# GPU Software Engineering Intern at Intel

Intel is hiring a GPU Software Engineering Intern in Gdansk, Poland. Level rates it Little AI ●○○○; you can [apply on Level](https://jobsbylevel.com/go/48dceb93-979e-4cff-bcc5-913725360fc4?utm_medium=ai-agent).

AI Level 1, AI centrality 24 out of 100. Poland, Gdansk.

## Details

- Company: [Intel](https://jobsbylevel.com/companies/intel)
- AI level: AI Level 1 (score 24 out of 100)
- Location: Poland, Gdansk
- Posted: October 13, 2026
- Apply: https://jobsbylevel.com/go/48dceb93-979e-4cff-bcc5-913725360fc4?utm_medium=ai-agent

## Description

Job Details: Job Description: Do you want to join a team that creates technologies pushing the boundaries of innovation in GPU compiler? Is how you work as important to you as what you do? We keep looking for better and more convenient ways of working, so that our work has the biggest impact. This is a marathon, not a sprint: keeping our team members energized and enjoying their work is a must. We are looking for a GPU Software Engineering student who is eager to learn new things and new ways of working. You will work on the newest Intel graphics technologies, developing tools for shader compiler validation and debug. What you will do: - Develop new features and tools in Python - Help enable upcoming Intel GPUs, often before the silicon is available - Write unit tests and take part in code reviews and CI - Propose and build improvements to our tools and ways of working You will have a dedicated mentor who will help you understand our working environment and develop needed skills. Qualifications: You should be pursuing your second, third or fourth year of study in progress (able to maintain student status for at least 1 year). No professional experience is required. Minimum requirements - Working knowledge of Python - Knowledge of Windows and/or Linux operating systems - Desire and ability to learn quickly - Good verbal and written communication skills in English Nice to have - Practical knowledge of C++ - Experience with 3D graphics or GPGPU pipelines and API standards: Direct3D, Vulkan, OpenGL/ES, SYCL, Level Zero, OpenCL, CUDA etc. We invite you to explore this opportunity to grow your skills, collaborate with innovative teams, and contribute to impactful projects in a supportive and dynamic environment. Apply now to begin your journey with Intel. Job Type: Student / Intern Shift: Shift 1 (Poland) Primary Location: Poland, Gdansk Additional Locations: Posting Statement: All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance. Position of Trust N/A EU Salary We offer a total compensation package that ranks among the best in the industry. The minimum Annual Salary for this job which could be performed in Poland is: 68 880,00 zł The job posting reflects the minimum base compensation for this role. Our standard internship rates are aligned with the specific job role and degree level. As part of our total compensation approach, the final offer may also include additional pay components and benefits. Your recruiting team will provide the confirmed base salary along with any applicable total compensation elements upon employment offer delivery. Work Model for this Role This role will be eligible for our hybrid work model which allows employees to split their time between working on-site at their assigned Intel site and off-site. * Job posting details (such as work model, location or time type) are subject to change. *

Source: https://jobsbylevel.com/jobs/gpu-software-engineering-intern-at-intel-56b612

## Cite this page

Level. https://jobsbylevel.com/jobs/gpu-software-engineering-intern-at-intel-56b612.

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