Level

Voodoo

Product Manager - Midcore Games

Voodoo is hiring a Product Manager - Midcore Games in Warsaw, Poland. Level rates it ; you can apply on Level.

AI in this role

Product Manager for midcore mobile games focusing on feature design, data analysis, and A/B testing to optimize player engagement.

a-b-testingexcel
product-managementmobile-gamingdata-analysisgame-designuser-acquisition
About Voodoo

Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.

This position is ideally Beijing- based or Warsaw-based, with relocation support available.

Team

You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising Midcore game in scale. This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become.

Role

As a Product Manager for one of our Midcore Studio, you will be at the heart of the game's evolution. You will work closely with a multidisciplinary team of engineers, artists, and product experts to design, test, and refine features that keep our players engaged and entertained.

  • Develop and iterate on game mechanics and features that enhance the core gameplay loop

  • Analyze player behavior, game metrics, and feedback to identify opportunities for improvement

  • Collaborate with engineers and artists to bring level designs and features to life

  • Structure, run, and monitor A/B tests to validate design decisions and optimize player experience

  • Balance game difficulty curves to ensure appropriate challenge and retention across all levels

  • Stay up-to-date with the hybrid-casual and midcore game market, analyzing competitor games and emerging trends

  • Contribute to the product roadmap and strategic direction

  • Work iteratively, rapidly prototyping ideas and incorporating feedback from the team and data

Profile
  • 4+ years of professional experience in game design, product specialist, product Manager, or similar role in the mobile gaming industry

  • Strong passion for mobile midcore and hybrid-casual games, with a deep understanding of what makes them engaging and successful

  • Analytical mindset with the ability to interpret data, identify trends, and make data-driven design decisions

  • Understanding of player psychology and what drives engagement, retention, and satisfaction in midcore games

  • Strong communication skills and ability to clearly articulate design ideas to cross-functional teams

  • Iterative mindset with the ability to rapidly test, learn, and improve designs based on feedback

  • Fluent in English

  • Bonus: Experience with Unity or game development tools, knowledge of A/B testing methodologies, experience shipping successful mobile games

Benefits:
  • Competitive salary

  • Benefits according to the country you reside in

How we rate this

Product Manager - Midcore Games at Voodoo rates 0 out of 100 for how much of the daily work is AI. That makes it Little AI (AI Level 1 of 4). The level is about AI in the job, not seniority.

Classification

Little AI. AI is not part of the work.

  1. ●●●● Builds AI80 to 100
  2. ●●●○ Works on AI60 to 79
  3. ●●○○ Uses AI40 to 59
  4. ●○○○ Little AI0 to 39

Levels come from how often the tools, models and workflows of the role are named in the posting itself. Open the description and count.

Prepare for this job

A free preview built only from this posting: what it asks for, what you could be asked in an interview, and how to adjust your resume.

Skills and AI tools this role asks for

Product ManagementMobile GamingData AnalysisGame DesignUser AcquisitionA B TestingExcel

Questions you could be asked

  1. Tell me about a project where product management was part of your work. What did you do?
  2. Tell me about a project where mobile gaming was part of your work. What did you do?
  3. Tell me about a project where data analysis was part of your work. What did you do?
  4. Tell me about a project where game design was part of your work. What did you do?
  5. Tell me about a project where user acquisition was part of your work. What did you do?

Adapt your resume

  • List these exact terms on your resume: Product Management, Mobile Gaming, Data Analysis, Game Design, and User Acquisition. An applicant tracking system matches the wording, not the idea.
  • Attach one line of real, concrete experience to at least one of them. A tool named with nothing behind it rarely survives a human read.

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