# Embedded Systems Engineering Internship at LEGO

LEGO is hiring an Embedded Systems Engineering Internship. Level rates it Little AI ●○○○; you can [apply on LEGO](https://jobsbylevel.com/go/f75b5b92-7968-4950-8c1b-fbd7eb06b3c4?utm_medium=ai-agent).

AI Level 1, AI centrality 0 out of 100. Billund Project House.

## Details

- Company: [LEGO](https://jobsbylevel.com/companies/lego)
- AI level: AI Level 1 (score 0 out of 100)
- Location: Billund Project House
- Posted: November 4, 2026
- Apply: https://jobsbylevel.com/go/f75b5b92-7968-4950-8c1b-fbd7eb06b3c4?utm_medium=ai-agent
- Free CV review for this job: https://jobsbylevel.com/cv-review?job=embedded-systems-engineering-internship-at-lego-0b9cb2

## Prepare for this job

The job page lists 4 likely interview questions for this offer, with a CV checklist: https://jobsbylevel.com/jobs/embedded-systems-engineering-internship-at-lego-0b9cb2

## Description

Job Description Hardware and Embedded Systems Engineering Internship: Are You an Aspiring Technical Toy Inventor Looking to Discover New Technical Solutions for Enabling Awesome Play? Join the LEGO® Group’s Hardware and Embedded Systems Engineering within the Creative Play Lab for a Paid Internship at our Headquarters in Billund, Denmark! Are you driven by an unquenchable passion for discovering new technical solutions through early-stage ideation, concept development, prototyping and potentially bringing things to the market? If so, you could be one of the talented students joining the Embedded Processing and Connectivity Team in our Hardware and Embedded Systems Engineering department this year, where creativity and technology combine! Start date: February 2027 Length : 5 months (until end of June 2027) with possibilities for summer extension About us: Creative Play Lab is an ambitious, future‑focused innovation hub inventing radical new play opportunities and never‑seen‑before experiences for LEGO® fans of today and tomorrow. We grow the boundaries of what play can become, using bold experimentation, advanced technologies, and deep insight into how kids play to imagine meaningful, next‑generation experiences. Our mix of creatives, innovators, researchers, engineers, and technologists rapidly transforms curiosity into tangible concepts, redefining the future of play and ensuring LEGO® play remains at the forefront of creativity and joyful exploration. As an intern in our Embedded Processing and Connectivity team you’ll join colleagues dedicated to letting loose their creative curiosity and technical excellence to explore new play experiences. You’ll unleash your imagination across a range of technical challenges, collaborating cross-functionally to develop concepts and playable prototypes. About our Internship: In Creative Play Lab, we look for interns who bring something genuinely different to our innovation hub, adding fresh cultural insight, creative energy, and new ways of thinking. Your time with us will span advanced development for concept creation, to early-stage productization, and to post-launch support. Every day is different and you’ll learn directly from a world‑class multidisciplinary team as you build your craft, embracing ambiguity as you help pave the way using technical elements for new play experiences. Meet the Hardware and Embedded Systems Engineering team: The Hardware and Embedded Systems Engineering team develops the technologies that bring our physical play experiences to life. We work from early concepts and prototypes through to mass production. The team brings together hardware and embedded software engineering to turn ideas into robust, production-ready solutions. Through hands-on prototyping, iterative design and testing, we explore new possibilities and refine them into products designed to be manufactured at scale. Internship Eligibility: To qualify for this internship opportunity, you must meet all of the following criteria: (1) You are over the age of 18 (2) You will be enrolled in higher education as a ‘student’ for the full duration of the internship period (3) You are currently due to graduate at some point after the end of the internship period (4) You will not be requesting a delayed graduation date just to qualify for this internship (5) This internship will contribute quantitatively towards your course credit (6) This internship is a compulsory part of your education (7) You are available to undertake this internship contract starting from the stated start date (8) You are available to work full time for the full period up until the stated end date (9) You are able to work on site in Billund, Denmark for this period We also encourage interns to have experience with at least some of the following: Source code revision control systems (git) Embedded firmware and microcontrollers Lab equipment such as oscilloscopes and multimeters Wireless connectivity solutions such as Bluetooth Common

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