Staff Software Engineer (iOS)
Koinz is hiring a Staff Software Engineer (iOS). Level rates it ; you can apply on Level.
Level's read on this job
- Level rates this software engineer role Little AI ●○○○: aI is not part of the work.
- Tools and skills the posting cites include iOS, Android and Flutter.
- Level files it as a lead role.
- Level lists 6 other open roles at Koinz.
AI in this role
Lead the technical direction and architecture of the iOS mobile platform for a social food ordering app.
Koinz is Saudi Arabia’s leading social food ordering experience the app that transforms everyday coffee and dining into a fun, rewarding, and shareable lifestyle.
With 2.7M+ signups, Koinz is more than a loyalty app it’s where Gen Z and young consumers discover brands, earn rewards, share experiences, and make food social.
Your Mission is to lead the technical direction of our mobile platform. This is a hands-on engineering leadership role with deep expertise in iOS development and broad knowledge across the mobile ecosystem, including Android and cross-platform technologies such as Flutter.
You will own the architecture of our iOS application, mentor other talents, and help build scalable mobile products from the ground up.
What You’ll Own
Lead the architecture and technical direction of our iOS platform.
Design and build scalable, maintainable, and high-performance mobile applications from scratch.
Make key architectural decisions that support long-term product growth.
Mentor and coach iOS, Android, and cross-functional engineers.
Lead technical discussions, design reviews, and architecture reviews.
Collaborate with Product Managers and Designers to translate business requirements into technical solutions.
Work closely with Backend teams on API design and mobile architecture.
Build and maintain modern Mobile CI/CD pipelines to enable fast, reliable releases.
Improve release quality through automation testing and continuous integration.
Define and monitor application performance, crashes, startup time, memory usage, and reliability metrics.
Identify performance bottlenecks and continuously optimize user experience.
Introduce new technologies and engineering practices that improve developer productivity.
Own technical initiatives from concept to production.
Who You Are
7+ years of professional experience in mobile application development.
Extensive experience building and shipping large-scale iOS applications.
Proven experience leading technical initiatives and mentoring engineers.
Experience building products or platforms from scratch.
Strong experience working in Agile product teams.
Excellent product sense and business understanding, with the ability to quickly transition into a Product Engineer mindset.
How we rate this
Staff Software Engineer (iOS) at Koinz rates 0 out of 100 for how much of the daily work is AI. That makes it Little AI (AI Level 1 of 4). The level is about AI in the job, not seniority.
Little AI. AI is not part of the work.
- ●●●● Builds AI80 to 100
- ●●●○ Works on AI60 to 79
- ●●○○ Uses AI40 to 59
- ●○○○ Little AI0 to 39
Levels come from how often the tools, models and workflows of the role are named in the posting itself. Open the description and count.
Prepare for this job
Built from this posting and from similar jobs on Level.
Skills and AI tools this role asks for
Also common in software engineer jobs at this level
Pay
- Typical software engineer job
- $168k
This posting doesn't list pay. Use the typical software engineer figure when pay comes up. See software engineer jobs
Questions you could be asked
- What's a project where you used iOS hands-on?
- Walk me through how you've used Android in your day-to-day work.
- What are the limits of Flutter that you've run into, and how did you work around them?
- What's a project where you used Swift hands-on?
- Walk me through how you've used Ci Cd in your day-to-day work.
Adapt your resume
- List these exact terms on your resume: iOS, Android, Flutter, Swift, and Ci Cd. An applicant tracking system matches the wording, not the idea.
- Attach one line of real, concrete experience to at least one of them. A tool named with nothing behind it rarely survives a human read.
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