# Rendering Technical Art Intern, League of Legends - Summer 2027 at Riot Games

Riot Games is hiring a Rendering Technical Art Intern, League of Legends - Summer 2027 in Los Angeles, United States. Level rates it Little AI ●○○○; you can [apply on Riot Games](https://jobsbylevel.com/go/6836f06f-8d4e-491d-898d-cf344a91dc73?utm_medium=ai-agent).

AI Level 1, AI centrality 28 out of 100. Los Angeles, USA.

## Details

- Company: [Riot Games](https://jobsbylevel.com/companies/riot-games)
- AI level: AI Level 1 (score 28 out of 100)
- Location: Los Angeles, USA
- Posted: November 11, 2026
- Apply: https://jobsbylevel.com/go/6836f06f-8d4e-491d-898d-cf344a91dc73?utm_medium=ai-agent
- Free CV review for this job: https://jobsbylevel.com/cv-review?job=rendering-technical-art-intern-league-of-legends-summer-2027-at-riot-games-52adea

## Description

As a Technical Artist, you will focus on supporting artists with art asset prototypes so they can realize their work in-game. You will work with artists across all departments from modeling to lighting to ensure all assets work within the scope of the technical pipeline requirements. Working closely with each artistic department, you will standardize and improve development processes for the production of in game assets, materials, shaders, and scalable development pipelines. As a Rendering Technical Artist Intern on League, you will focus on supporting artists with shaders, materials, and art asset prototypes so they can realize their work in-game. You will work with artists across all departments from modeling to VFX to ensure all assets work within the scope of the technical pipeline requirements. Working closely with each artistic department, you will help standardize and improve development processes for the production of assets, materials, shaders, and interactions in the pipeline. Responsibilities: Collaborate directly with Art and Design disciplines to understand desired visual behaviors and translate them into specific visual outputs Produce shaders and materials that help the team realize visual targets for environments, characters, VFX, and/or UI Optimize 2D and 3D content as necessary to meet the technical requirements for League Interface with producers and Art leads when assessing and completing tasks Use your skills as a 3D generalist to improve, maintain and provide support for Art workflows on League Required Qualifications: Currently enrolled in a college, university or non degree program Graduating in the 2028 calendar year Available to work full-time hours for the 12 week internship duration Real-time shading experience with GLSL, HLSL, or node-based material workflows Experience with content creation tools, such as Maya, Photoshop, and/or Substance Desired Qualifications: Experience in game development using modern engines, such as Unity or Unreal Understanding of 3D math and linear algebra Experience creating and/or lighting 3D environments and characters Experience creating bespoke materials for environments, characters, VFX, or UI Exposure to shader performance fundamentals and engine profiling tools Exposure to digital asset repositories, such as Perforce For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role! Work Authorization Candidates must be legally authorized to work in the United States for the duration of the program. This position is not eligible for visa sponsorship. We do not sponsor visas for this position or internship conversions. General Portfolio Advice: Please limit application submission to 1 role. You will automatically be considered for similar roles based on your portfolio Online format is preferred (Artstation, personal websites, etc.) If you have private work that is under NDA, please include the password in your application. Otherwise, we recommend you do not password protect your portfolio Test that your Portfolio or reel is accessible. Please include access to your portfolio on your resume in addition to the application form in case the link breaks Ensure your portfolio showcases your best work Fan Art? Sure! It shows your versatility as it relates directly to our art style Depending on the role, immersing yourself in the game to get the feel, tone and look can go a long way for your portfolio Applications close Monday, January 4th, 2027 at 11:59pm PT Our Perks: Riot Internships are paid, and interns can also participate in our 401(k) plan. You can expect in-game perks, and the ability to participate in our Play Fund, so you can broaden and deepen your knowledge of our players and community through

The description is cut here. Read the full offer: https://jobsbylevel.com/jobs/rendering-technical-art-intern-league-of-legends-summer-2027-at-riot-games-52adea

Source: https://jobsbylevel.com/jobs/rendering-technical-art-intern-league-of-legends-summer-2027-at-riot-games-52adea

## Cite this page

Level. https://jobsbylevel.com/jobs/rendering-technical-art-intern-league-of-legends-summer-2027-at-riot-games-52adea.

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