# Principal Software Engineer - Rack Scale Systems Infrastructure at NVIDIA

NVIDIA is hiring a Principal Software Engineer - Rack Scale Systems Infrastructure in Santa Clara, United States. It pays $272k-$431k a year and Level rates it Little AI ●○○○; you can [apply on NVIDIA](https://jobsbylevel.com/go/fcaa1221-7c90-4899-a7b9-274ac76f958e?utm_medium=ai-agent).

AI Level 1, AI centrality 25 out of 100. US, CA, Santa Clara.

## Details

- Company: [NVIDIA](https://jobsbylevel.com/companies/nvidia)
- AI level: AI Level 1 (score 25 out of 100)
- Location: US, CA, Santa Clara
- Salary: $272k-$431k
- Posted: September 15, 2026
- Apply: https://jobsbylevel.com/go/fcaa1221-7c90-4899-a7b9-274ac76f958e?utm_medium=ai-agent
- Free CV review for this job: https://jobsbylevel.com/cv-review?job=principal-software-engineer-rack-scale-systems-infrastructure-at-nvidia-db7b0a

## Description

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It’s a unique legacy of innovation that’s fueled by great technology—and amazing people. Today, we’re tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what’s never been done before takes vision, innovation, and the world’s best talent. As an NVIDIAN, you’ll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world. At NVIDIA, as a Principal Rack Scale Systems Infrastructure Engineer, you will build and guide the development of software systems. These systems support our upcoming rack-scale infrastructure products and services. This exceptional role sits where software meets hardware. You will work on control planes, state machines, orchestration systems, firmware, OS lifecycle, and networking fabrics. Your task is to compose infrastructure-as-a-service control plane software that converts complex rack-scale hardware into dependable, manageable, and programmable infrastructure for NVIDIA, partners, and leading cloud and enterprise clients globally. What You Will Be Doing: Define the complete software architecture for rack-scale infrastructure products and services, covering control plane services, infrastructure management, firmware, operating systems, kernel drivers, networking fabrics, accelerator software, and user-mode manageability software. Use Kubernetes and cloud-native primitives as an infrastructure fabric when appropriate. This includes controllers, operators, reconciliation loops, and open source components. These components can operate safely at rack and fleet scale. Build open source infrastructure software that can be embraced in different forms, including libraries, services, controllers, operators, and integration APIs for internal deployments and CSP environments. Bridge hardware and software teams across firmware, BMC, BIOS, boot flows, OS images, drivers, networking, NVLink domains, InfiniBand, GPUs, DPUs, CPUs, and system management interfaces. Translate forward-looking infrastructure roadmaps into formal software requirements, architecture specifications, and execution plans that align teams across the organization. Partner directly with hyperscalers, CSPs, enterprise customers, internal component leads, vendors, and business partners to align infrastructure capabilities with real-world deployment and integration needs. Establish reliability, security, validation, and left-shift strategies that reduce risk before hardware reaches production environments. Mentor senior engineers and technical leads, raising the engineering bar for large-scale networked systems, foundational software, and rack-scale control plane development. Make high-quality technical decisions in ambiguous environments, balancing customer needs, schedule, hardware realities, software maintainability, open source adoption, and long-term infrastructure evolution. What We Need To See: BS or MS in Computer Engineering, Computer Science, Electrical Engineering, or a related field, or equivalent experience. Proven experience (15+ years) in systems architecture, system software, distributed systems, infrastructure control planes, or infrastructure engineering. Solid architectural knowledge of coordination frameworks, state machines, declarative APIs, reconciliation loops, lifecycle orchestration, failure handling, upgrade and rollback workflows, and distributed systems tradeoffs. Practical coding skills in Go, C++, or Rust, encompassing the capability to write, review, and direct production-quality infrastructure software. Experience with Rust is highly valued. Experience with Kubernetes or similar orchestration systems, especially as a fabric for managing infrastructure,

The description is cut here. Read the full offer: https://jobsbylevel.com/jobs/principal-software-engineer-rack-scale-systems-infrastructure-at-nvidia-db7b0a

Source: https://jobsbylevel.com/jobs/principal-software-engineer-rack-scale-systems-infrastructure-at-nvidia-db7b0a

## Cite this page

Level. https://jobsbylevel.com/jobs/principal-software-engineer-rack-scale-systems-infrastructure-at-nvidia-db7b0a.

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