Competitive Experience Manager, Clash Royale
AI in this role
We’re looking for a Competitive Experience Manager to turn Clash Royale into the place for serious skill and serious hype. You’ll own the vision for competitive Royale from in-game systems to global moments and work across teams to build an ecosystem players and viewers can’t ignore.
We're looking for a Competitive Experience Manager to shape the future of competitive play for Clash Royale. This isn't just about running tournaments – it's about building an ecosystem that makes Royale a destination for competitive players and viewers worldwide.
Royale has one of the deepest skill ceilings in mobile gaming and a passionate competitive community. We believe competitive play is core to our long-term success, not a side project. We're looking for someone who can own the vision for what competitive Royale should become, and then build it.
You'll report to the Marketing Lead and work closely with Game Design, Community, and Live Operations to ensure competitive play is woven into the fabric of the game. If you've ever felt that mobile esports doesn't get the respect it deserves and want to prove otherwise, this might be your role.
What You'll Be Doing
Own the strategic vision for Clash Royale competitive play, including CRL and partner ecosystem
Drive ecosystem development – from grassroots tournaments to global championships
Build and maintain relationships with tournament organizers, broadcast partners, and competitive creators
Collaborate with Game Design on competitive health, formats, and in-game integration
Identify opportunities to grow the competitive audience and deepen player investment
Manage operational partners while keeping focus on long-term ecosystem growth
What You Have
5+ years in esports, competitive gaming, or related entertainment roles
Experience owning strategy, not just execution – you've shaped direction, not just followed it
Strong understanding of competitive gaming ecosystems and what makes them thrive
Excellent relationship-building skills with partners, creators, and internal stakeholders
Ability to balance long-term vision with scrappy, fast execution
Passion for competitive gaming and a player-first mentality
A self-starter approach to use AI. You've found ways to use it in your day-to-day work, you experiment, figure things out and bring the same energy to every new challenge.
Located in or willing to relocate to Helsinki
Would Be Nice if You Also Have
Experience with mobile esports specifically
Background working with game development teams on competitive features
Understanding of Clash Royale's competitive scene and community
How we rate this
Competitive Experience Manager, Clash Royale at Supercell rates 28 out of 100 for how much of the daily work is AI. That makes it Little AI (AI Level 1 of 4). The level is about AI in the job, not seniority.
Little AI. AI is not part of the work.
- ●●●● Builds AI80 to 100
- ●●●○ Works on AI60 to 79
- ●●○○ Uses AI40 to 59
- ●○○○ Little AI0 to 39
Levels come from how often the tools, models and workflows of the role are named in the posting itself. Open the description and count.
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