Level

JobgetherPosted 1d ago

L1

Senior Technical Animator

Senior Technical Animator at Jobgether scores 0 out of 100 on AI centrality, which makes it a Level 1 role on this board.

Remote (Germany)seniorContract

AI in this role

Seeking a Senior Technical Animator to develop advanced character pipelines and runtime animation systems in Unreal Engine for AAA games.

unreal-enginecontrol-riganimation-blueprints
character-riggingscriptingoptimizationanimation-pipelines

This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a Senior Technical Animator  based in Germany.

This is an opportunity to play a key role in developing advanced animation technology for ambitious AAA/AA+ game projects.
You will help shape character pipelines and runtime animation systems in Unreal Engine, with a strong focus on Animation Blueprints and Control Rig.
The role combines hands-on technical animation, character rigging, scripting, optimization, and creative problem-solving.
You will collaborate closely with animators, artists, engineers, and technical leadership to translate creative requirements into robust technical solutions.
You will also research new techniques, improve workflows, and help establish best practices across the animation pipeline.
As a senior contributor, you will provide guidance and mentorship to other technical animators while contributing to project planning and delivery.
The position is fully remote and offers the flexibility to work with an international game development team from anywhere in Europe.

Prepare for this job

A free preview built only from this posting: what it asks for, what you could be asked in an interview, and how to adjust your resume.

Skills and AI tools this role asks for

Character RiggingScriptingOptimizationAnimation PipelinesUnreal EngineControl RigAnimation Blueprints

Questions you could be asked

  1. Tell me about a project where character rigging was part of your work. What did you do?
  2. Tell me about a project where scripting was part of your work. What did you do?
  3. Tell me about a project where optimization was part of your work. What did you do?
  4. Tell me about a project where animation pipelines was part of your work. What did you do?
  5. Walk me through how you've used Unreal Engine in your day-to-day work.

Adapt your resume

  • List these exact terms on your resume: Character Rigging, Scripting, Optimization, Animation Pipelines, and Unreal Engine. An applicant tracking system matches the wording, not the idea.
  • Attach one line of real, concrete experience to at least one of them — a tool named with nothing behind it rarely survives a human read.

Want your resume actually rewritten for this job?

The free preview above is everything we have today. A full resume rewrite is not live yet and has no price set. Join the waitlist and we will email you if we open it.

Similar roles

Other roles rated Level 1 at other companies.

More jobs at Jobgether

Related searches

Same AI level