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Roblox

Principal Software Engineer

Roblox is hiring a Principal Software Engineer in San Mateo, United States. It pays $295k-$345k a year and Level rates it ; you can apply on Roblox.

Level's read on this job

  • Level rates this software engineer role Works on AI ●●●○: the daily work is on AI products, without building the model.
  • Pay on this posting starts 77% higher than the typical software engineer posting on Level.
  • The posting mentions visa sponsorship.
  • The posting mentions AI agents, distributed systems and safety infrastructure among its tools and skills.
  • Roblox has 271 other open roles on Level.

AI in this role

Drive technical vision and architecture for AI-first safety and moderation platform infrastructure.

ai-agentsdistributed-systemssafety-infrastructureplatform-engineeringarchitecture

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

Why Safety?

At Roblox, we strive to connect a billion people with optimism and civility, and the Safety organization’s mission is to become the leader in civil immersive online communities. We systematically detect, remove, and prevent problematic content and behavior, and we make Roblox accounts secure and free from compromise. We cover a broad area of the tech spectrum, including machine learning, classifiers for 3D models, experimentation, automation, detection workflows, and AI-powered text filters. Aligned and partnering with product teams, we use this toolbelt to discover new opportunities, influence and shape the product roadmap and prioritization, build safety products, and measure the impact on our community of users and developers. In doing so, we keep Roblox safe, civil, and inclusive, and we foster positive relationships between people around the world.

Why Safety Foundation?

Safety Foundation is the infrastructure backbone that powers safety across Roblox. Every piece of content reviewed, every moderation action taken, every safety workflow running anywhere on the platform flows through systems built by this team. We are the platform that other safety teams build on — and right now, we're in the middle of one of the most significant evolutions in our history.

We're scaling to handle 10x more traffic while keeping cost growth in check. We're rebuilding the platform to be AI-first, natively supporting agentic and ML-driven safety workflows without compromising on security or auditability. And we're radically improving developer velocity — cutting the time it takes any team to integrate safety capabilities from months to hours.

As a Principal Software Engineer on Safety Foundation, you'll be the hands-on tech lead for a group of engineers on the team. You'll set technical direction, own architecture decisions, and stay deeply engaged in the work. Your decisions will shape how safety works across all of Roblox — for over 100+ daily monthly active users.

You Will:

  • Serve as the hands-on tech lead for a group of engineers on the Safety Foundation team — setting technical direction, driving execution, and staying close to the code
  • Lead the design and implementation of a scalable, cost-efficient platform engineered for 10x traffic growth
  • Drive the AI-first transformation of the safety platform: architecting agentic and ML-integrated workflows with the security, auditability, and reliability that production safety systems require
  • Build the developer experience layer that enables product teams across Roblox to integrate safety capabilities in hours, not months
  • Partner closely with Trust & Safety ML, User Safety, Safety Operations, and product teams to translate platform needs into durable infrastructure
  • Define backend standards and patterns across the team; raise the technical bar through code review, architecture guidance, and mentorship
  • Identify and resolve performance bottlenecks across networking, data, and compute — at scale

You Have:

  • 10+ years of experience building large-scale backend/distributed systems and shipping high-quality systems to production. Strong preference for candidates who have experience with building developer platforms.
  • 4+ years acting as a tech lead: setting direction, driving execution, and growing engineers at multiple levels
  • Deep proficiency in Go or a similar compiled language (Go strongly preferred). Experience with CQRS & Event Sourcing is a plus
  • Experience with NoSQL databases at scale (DynamoDB, Cassandra, or similar)
  • Experience with or strong interest in AI/ML platform integration — pipelines, agentic workflows, HITL workflows or similar
  • BA/BS in Computer Science, Engineering, or a related technical field — or equivalent experience

You Are:

  • A hands-on technical leader. You can zoom out to own the architecture and zoom in to write the hard code. You don't choose between leading and building — you do both.
  • A platform thinker. You design for reuse, velocity, and reliability. You understand that your customers are other engineering teams, and you build with them in mind.
  • Comfortable with ambiguity. You thrive on open-ended, gnarly problems. You can break them down, build alignment, and drive them to resolution — without waiting for perfect requirements.
  • A team-player & multiplier. You are collaborative & strive to make everyone around you better — through rigorous code & architecture reviews, clear technical communication, and a genuine investment in the growth of the people you work with.

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.

Annual Salary Range$295,250—$345,040 USD

Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).

Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.

For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

How we rate this

Principal Software Engineer at Roblox rates 70 out of 100 for how much of the daily work is AI. That makes it Works on AI (AI Level 3 of 4). The level is about AI in the job, not seniority.

Classification

Works on AI. The daily work is on AI products, without building the model.

  1. ●●●● Builds AI80 to 100
  2. ●●●○ Works on AI60 to 79
  3. ●●○○ Uses AI40 to 59
  4. ●○○○ Little AI0 to 39

Levels come from how often the tools, models and workflows of the role are named in the posting itself. Read the description and count the AI tools, models and workflows it names.

Prepare for this job

Built from this posting and from similar jobs on Level.

Skills and AI tools this role asks for

AI agentsDistributed SystemsSafety InfrastructurePlatform EngineeringArchitecture

Also common in software engineer jobs at this level

Pay

This job starts at
$295k
Typical software engineer job
$167k

This posting starts 77% above the typical software engineer job. See software engineer jobs

Questions you could be asked

  1. How do you decide when an AI agent can act on its own versus asking for approval first?
  2. Tell me about a project where distributed systems was part of your work. What did you do?
  3. Tell me about a project where safety infrastructure was part of your work. What did you do?
  4. Tell me about a project where platform engineering was part of your work. What did you do?
  5. Tell me about a project where architecture was part of your work. What did you do?

Adapt your resume

  • List these exact terms on your resume: AI agents, Distributed Systems, Safety Infrastructure, Platform Engineering, and Architecture. An applicant tracking system matches the wording, not the idea.
  • Attach one line of real, concrete experience to at least one of them. A tool named with nothing behind it rarely survives a human read.
  • Show where AI is part of your daily process, not a one-off project. This role expects it to be a running habit.

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