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Voodoo

Freelance Concept Artist - Paper.io 2

Voodoo is hiring a Freelance Concept Artist - Paper.io 2 for a remote role open to applicants in Spain. Level rates it ; you can apply on Voodoo.

Level's read on this job

  • Little AI ●○○○ is how Level rates this role: aI is not part of the work.
  • This is listed as a remote role.
  • The posting mentions concept art, illustration and game assets among its tools and skills.
  • Level classes it as a senior role.
  • Voodoo has 102 other open roles on Level.

AI in this role

Create compelling concept art and visual assets for the mobile game Paper.io 2.

concept-artillustrationgame-assetscreative-directionadobe-photoshop
About Voodoo

Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.

This remote role is located within a two-hour time difference of CET.

Team

Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.

Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.

You will be joining one of our Live Studios, working on Paper.io 2.

With Paper.io 2, we’re building an iconic game that players will never forget!

We're a small team of excellent people who take care of everything from ideas to testing, and we intend to grow while maintaining our high standards.

 Role

As a Concept Artist focusing on Concept Art, you will play a vital role in shaping the visual identity of Paper.io 2. Collaborating closely with the Art Director, you will create, develop, and integrate stunning game assets, elevating the production quality of our live games as we transition them into the casual space.

  • Art Creation:

    • Design and produce high-quality concept art for characters, environments, and props.

    • Work on illustrations for icons or stylised assets that align with the game’s aesthetic.

    • Creating key art illustrations with final render.

  • Collaboration:

    • Partner with the Art Director to align on visual style and direction.

    • Actively contribute by providing creative ideas and constructive feedback.

  • Conceptualisation:

    • Gather references, brainstorm ideas, and create mock-ups that clearly communicate the artistic vision.

    • Contribute to the creative direction by delivering compelling and innovative designs.

 Profile
  • Experience:

    • 4+ years as a Concept Artist, in the mobile gaming industry.

    • Strong capabilities in concept art, including a keen eye for detail, composition, and style.

    • Ability to adapt to different visual styles and produce assets that align with the game’s vision.

    • Strong Illustration skills

  • Technical Proficiency:

    • Skilled in tools like Maya, Blender, Unity, and Photoshop.

    • Proficient in low-poly modelling and texturing pipelines; familiarity with Maya rigging workflows is a plus.

    • Experience working with Unity

    • Familiar with AI pipelines

  • Soft Skills:

    • Excellent communication skills, with the ability to convey ideas clearly and collaborate effectively with a multidisciplinary team.

    • Resourceful and proactive, with the ability to troubleshoot and iterate effectively.

    • Strong problem-solving abilities

 

Nice to have

  • Create low-poly 3D models, including texturing, to meet both technical and artistic requirements.

  • Experience in VFX creation or animation.

 Benefits
  • Best-in-class compensation

  • Other benefits according to the country you reside

How we rate this

Freelance Concept Artist - Paper.io 2 at Voodoo rates 0 out of 100 for how much of the daily work is AI. That makes it Little AI (AI Level 1 of 4). The level is about AI in the job, not seniority.

Classification

Little AI. AI is not part of the work.

  1. ●●●● Builds AI80 to 100
  2. ●●●○ Works on AI60 to 79
  3. ●●○○ Uses AI40 to 59
  4. ●○○○ Little AI0 to 39

Levels come from how often the tools, models and workflows of the role are named in the posting itself. Read the description and count the AI tools, models and workflows it names.

Prepare for this job

Built from this posting and from similar jobs on Level.

Skills and AI tools this role asks for

Concept ArtIllustrationGame AssetsCreative DirectionAdobe Photoshop

Questions you could be asked

  1. Tell me about a project where concept art was part of your work. What did you do?
  2. Tell me about a project where illustration was part of your work. What did you do?
  3. Tell me about a project where game assets was part of your work. What did you do?
  4. Tell me about a project where creative direction was part of your work. What did you do?
  5. Tell me about a project where adobe photoshop was part of your work. What did you do?

Adapt your resume

  • List these exact terms on your resume: Concept Art, Illustration, Game Assets, Creative Direction, and Adobe Photoshop. An applicant tracking system matches the wording, not the idea.
  • Attach one line of real, concrete experience to at least one of them. A tool named with nothing behind it rarely survives a human read.

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