# Staff Systems Engineer at Anduril Industries

Anduril Industries is hiring a Staff Systems Engineer. It pays $132k-$198k a year and Level rates it Little AI ●○○○; you can [apply on Level](https://jobsbylevel.com/go/e6b64c02-edc0-4723-95f4-95d6aa2befca?utm_medium=ai-agent).

AI Level 1, AI centrality 30 out of 100. Costa Mesa, California, United States.

## Details

- Company: [Anduril Industries](https://jobsbylevel.com/companies/anduril-industries)
- AI level: AI Level 1 (score 30 out of 100)
- Location: Costa Mesa, California, United States
- Salary: $132k-$198k
- Posted: October 14, 2026
- Apply: https://jobsbylevel.com/go/e6b64c02-edc0-4723-95f4-95d6aa2befca?utm_medium=ai-agent

## Description

Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st century’s most innovative companies to the defense industry, Anduril is changing how military systems are designed, built and sold. Anduril’s family of systems is powered by Lattice OS, an AI-powered operating system that turns thousands of data streams into a realtime, 3D command and control center. As the world enters an era of strategic competition, Anduril is committed to bringing cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the military in months, not years. ABOUT THE TEAM Anduril's Warfighter Systems division is building the next generation of counter-UAS engagement systems. We are developing an anti-UAV kinetic response system that fuses real-time computer vision, sensor data, and onboard processing to dramatically increase first-round effectiveness against hostile drones. By pushing advanced CV algorithms into ultra-constrained compute environments, we are delivering a decisive edge at the tactical level. This team operates at the intersection of robotics, embedded systems, optics, and counter-UAS effectors — building technology that saves lives. ABOUT THE ROLE We're seeking a dynamic Staff Systems Engineer who can break the mold and redefine how we develop mission-critical counter-UAS systems at the tactical edge. This project is a complex, multi-domain product — tightly coupling precision optics, computer vision, embedded compute, actuators, laser subsystems, and kinetic effector integration into a single warfighter-portable anti-UAV system. We need a systems thinker who can serve as the technical "glue" that transforms separate components into a cohesive, production-ready product. This role is perfect for someone who thrives at the intersection of multiple technical domains, embraces end-to-end ownership, possesses a bias for action, and wants to create groundbreaking solutions rather than follow conventional playbooks. You'll operate as a driving force behind critical product decisions, balancing technical tradeoffs between accuracy, latency, power, size, weight, and ruggedization — all while maintaining system integrity under the demands of combat use. WHAT YOU'LL DO Systems Architecture & Innovation Serve as the technical authority spanning optics, computer vision, electro-mechanical actuation, laser subsystems, embedded compute, and counter-UAS effector integration — translating mission-level outcomes into coherent system architectures Lead cross-functional integration between mechanical, electrical, firmware, computer vision, and manufacturing teams, acting as the technical glue that transforms separate components into a cohesive anti-UAV system Reimagine system requirements through first-principles thinking, challenging traditional counter-UAS approaches to create more robust, adaptable solutions Identify critical warfighter needs and translate them into technical specifications that outperform legacy counter-UAS and air defense systems Create systems architecture diagrams that bridge mechanical, electrical, optical, and software interfaces — aligning cross-domain teams on a single source of truth Technical Leadership & Execution Own critical product decisions, balancing technical tradeoffs between accuracy, latency, power, SWaP, and ruggedization while maintaining system integrity Define and manage the system-level error budget — allocating contributions across optics, mechanical tolerances, calibration, CV algorithms, and actuator control to meet first-round-hit accuracy requirements against airborne threats Lead design reviews ensuring rigor from requirements definition through verification and validation Own the technical risk management process, ensuring systems meet rigorous military standards (shock, vibration, environmental, EMI) without sacrificing

The description is cut here. Read the full offer: https://jobsbylevel.com/jobs/staff-systems-engineer-at-anduril-industries-48e3f9

Source: https://jobsbylevel.com/jobs/staff-systems-engineer-at-anduril-industries-48e3f9

## Cite this page

Level. https://jobsbylevel.com/jobs/staff-systems-engineer-at-anduril-industries-48e3f9.

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