Level

Ubisoft

Lead Animator

Ubisoft is hiring a Lead Animator. Level rates it ; you can apply on Ubisoft.

Level's read on this job

  • Little AI ●○○○ is how Level rates this role: aI is not part of the work.
  • Level classifies it as a lead role.
  • Level lists 321 other open roles at Ubisoft.

AI in this role

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!

As the Lead Animator, you will drive the efficiency, work quality, and skills expansion of the Animation team, in close collaboration with the Project Manager and the wider Core Team. 

You will define and uphold the visual style of character movements, cinematics and gameplay animations, and safeguard animation quality by mentoring team members and reviewing final deliverables. Through fostering a culture of growth and high performance, you will help deliver engaging, high-quality game experiences on one of the Ubisoft’s titles. 

Responsibilities: 

  • Oversee the production and delivery of the project's animation and artistic direction, alongside the Project Manager
  • Plan, assign, and track the animation team's daily tasks to ensure on-time, on-budget, and on-spec delivery
  • Being hands-on with animations, playing a key role in the creation of high-quality assets that bring immersive, authentic worlds to life
  • Mentor and provide ongoing feedback to animation team members on performance and development
  • Identify and solve creative, technical, and workflow challenges, communicating effectively across teams
  • Collaborate with the Animation Director to verify in-game animation quality, consistency and iterate according to feedback
  • Help establish and maintain clear pipelines and quality standards.
  • Senior or Lead-level animation experience in the games industry 
  • Strong artistic skills with mastery of body mechanics and animation fundamentals 
  • Proficiency in 3D animation softwares (MotionBuilder and Maya) 
  • Advanced knowledge of character rigging, skinning, and motion capture techniques
  • Ability to learn game engine tools and pipelines quickly
  • Attention to detail for both aesthetic and technical quality
  • Versatility, responsiveness, and initiative
  • Strong people management experience and outstanding team spirit
  • Great communication skills (English and Vietnamese)
  • Genuine passion for games and ability to analyze them critically
  • AAA shipping experience on consoles (a plus)

Ubisoft Da Nang — Putting Vietnamese Game Development on the Global Map

As Ubisoft's only studio in Vietnam, we lead and co-develop games across the board — from premium mobile to AAA. We led development on Rabbids: Legends of the Multiverse and contributed to major titles including Assassin's Creed, Skull and Bones, Rayman, Valiant Hearts: Coming Home, and the mobile adaptation of Prince of Persia: The Lost Crown, recognized with multiple international awards, including Game of the Year (Gaming On Phone), Best Platform Game (Pocket Gamer), and Best International Game (TapTap Game Awards).

Our team brings together talent from Vietnam and around the world, working closely with Ubisoft studios globally. What makes Ubisoft Da Nang unique is our versatility and ability to operate across both mobile and AAA environments, where individuals take ownership and contribute directly to the success of global projects.

Based in Da Nang, a fast-growing technology hub with beaches and mountains within reach, we offer a dynamic and collaborative environment where people continuously learn, adapt, and grow alongside the evolution of game development.

If you're passionate about games and eager to contribute to ambitious projects, join Ubisoft Da Nang and make your mark on games played worldwide.

Why it's great to work at Ubisoft Da Nang:

  • An international, professional, collaborative, modern, and creative environment
  • Attractive remuneration package
  • Performance rewards
  • Creative & endless fun projects
  • Ubisoft Connect account with access to all Ubisoft titles on PC
  • Premium healthcare insurance
  • UBIVERSARY for your working milestones
  • Team building, Lunar New year Celebration, Projects celebration
  • Beers and treats every Friday (yay!)
  • Staff clubs
  • Premium gym club access
  • Free in-house entertainment facilities (PS5, Nintendo Switch, Steam Deck…), coffee, tea and fresh fruits everyday!

How we rate this

Lead Animator at Ubisoft rates 36 out of 100 for how much of the daily work is AI. That makes it Little AI (AI Level 1 of 4). The level is about AI in the job, not seniority.

Classification

Little AI. AI is not part of the work.

  1. ●●●● Builds AI80 to 100
  2. ●●●○ Works on AI60 to 79
  3. ●●○○ Uses AI40 to 59
  4. ●○○○ Little AI0 to 39

Levels come from how often the tools, models and workflows of the role are named in the posting itself. Read the description and count the AI tools, models and workflows it names.

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