GPU Design Verification Engineer
Intel is hiring a GPU Design Verification Engineer. It pays $142k-$200k a year and Level rates it ; you can apply on Intel.
Level's read on this job
- On Level's scale, this role is Little AI ●○○○: aI is not part of the work.
- Tools and skills the posting cites include System Verilog, UVM and Python.
- Level classifies it as a senior role.
- Level lists 790 other open roles at Intel.
- The role was posted in the last few days.
AI in this role
Design verification engineer for GPU hardware logic with a minor mention of AI tools familiarity.
Job Description:
As a GPU Design Verification Engineer, you will be at the forefront of advancing Intel's world-class graphics technologies. You will play a pivotal role in verifying the functionality of cutting-edge graphics logic components, ensuring their performance meets stringent specifications. By collaborating with architects, design and performance experts, you will contribute to delivering robust and reliable products and IPs.
Key Responsibilities
- Work closely with architects to define functional verification strategies and execute detailed test plans.
- Develop scalable and reusable IP verification plans, test benches, and architectures to meet microarchitecture specifications.
- Independently own the development of test environments, feature verification, and functional coverage closure.
- Perform debugging and issue replication, root cause analysis, and corrective actions.
- Validate design functionality through simulations, power and timing analysis, and bug identification.
- Implement assertion-based verification techniques to strengthen reliability metrics.
- Collaborate with design and verification teams to continuously improve infrastructure and methodologies.
- Drive technical reviews and documentation of verification strategies and plans.
Qualifications:
You must possess the below minimum qualifications to be initially considered for this position. Preferred qualifications are in addition to the minimum qualifications and are considered a plus factor in identifying top candidates.
Minimum Qualifications
- Bachelor's degree in Electrical Engineering, Computer Engineering, Computer Science, or a related field, plus 4+ years of relevant experience; OR Master's degree with 3+ years of relevant experience; OR PhD with no prior professional experience.
- Experienced mentioned above should be in the following areas:
- System Verilog and UVM.
- Verification test bench development and functional coverage closure.
- Python or similar scripting languages.
- A assertion-based verification methodologies.
Preferred Qualifications
- Exposure to CPU or GPU architecture fundamentals and principles of computer architecture.
- Debug experience with industry-standard frontend design and verification tools and flows.
- Prior experience in IP development teams.
- Effective communication skills, teamwork abilities, and a mindset of continuous learning.
- Experience with AI tools.
- Experience with formal verification methodologies.
Join Intel's Graphics IP team and contribute to engineering groundbreaking technologies that empower the world's future. Apply now to make your mark in shaping industry-leading solutions.
Job Type:
Experienced HireShift:
Shift 1 (United States of America)Primary Location:
US, California, FolsomAdditional Locations:
Posting Statement:
All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.Position of Trust
N/ABenefits
We offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock bonuses, and benefit programs which include health, retirement, and vacation. Find out more about the benefits of working at Intel.
Annual Salary Range for jobs which could be performed in the US: $141,910.00-200,340.00 USD
The range displayed on this job posting reflects the minimum and maximum target compensation for the position across all US locations. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your recruiter can share more about the specific compensation range for your preferred location during the hiring process.
Work Model for this Role
This role will require an on-site presence. * Job posting details (such as work model, location or time type) are subject to change.*
ADDITIONAL INFORMATION: Intel is committed to Responsible Business Alliance (RBA) compliance and ethical hiring practices. We do not charge any fees during our hiring process. Candidates should never be required to pay recruitment fees, medical examination fees, or any other charges as a condition of employment. If you are asked to pay any fees during our hiring process, please report this immediately to your recruiter.How we rate this
GPU Design Verification Engineer at Intel rates 20 out of 100 for how much of the daily work is AI. That makes it Little AI (AI Level 1 of 4). The level is about AI in the job, not seniority.
Little AI. AI is not part of the work.
- ●●●● Builds AI80 to 100
- ●●●○ Works on AI60 to 79
- ●●○○ Uses AI40 to 59
- ●○○○ Little AI0 to 39
Levels come from how often the tools, models and workflows of the role are named in the posting itself. Read the description and count the AI tools, models and workflows it names.
Prepare for this job
Built from this posting and from similar jobs on Level.
Skills and AI tools this role asks for
Questions you could be asked
- Tell me about a project where verification was part of your work. What did you do?
- Tell me about a project where gpu architecture was part of your work. What did you do?
- Tell me about a project where debugging was part of your work. What did you do?
- Tell me about a project where functional coverage was part of your work. What did you do?
- Walk me through how you've used System Verilog in your day-to-day work.
Adapt your resume
- List these exact terms on your resume: Verification, GPU Architecture, Debugging, Functional Coverage, and System Verilog. An applicant tracking system matches the wording, not the idea.
- Attach one line of real, concrete experience to at least one of them. A tool named with nothing behind it rarely survives a human read.
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