# Motion Graphics Art Intern - Summer 2027 at Riot Games

Riot Games is hiring a Motion Graphics Art Intern - Summer 2027 in Los Angeles, United States. Level rates it Little AI ●○○○; you can [apply on Riot Games](https://jobsbylevel.com/go/85ae20e7-4601-4903-b8e1-30ef97ca984a?utm_medium=ai-agent).

AI Level 1, AI centrality 34 out of 100. Los Angeles, USA.

## Details

- Company: [Riot Games](https://jobsbylevel.com/companies/riot-games)
- AI level: AI Level 1 (score 34 out of 100)
- Location: Los Angeles, USA
- Posted: November 10, 2026
- Apply: https://jobsbylevel.com/go/85ae20e7-4601-4903-b8e1-30ef97ca984a?utm_medium=ai-agent
- Free CV review for this job: https://jobsbylevel.com/cv-review?job=motion-graphics-art-intern-summer-2027-at-riot-games-47171b

## Description

As a Motion Graphics Artist Intern at Riot, you'll take the player experience to the next level by creating high-quality motion graphics for our gameplay and systems. Your technical skill for motion and compositing will breathe life into the game, transforming static scenes into powerful moments for players. You will collaborate with other artists and designers to establish how assets and UI elements will respond, transition, and increase player immersion. In your application, you will select which product you prefer to apply to: League of Legends As a Motion Graphics Artist Intern on League of Legends, you’ll help bring player-facing UI and product experiences to life across in-game and around-game features. Working alongside motion artists and a multidisciplinary team, you’ll explore how motion can make League’s interfaces feel clear, responsive, and unmistakably part of the game. You’ll create motion studies and UI animatics from visual designs using tools such as After Effects and Spine. With guidance from the team, you’ll help translate approved concepts into real-time experiences in League’s proprietary game engine, balancing visual quality, clarity, and performance while contributing a fresh perspective to League. Teamfight Tactics As a Motion Graphics Artist on Teamfight Tactics, you will contribute to in-game and around-game aspects of Teamfight Tactics's UI. You will craft animatics, design eye-catching transitions / interactive states, and visualize full motion user flows in a variety of tools like After Effects, Spine, and Unreal Engine. You will work under guidance of the Motion Graphics craft lead to translate designs into real-time executions by working directly in our game engine. Performance and optimization are top of mind as you push for the highest visual quality. Responsibilities: Create UI animatics out of static visual designs, following the Teamfight Tactics and League of Legends quality, style and motion conventions Work closely with the Visual Design lead and UI team to support in and around-game features Implement your animations in the most efficient way, carefully balancing performance and visual quality for our range of supported PC and Mobile devices Collaborate with a team of Motion Graphics Artists, UX, Audio, Visual Design and Engineering experts to design + bring new UI to life Reinforce the product's goals by breathing life into the player experience Balance craft and product feedback with a strong empathy and focus on player value Participate in Motion Graphics and Visual Design craft reviews and Community of Practice to get guidance and build skills / confidence while contributing with a fresh perspective. Required Qualifications: Currently enrolled in an art, design or related degree program Graduating during the 2028 calendar year Available to work full-time hours for the 12 week internship duration Eligible to work in the country that you reside in during this remote program Has a portfolio that demonstrates understanding / grasp of motion fundamentals like easing, pacing, timing, sequences, etc. Animation experience in After Effects with plugins like Trapcode, Element, and Lottie Experienced with Photoshop Knowledge of best practices for optimized implementation Desired Qualifications: Comfortable working in game engines like Unity or Unreal Experience with Spine Animation Software or similar 2D rigging software Experience with VFX authoring tools (Trapcode or Niagara) Familiarity with Figma Familiarity with 3D software (Blender, C4D, Maya) Knowledge of League of Legends / Teamfight Tactics IP and style For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role! Work Authorization Candidates must be legally authorized

The description is cut here. Read the full offer: https://jobsbylevel.com/jobs/motion-graphics-art-intern-summer-2027-at-riot-games-47171b

Source: https://jobsbylevel.com/jobs/motion-graphics-art-intern-summer-2027-at-riot-games-47171b

## Cite this page

Level. https://jobsbylevel.com/jobs/motion-graphics-art-intern-summer-2027-at-riot-games-47171b.

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