# Art Director at Abnormal Security

Abnormal Security is hiring an Art Director for a remote role open to applicants in United States. It pays $149k-$215k a year and Level rates it Little AI ●○○○; you can [apply on Abnormal Security](https://jobsbylevel.com/go/70574b65-2a9f-45f2-af34-a6bd5caf19c2?utm_medium=ai-agent).

AI Level 1, AI centrality 34 out of 100. Remote (Remote - USA).

## Details

- Company: [Abnormal Security](https://jobsbylevel.com/companies/abnormal-security)
- AI level: AI Level 1 (score 34 out of 100)
- Location: Remote (Remote - USA)
- Salary: $149k-$215k
- Posted: November 9, 2026
- Apply: https://jobsbylevel.com/go/70574b65-2a9f-45f2-af34-a6bd5caf19c2?utm_medium=ai-agent
- Free CV review for this job: https://jobsbylevel.com/cv-review?job=art-director-at-abnormal-security-46d717

## Description

About the Role Abnormal is built to look and feel like nothing else in security: precision-engineered, a little rebellious, and a few steps ahead of now. We protect more than 5,000 customers, including 30% of the Fortune 500, with a platform that stops the attacks everyone else misses. We need someone to make it look like the future it is. We're looking for an Art Director who is first and foremost an artist. This is not a creative production role. You will own Abnormal's aesthetic direction, a singular visual identity with a bold and cinematic sensibility, and communicate that vision clearly to every team, vendor, and collaborator who executes creative work. You'll work closely with our CEO, CMO, VP of Product Marketing, and VP of Revenue Marketing to internalize Abnormal's worldview, then make it your own, ideally pushing it further than we imagined. This role is distinct from our creative services function, which runs the production engine. Your job is to set the vision, protect its integrity, and elevate it. At Abnormal, you'll do the most exciting work of your career because you'll be shaping how the future of cybersecurity is seen, in a company where AI is at the core of the product and the way we work. The ideal candidate is a concept artist at heart, someone who has spent their career in sci-fi film, cyberpunk or sci-fi video games, or similarly high-craft visual storytelling environments. Specifically, we want someone who knows how to design computer interfaces, holograms, and imagined future worlds, with the kind of detail that maps to a visionary technology company and its products: the in-world UI of a sci-fi game or film, the readout on a futuristic digital weapon, the menu architecture of a spacecraft. Not characters. Not atmospheric environments. Designed systems and objects with detail and intention. You see and express vision. You don't just execute. What You Will Do Define and own Abnormal's visual aesthetic direction Lead visual ideation for high-stakes moments: major product launches, experiential events (RSA, Black Hat), and brand campaigns Contribute hands-on concept work when the moment demands it. This is a vision-first role, but your craft should be evident Build a shared creative language across the org so the aesthetic direction scales without bottlenecking through you Serve as the creative authority and taste-setter for all visual output, from brand identity to campaigns to experiential environments Translate the CEO's and leadership's vision into a clear, communicable aesthetic that others can execute without needing you in every room Partner with creative services to keep production output style-consistent, setting guardrails and reviewing work rather than running the factory Develop mood boards, concept art, and visual references that define "in the zone" creative for recruiter screening, vendor briefs, and internal alignment Must Haves 10+ years of experience in concept art, visual design, or art direction, with a body of work that shows artistic progression and a distinct point of view Shipped credits on AAA game titles, major film productions, or equivalent high-craft visual projects in sci-fi, cyberpunk, or adjacent genres, with work focused on interface design, in-world UI/UX, holographic displays, or designed objects (virtual weapons, vehicles, technology systems) rather than characters, creatures, or natural environments A portfolio that demonstrates genuine aesthetic vision, not just execution. Your work should show world-building expressed through designed objects and systems: architecture, vehicles, digital weapons, futuristic technology, UI. Detailed, intentional, engineered creative work. Painterly or landscape-driven portfolios are not the profile we're hiring Experience as the sole or lead visual voice on at least one significant project: not just a contributor, but the person who owned the aesthetic direction end to end Ability to articulate and document a visual language clearly

The description is cut here. Read the full offer: https://jobsbylevel.com/jobs/art-director-at-abnormal-security-46d717

Source: https://jobsbylevel.com/jobs/art-director-at-abnormal-security-46d717

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