Level

JobgetherPosted today

L1

Environment Art Lead

Environment Art Lead at Jobgether scores 0 out of 100 on AI centrality, which makes it a Level 1 role on this board.

Remote (US)leadFull-time

AI in this role

Lead environment art creation and pipeline development for an open-world co-op game in Unreal Engine 5.

unreal-engine-5
environment-art3d-modelinggame-developmentteam-leadershiplevel-design

This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a Environment Art Lead based in United States.

This is a hands-on environment art leadership role focused on building a visually compelling world for a co-op, open-world game in Unreal Engine 5. You will spend most of your time creating environments, including biomes, architecture, terrain, foliage, materials, lighting, and hero spaces. Alongside your artistic work, you will guide a small environment art team and translate the broader creative vision into clear standards and feedback. You will own the environment art pipeline from concept through in-engine implementation and final polish. The role combines creative craft, technical expertise, mentorship, and practical production judgment. You will help balance visual ambition with delivery needs while exploring new techniques and tools that can improve the quality and efficiency of production.

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A free preview built only from this posting: what it asks for, what you could be asked in an interview, and how to adjust your resume.

Skills and AI tools this role asks for

Environment Art3d ModelingGame DevelopmentTeam LeadershipLevel DesignUnreal Engine 5

Questions you could be asked

  1. Tell me about a project where environment art was part of your work. What did you do?
  2. Tell me about a project where 3d modeling was part of your work. What did you do?
  3. Tell me about a project where game development was part of your work. What did you do?
  4. Tell me about a project where team leadership was part of your work. What did you do?
  5. Tell me about a project where level design was part of your work. What did you do?

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  • List these exact terms on your resume: Environment Art, 3d Modeling, Game Development, Team Leadership, and Level Design. An applicant tracking system matches the wording, not the idea.
  • Attach one line of real, concrete experience to at least one of them — a tool named with nothing behind it rarely survives a human read.

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