Level

Ubisoft

Associate Technical Director

Ubisoft is hiring an Associate Technical Director in Montreal, Canada. Level rates it ; you can apply on Ubisoft.

Level's read on this job

  • Level rates this role Little AI ●○○○: aI is not part of the work.
  • Level classes it as an executive role.
  • Ubisoft has 321 other open roles on Level.

AI in this role

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

As an Associate Technical Director at Ubisoft Montreal, you will support production teams in creating and implementing technical systems and gameplay features. You will serve as a technical reference within a multidisciplinary team and collaborate with design, programming, and production teams to help ensure the quality, stability, and consistency of game systems and tools.

What you’ll do

  • Collaborate with production teams to create and implement technical gameplay elements
  • Support team members by acting as a technical reference on specific topics
  • Contribute to the improvement of tools, workflows, and production practices
  • Participate in data optimization and validation while respecting technical constraints
  • Perform advanced debugging of production data and resolve technical issues
  • Provide recommendations to improve workflows, tools, and team processes
  • Test new features and tools before release
  • Collaborate with game and level design teams to prototype gameplay features
  • Design and implement complex technical gameplay systems
  • Document technical processes and share best practices across teams

What you bring to the team

  • Experience in game or level design with a strong technical focus
  • Ability to communicate technical concepts clearly with different stakeholders
  • Strong problem-solving and analytical skills
  • Collaborative mindset and focus on player experience
  • Interest in gameplay systems and technical tools
  • Familiarity with different game engines and platforms
  • Experience with 2D or 3D design software
  • Experience with programming or scripting

What to send our way

  • Your CV highlighting relevant skills and experiences
  • Portfolio or project links adapted to the role

How we rate this

Associate Technical Director at Ubisoft rates 29 out of 100 for how much of the daily work is AI. That makes it Little AI (AI Level 1 of 4). The level is about AI in the job, not seniority.

Classification

Little AI. AI is not part of the work.

  1. ●●●● Builds AI80 to 100
  2. ●●●○ Works on AI60 to 79
  3. ●●○○ Uses AI40 to 59
  4. ●○○○ Little AI0 to 39

Levels come from how often the tools, models and workflows of the role are named in the posting itself. Read the description and count the AI tools, models and workflows it names.

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