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Epic Games

Machine Learning Intern

Epic Games is hiring a Machine Learning Intern in Montreal, Canada. Level rates it ; you can apply on Epic Games.

Level's read on this job

  • Builds AI ●●●● is how Level rates this role: the job is building AI systems.
  • The posting mentions visa sponsorship.
  • The posting mentions computer vision, NLP and AI research among its tools and skills.
  • Level classes it as an internship.
  • Epic Games has 135 other open roles on Level.

AI in this role

computer-visionnlpai-research

WHAT MAKES US EPIC?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.

Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

PROGRAMMING - EPIC RESEARCH

What We Do

Epic Research conducts state-of-the-art research in machine learning, AI, character animation, and digital humans. We work with leading universities and product teams to bring new research into games like Fortnite, Unreal Engine, MetaHuman, and the tools creators use every day.

MACHINE LEARNING RESEARCH INTERNSHIP AT EPIC GAMES

What You'll Do

Epic Games is looking for current PhD students and recent PhD graduates (within 12 months of graduation) for paid research internships, working on state-of-the-art machine learning across our ecosystem. Epic makes Unreal Engine, which powers creative work across many industries, alongside some of the world's most popular games, including Fortnite and Rocket League. Through these products, ML research at Epic reaches millions of creators and players every day. AI is reshaping the games industry, and Epic Research - led by Lucia Specia and Michael Black - is at the center of that shift. We're looking for talented interns who want to be part of it.

In this role, you will

Work with our team of research scientists and programmers at the intersection of vision, language, speech processing, embodied agents, and game development to create state-of-the-art machine learning models in a range of areas - research topics of interest include:

  • AI-backed interactive characters: LLMs for conversational characters, memory systems, automated evals, animation, etc.
  • Game agents: vision-language-action, game-state agents, etc.
  • 3D human and object tracking
  • Reinforcement learning for embodied behavior
  • Speech systems and conversational agents
  • World building and game logic generation: video models, 2D->3D scene building, etc.
  • AI-assisted game development, e.g. the next generation of Epic Developer Assistant for UE and UEFN
  • Embodied and physical intelligence including human-object interaction
  • Multi-modal diffusion models
  • Player safety: AI-alignment, content moderation, etc.
  • Improved user experience: personalised game recommendation, game representation, spam detection, etc.
  • Content localization: (multimodal) translation, quality assurance, etc.
  • Model distillation for realtime performance

What we're looking for

  • An ongoing or recently completed (within the last 12 months) PhD in Computer Science, Mathematics, AI or a related field
  • A record of publication in top conferences/journals
  • Experience implementing deep learning algorithms for problems in computer vision, natural language processing, or speech/audio processing
  • Hands-on knowledge of state-of-the-art ML methods, such as Transformers, diffusion models, and reinforcement learning
  • Experience with post-training foundation models, including SFT, preference training, and reinforcement learning
  • Excellent AI coding and experimental programming skills
  • Desirable: game development experience in either C++ or C#

Internship Details

  • Duration: 5-12 months initially (depending on your location), with flexible start-dates throughout 2026/2027
  • Hours: full-time (40 hours/week) or part-time (20 hours/week)
  • Location: Select regions within North America and Europe
  • Employment Authorization: You must hold an existing right to work in your given location for the full duration of the internship - visa sponsorship or support is unavailable for this role
  • Publishing: Research by Epic interns is regularly published in top-tier conferences

This internship has a flexible start date in 2026/2027. Recruitment will be ongoing until teams find an ideal match. Applicants must be legally authorized to work in the posting location for the duration of the internship. For more information about Epic’s Early Career Program, visit epicgames.com/earlycareers. This is going to be Epic!

ABOUT US

Epic Games​ ​is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

Like what you hear? Come be a part of something Epic!

Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.

Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.

How we rate this

Machine Learning Intern at Epic Games rates 95 out of 100 for how much of the daily work is AI. That makes it Builds AI (AI Level 4 of 4). The level is about AI in the job, not seniority.

Classification

Builds AI. The job is building AI systems.

  1. ●●●● Builds AI80 to 100
  2. ●●●○ Works on AI60 to 79
  3. ●●○○ Uses AI40 to 59
  4. ●○○○ Little AI0 to 39

Levels come from how often the tools, models and workflows of the role are named in the posting itself. Read the description and count the AI tools, models and workflows it names.

Prepare for this job

Built from this posting and from similar jobs on Level.

Skills and AI tools this role asks for

Computer visionNLPAI Research

Questions you could be asked

  1. Walk me through a computer vision problem you solved, from raw data to a deployed model.
  2. What NLP problem have you worked on, and how did you measure whether it actually worked?
  3. Tell me about a research question you investigated. What did you find?
  4. How would you decide a model or AI system is ready to ship?
  5. Tell me about a time a model underperformed in production. How did you find out, and what did you change?

Adapt your resume

  • List these exact terms on your resume: Computer vision, NLP, and AI Research. An applicant tracking system matches the wording, not the idea.
  • Attach one line of real, concrete experience to at least one of them. A tool named with nothing behind it rarely survives a human read.
  • Lead with what you built, trained or shipped. This role is judged on the AI system itself, not the tools around it.

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