Level

Ubisoft

Narrative Director [Assassin's Creed]

Ubisoft is hiring a Narrative Director [Assassin's Creed] in Montreal, Canada. Level rates it ; you can apply on Ubisoft.

Level's read on this job

  • Level rates this role Little AI ●○○○: aI is not part of the work.
  • Level classes it as an executive role.
  • Ubisoft has 321 other open roles on Level.

AI in this role

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

As a Narrative Director at Ubisoft Montreal, you will define, structure, and evolve the long-term narrative vision of the brand. Working closely with the Head of Content, the Content Director, and the Franchise Game Director, you will help ensure a consistent player experience, a strong narrative identity, and a shared writing culture across projects, while respecting each team’s creative autonomy.

This role acts as a strategic reference and narrative architect for shared narrative foundations. You will collaborate closely with Creative Directors and Narrative Directors on each project, who remain accountable for the creative vision, quality, and final narrative experience of their games.

What you’ll do:

  • Define a long-term narrative vision aligned with brand themes, tone, and player experience.
  • Establish core narrative principles that guide the evolution of a shared universe.
  • Align project narrative leaders and franchise stakeholders around a common vision.
  • Design and oversee shared narrative systems, including canon lore, cross-project character arcs, and narrative frameworks.
  • Ensure coherence and scalability of the narrative ecosystem across the brand.
  • Support projects when intentional narrative deviations are needed.
  • Build and maintain a narrative roadmap aligned with brand strategy.
  • Act as a strategic partner to project teams on storytelling, pacing, and narrative integration with gameplay.
  • Proven ability to structure narrative at a brand level over the long term.
  • Strong understanding of player experience coherence, narrative identity, and brand strategy.
  • Experience collaborating closely with Game Directors and Creative Directors.
  • Demonstrated influence-based leadership, aligning teams without direct authority.
  • Strong strategic communication and synthesis skills.
  • Ability to foster best practices and shared narrative culture across multiple studios.
  • Solid understanding of AAA game development pipelines.
  • Curiosity and engagement with narrative innovation in games and related media.

What to send our way

  • Your CV highlighting relevant skills and experiences.
  • Examples of narrative work, frameworks, or shipped projects relevant to the Narrative Director role.

How we rate this

Narrative Director [Assassin's Creed] at Ubisoft rates 35 out of 100 for how much of the daily work is AI. That makes it Little AI (AI Level 1 of 4). The level is about AI in the job, not seniority.

Classification

Little AI. AI is not part of the work.

  1. ●●●● Builds AI80 to 100
  2. ●●●○ Works on AI60 to 79
  3. ●●○○ Uses AI40 to 59
  4. ●○○○ Little AI0 to 39

Levels come from how often the tools, models and workflows of the role are named in the posting itself. Read the description and count the AI tools, models and workflows it names.

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