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Riot Games

Principal Game Product Manager, Cosmetics - Teamfight Tactics

Riot Games is hiring a Principal Game Product Manager, Cosmetics - Teamfight Tactics in Singapore, Singapore. Level rates it ; you can apply on Riot Games.

Level's read on this job

  • Little AI ●○○○ is how Level rates this role: aI is not part of the work.
  • Tools and skills the posting cites include product management, game development and strategy.
  • Level classifies it as a senior role.
  • Level lists 183 other open roles at Riot Games.

AI in this role

Own the vision, strategy, and roadmap for Teamfight Tactics' cosmetics portfolio as Principal Game Product Manager in Singapore.

product-managementgame-developmentstrategycross-functional-leadershipmonetization

Established in 2020, Riot Singapore is a game development studio focused on delivering great experiences to our players. We partner with our Los Angeles headquarters on game development for League of Legends, Teamfight Tactics, VALORANT, and unpublished R&D products. Riot Singapore is seeking talented, passionate Rioters with backgrounds in all areas of game development to build games that make it better to be a player.

That’s where you come in.

Game Product Managers at Riot lead passionate teams to create and evolve products and experiences for our players. We seek to deeply understand our product’s audience and drive strategy to create value for players and for Riot. We help concept, build, and influence projects at all stages of production.

As Principal Game Product Manager, Cosmetics for Teamfight Tactics (TFT), you will lead the TFT Cosmetics team within the Acquisitions, Expression, and Events (AXE) initiative. You will own the vision, strategy, roadmap, and product outcomes for TFT's cosmetics portfolio, spanning existing offerings, new content types, exclusive content, store features, and long term cosmetics research and development.

This is an individual contributor role in which you will serve as the product lead for a multidisciplinary team in Singapore, setting product direction, defining priorities, and driving product decisions across producers, artists, designers, analysts, researchers, marketing partners, and other specialists. While you will not have formal people management responsibilities, you will be expected to lead through influence, bringing teams together around a shared strategy and empowering them to deliver exceptional player experiences. 

Working closely with TFT leadership and stakeholders in our Los Angeles headquarters, you will balance player insights, creative ambition, and commercial outcomes to shape the future of TFT's cosmetics portfolio. Success in this role means creating cosmetics that resonate with players, building a healthy and innovative portfolio, and establishing a long term strategy that supports TFT's continued growth.

Responsibilities:

  • Define the product vision, strategy, and roadmap for TFT's cosmetics portfolio, driving player engagement and commercial success.
  • Lead the multidisciplinary cosmetics team by defining product priorities and aligning partners around them.
  • Collaborate with artists to create content that resonates deeply with players, elevating their creative vision to achieve product goals.
  • Manage product KPIs, leveraging performance reporting, experimentation, revenue models, and deep dive analysis and research to improve decision making.
  • Identify product challenges and opportunities, including cosmetics research and development, formulate strategies and plans, and build stakeholder buy in.
  • Develop decision frameworks, product briefs, and other artefacts that guide downstream decisions and create clarity across teams.
  • Partner with Production to translate strategy into executable plans, including roadmap sequencing, capacity planning, prioritization, and sustainable live operations.
  • Navigate the broader TFT and Riot organization to drive cohesive action across Marketing, Regional Publishing, IP and League Creative, Brand Partnerships, and other cross functional partners.

Required Qualifications:

  • 8+ years of Product Management experience in the games industry, with a strong focus on live-service games where cosmetics and virtual goods are core to the product.
  • Proven experience owning product vision, strategy, roadmaps, and commercial outcomes while leading cross-functional teams through influence.
  • Deep expertise in cosmetics, live-service monetization, and player-facing content, with experience shaping product portfolios and driving long-term strategy.
  • Deep understanding of cosmetics-driven free-to-play games and the player motivations, progression systems, and live-service mechanics that drive long-term engagement.
  • Proven ability to shape product decisions through player insights, data, commercial thinking, and creative judgement.
  • Experience partnering with artists, designers, creative directors, and Production to translate creative vision into successful product strategy.
  • Excellent communication and stakeholder management skills.
  • Strong analytical skills, using product performance, player behaviour, experimentation, and market trends to drive strategic decisions.

Desired Qualifications:

  • Experience working in Agile production environments.
  • Experience working in a cross-geographical, multi-team environment.
  • Active Teamfight Tactics player with a deep understanding of the game's systems, player base, and cosmetics ecosystem.

Our Perks

  • Full relocation support
  • Full health insurance for you, your spouse and children
  • Open paid time off
  • Retirement benefits with company matching
  • Life insurance, parental leave, plus short-term and long-term disability
  • Play Fund so you can broaden and deepen your knowledge of our players and community through games
  • We will double down on your donations of time and money to non-profits

How we rate this

Principal Game Product Manager, Cosmetics - Teamfight Tactics at Riot Games rates 0 out of 100 for how much of the daily work is AI. That makes it Little AI (AI Level 1 of 4). The level is about AI in the job, not seniority.

Classification

Little AI. AI is not part of the work.

  1. ●●●● Builds AI80 to 100
  2. ●●●○ Works on AI60 to 79
  3. ●●○○ Uses AI40 to 59
  4. ●○○○ Little AI0 to 39

Levels come from how often the tools, models and workflows of the role are named in the posting itself. Read the description and count the AI tools, models and workflows it names.

Prepare for this job

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Skills and AI tools this role asks for

Product ManagementGame DevelopmentStrategyCross Functional LeadershipMonetization

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  1. Tell me about a project where product management was part of your work. What did you do?
  2. Tell me about a project where game development was part of your work. What did you do?
  3. Tell me about a project where strategy was part of your work. What did you do?
  4. Tell me about a project where cross functional leadership was part of your work. What did you do?
  5. Tell me about a project where monetization was part of your work. What did you do?

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  • List these exact terms on your resume: Product Management, Game Development, Strategy, Cross Functional Leadership, and Monetization. An applicant tracking system matches the wording, not the idea.
  • Attach one line of real, concrete experience to at least one of them. A tool named with nothing behind it rarely survives a human read.

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