Level

Team17

Capture Artist - FTC 6 Months

Team17 is hiring a Capture Artist - FTC 6 Months for a remote role open to applicants in United Kingdom. Level rates it ; you can apply on Level.

Level's read on this job

  • Little AI ●○○○ is how Level rates this role: aI is not part of the work.
  • This is listed as a remote role.
  • The posting mentions Unreal Engine, Adobe Premiere Pro and Adobe After Effects among its tools and skills.
  • Team17 has 6 other open roles on Level.
  • This posting went up within the past two weeks.

AI in this role

Create high-quality cinematic trailers and in-game video assets using Unreal Engine and Adobe tools.

unreal-engineadobe-premiere-proadobe-after-effects
video-productiongame-capturetrailer-developmentvideo-editing

About the role

The Capture Artist actively contributes to the development and production of high-quality trailers and video assets across our diverse range of games.

The purpose of the role is to plan and capture cinematic concepts from in-game, as well as gameplay, and develop these into high-quality trailers. 

You will collaborate closely with internal marketing and production teams, as well as external studio partners, to create high performing video assets in support of our games and marketing campaigns.  

The role sits in our Creative team but is also embedded within our Product Portfolio team.

Requirements

Main duties & responsibilities

  • Developing and planning exceptional cinematic capture concepts for high-quality in-engine cinematic trailers.
  • Using Unreal Engine Sequencer and having a high proficiency with Unreal Engine tools, create impactful and powerful in game scenes and sequences to capture from.
  • Conducting in-game and in-engine shot captures, either collaborating with our video editors or independently working on trailer projects to produce exceptional video assets.
  • Collaborating with Brand Managers and external studios to conceptualise trailers and video assets, ensuring they align with the creative vision for their games.
  • Engaging in video editing and trailer development as needed.
  • Asset types: Trailers e.g. key campaign assets, ads and store trailers. Social media content (gameplay videos, developer videos, explainer videos, update videos, reels, tiktok content etc.).

Key skills, knowledge & experience

  • Advanced proficiency in Unreal Engine sequencer.
  • Proficiency in Adobe suite, including Premiere Pro and After Effects.
  • An intuitive understanding of focal length, framing and depth of field to simulate real-world cameras in UE4 and 5.
  • A passion for playing First-person shooters.
  • Extensive experience in a comparable role.
  • Prior involvement in the video games industry.
  • Exceptional aptitude for trailer development with a creative vision.

How we rate this

Capture Artist - FTC 6 Months at Team17 rates 10 out of 100 for how much of the daily work is AI. That makes it Little AI (AI Level 1 of 4). The level is about AI in the job, not seniority.

Classification

Little AI. AI is not part of the work.

  1. ●●●● Builds AI80 to 100
  2. ●●●○ Works on AI60 to 79
  3. ●●○○ Uses AI40 to 59
  4. ●○○○ Little AI0 to 39

Levels come from how often the tools, models and workflows of the role are named in the posting itself. Open the description and count.

Prepare for this job

Built from this posting and from similar jobs on Level.

Skills and AI tools this role asks for

Video ProductionGame CaptureTrailer DevelopmentVideo EditingUnreal EngineAdobe Premiere ProAdobe After Effects

Questions you could be asked

  1. Tell me about a project where video production was part of your work. What did you do?
  2. Tell me about a project where game capture was part of your work. What did you do?
  3. Tell me about a project where trailer development was part of your work. What did you do?
  4. Tell me about a project where video editing was part of your work. What did you do?
  5. Walk me through how you've used Unreal Engine in your day-to-day work.

Adapt your resume

  • List these exact terms on your resume: Video Production, Game Capture, Trailer Development, Video Editing, and Unreal Engine. An applicant tracking system matches the wording, not the idea.
  • Attach one line of real, concrete experience to at least one of them. A tool named with nothing behind it rarely survives a human read.

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