Senior Software Engineer - Tools and Production Pipelines
NVIDIA is hiring a Senior Software Engineer - Tools and Production Pipelines in Tel Aviv, Israel. Level rates it ; you can apply on Level.
AI in this role
We are looking for a Senior Software Engineer to design and build tools, pipelines, and AI-enabled systems for complex creative production workflows. You will connect AI models with DCC applications, APIs, internal services, and production infrastructure to support artists, technical artists, designers, and engineers.
A central part of the role is building reliable, multi-step agentic workflows that coordinate tools, maintain state, operate within defined permissions, and recover from failures. You will also develop artist-facing applications and content pipeline services, combining hands-on engineering with technical leadership to deliver maintainable, production-quality systems.
What you’ll be doing:
- Own systems from workflow discovery and architecture through implementation, rollout, maintenance, and production support.
- Build agentic workflows that coordinate models, tools, APIs, and services, including context and state management, retries, partial failure handling, and human review.
- Develop AI-enabled engineering tools for coding, testing, debugging, codebase analysis, code review, and validation.
- Create DCC integrations, plugins, panels, desktop applications, and pipeline services that address artist and technical artist workflows.
- Build and evolve content pipelines covering authoring, validation, publishing, versioning, asset management, and delivery to rendering or real-time systems.
- Define APIs and data contracts, and manage dependencies, packaging, compatibility, and releases across production environments.
- Establish automated testing, agent evaluations, tracing, monitoring, and performance measurements, alongside access controls, approval points, and recovery mechanisms.
- Work directly with users to identify problems and prioritize improvements; document systems, support adoption, mentor engineers, and lead technical reviews.
What we need to see:
- Bachelor’s degree in Computer Science, Computer Engineering, or a related technical field, or equivalent practical experience.
- 8+ years of relevant software engineering experience building and supporting production tools, content pipelines, or comparable workflow systems.
- 2+ years of technical leadership experience, including leading projects, guiding architectural decisions, mentoring engineers, and coordinating delivery.
- Strong Python skills and sound judgment in software architecture, API design, testing, debugging, and maintainable code.
- Experience integrating with DCC applications and supporting content workflows from authoring through validation, publishing, and downstream delivery.
- Experience building multi-step AI workflows that invoke tools or APIs and interact with existing software systems, including state management, validation, failure handling, and evaluation.
- Ability to develop usable tools for artists or other specialist users and translate workflow needs into practical engineering requirements.
- Experience with version control, code review, automated testing, and release practices appropriate to production-critical software.
- Ability to diagnose issues across application, service, and data boundaries, communicate technical tradeoffs, and collaborate across engineering and creative teams.
Ways to stand out from the crowd:
- Background with Houdini, Maya, Blender, or Nuke extension APIs and artist-facing interfaces built with PySide/Qt or similar frameworks.
- Experience with USD/OpenUSD, asset publishing, production tracking, asset management, and Perforce-based content workflows.
- Proficiency in C++ or Java, or experience with Unreal Engine, Unity, proprietary engines, graphics, rendering, or shader development.
- Experience with LLM APIs, tool calling, structured outputs, retrieval and context systems, and agent evaluations measuring quality, latency, and cost.
- Experience with distributed services, job scheduling, asynchronous workflows, caching, or large-scale processing.
Artists and engineers adopt tools that reduce manual work and solve recurring production problems. AI workflows complete useful tasks with measurable quality, traceable execution, and predictable failure handling. Content moves reliably through validation, publishing, and downstream integration, while systems remain maintainable as applications, models, and production requirements evolve.
You will work across the full production workflow, from artist-facing tools to backend services and AI orchestration, and see your engineering decisions affect how content is created and delivered. The opportunity is to extend established production systems with AI capabilities that perform useful work under real production constraints.
How we rate this
Senior Software Engineer - Tools and Production Pipelines at NVIDIA rates 85 out of 100 for how much of the daily work is AI. That makes it Builds AI (AI Level 4 of 4). The level is about AI in the job, not seniority.
Builds AI. The job is building AI systems.
- ●●●● Builds AI80 to 100
- ●●●○ Works on AI60 to 79
- ●●○○ Uses AI40 to 59
- ●○○○ Little AI0 to 39
Levels come from how often the tools, models and workflows of the role are named in the posting itself. Open the description and count.
Prepare for this job
Built from this posting and from similar jobs on Level.
Skills and AI tools this role asks for
Also common in software engineer jobs at this level
Pay
- Typical software engineer job
- $168k
This posting doesn't list pay. Use the typical software engineer figure when pay comes up. See software engineer jobs
Questions you could be asked
- How do you decide when an AI agent can act on its own versus asking for approval first?
- How would you decide a model or AI system is ready to ship?
- Tell me about a time a model underperformed in production. How did you find out, and what did you change?
Adapt your resume
- List these exact terms on your resume: AI agents. An applicant tracking system matches the wording, not the idea.
- Attach one line of real, concrete experience to at least one of them. A tool named with nothing behind it rarely survives a human read.
- Lead with what you built, trained or shipped. This role is judged on the AI system itself, not the tools around it.
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