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Ubisoft

Online Game Programmer (Rainbow Six)

Ubisoft is hiring an Online Game Programmer (Rainbow Six). Level rates it ; you can apply on Ubisoft.

Level's read on this job

  • Level rates this role Little AI ●○○○: aI is not part of the work.
  • Tools and skills the posting cites include C, game development and networking.
  • Level classifies it as a mid-level role.
  • Level lists 288 other open roles at Ubisoft.
  • The role was posted within the past two weeks.

AI in this role

Develop, maintain, and improve online features and architecture for the Rainbow Six game at Ubisoft.

C
game-developmentnetworkingdebuggingoptimization

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

As an Online Game Programmer at Ubisoft Saguenay, you will work within an existing client and server architecture. You will develop, maintain, and improve online features, including player groups, matchmaking, and features related to platform manufacturers’ requirements.

What you’ll do:

  • Review the project’s network requirements and existing online engine features to meet team needs.
  • Understand and debug existing code, its dependencies, and client-side and server-side systems.
  • Identify and fix bugs affecting online features.
  • Design and propose new systems when needed to deliver a feature, within the project’s parameters.
  • Verify that new systems meet the project’s goals and fit with existing code.
  • Optimize code and logic, identify bottlenecks, and suggest workflow improvements.
  • Keep the team’s work aligned with project needs, including performance, maintainability, and scalability.
  • Take part in team reviews, suggest improvements, and share knowledge through presentations or documentation.
  • Work with other project teams to identify, confirm, and resolve dependencies and issues blocking their features.
  • Support network systems and features during production and live operations.

What you bring to the team:

  • C++ experience, including development and optimization of online systems.
  • Experience shipping multiple games or maintaining a live game, with an understanding of ongoing development and operations practices.
  • Ability to communicate requirements and risks diplomatically to stakeholders.
  • Thoughtful and creative problem-solving skills.
  • Interest in learning and improving ways of working.
  • Focus on efficiency, code quality, and user experience.
  • Strong spoken and written communication skills in French and English.
  • Interest in games and technology; knowledge of Ubisoft Online Services is an asset.

How we rate this

Online Game Programmer (Rainbow Six) at Ubisoft rates 0 out of 100 for how much of the daily work is AI. That makes it Little AI (AI Level 1 of 4). The level is about AI in the job, not seniority.

Classification

Little AI. AI is not part of the work.

  1. ●●●● Builds AI80 to 100
  2. ●●●○ Works on AI60 to 79
  3. ●●○○ Uses AI40 to 59
  4. ●○○○ Little AI0 to 39

Levels come from how often the tools, models and workflows of the role are named in the posting itself. Read the description and count the AI tools, models and workflows it names.

Prepare for this job

Built from this posting and from similar jobs on Level.

Skills and AI tools this role asks for

Game DevelopmentNetworkingDebuggingOptimizationC

Questions you could be asked

  1. Tell me about a project where game development was part of your work. What did you do?
  2. Tell me about a project where networking was part of your work. What did you do?
  3. Tell me about a project where debugging was part of your work. What did you do?
  4. Tell me about a project where optimization was part of your work. What did you do?
  5. Walk me through how you've used C in your day-to-day work.

Adapt your resume

  • List these exact terms on your resume: Game Development, Networking, Debugging, Optimization, and C. An applicant tracking system matches the wording, not the idea.
  • Attach one line of real, concrete experience to at least one of them. A tool named with nothing behind it rarely survives a human read.

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