Product Designer, Creator Services
Roblox is hiring a Product Designer, Creator Services in San Mateo, United States. It pays $177k-$215k a year and Level rates it ; you can apply on Roblox.
Level's read on this job
- On Level's scale, this role is Little AI ●○○○: aI is not part of the work.
- Roblox mentions visa sponsorship in this posting.
- Tools and skills the posting cites include ui ux, figma and product design.
- Level lists 267 other open roles at Roblox.
- The role was posted in the last few days.
AI in this role
Product Designer focused on backend technical infrastructure, translation portals, and developer tools for Roblox's creator community.
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.
At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
Creator Services on Roblox enable creators to scale their games to larger worlds and audiences. As a Product Designer on the team, you will aim to transform complex, backend-heavy technical infrastructure into intuitive, high-craft user experiences for our global creator community. Some of these end user facing tools include the Translation portal, Server Management, and Extended Services.
This is a unique high technical empathy design role. You will be pioneering the UI/UX for the next generation of Roblox’s Cloud Services and foundational developer tools. You will work in a tight-knit model with Product and Engineering, specifically partnering with the team responsible for our APIs to ensure that the power of our data platform is accessible, scalable, and elegant.
You will design and build end-to-end UX journeys, working collaboratively with other team leads across product, research, data science, and engineering. You will bring previous relevant experience or become a domain expert through this role, understanding user needs and designing innovative design solutions. You will report to the Senior Design Manager for Creator Experiences.
You will:
- Craft end-to-end experiences, define UX strategy, and bring in new perspectives and deep industry knowledge.
- Deeply care about craft by creating visually compelling and intuitive user interfaces across devices for a global audience.
- Partner with product and engineering to drive design discussions and proactively provide insights, in addition to design specs and partnering on implementation to deliver a high-quality, high-craft experience
- Leverage analytics and user feedback to identify pain points and implement data-driven improvements.
- Present design journeys and strategies at the team and group level.
You have:
- Proven experience (5+ years) in product design, with a strong track record of delivery creator and game platform tooling.
- A portfolio demonstrating exceptional interaction and visual design craft, paired with strong product, systems, and strategic thinking.
- Strong proficiency in design tooling, such as Figma, and confidence in AI prototyping and concepting in everyday workflows in their designs.
- End-to-end systems thinking that advocates for holistic and connected user experiences.
- Ability to navigate ambiguity, influence cross-functional decisions, and balance user needs with business goals and technical constraints.
- Skills to problem solve and think critically, and develop a principled approach towards a high quality solution.
- A passion for immersive platforms, gaming, user-generated content, or tools that enable people to create and express themselves.
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
Annual Salary Range$176,940—$214,710 USDRoles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
How we rate this
Product Designer, Creator Services at Roblox rates 0 out of 100 for how much of the daily work is AI. That makes it Little AI (AI Level 1 of 4). The level is about AI in the job, not seniority.
Little AI. AI is not part of the work.
- ●●●● Builds AI80 to 100
- ●●●○ Works on AI60 to 79
- ●●○○ Uses AI40 to 59
- ●○○○ Little AI0 to 39
Levels come from how often the tools, models and workflows of the role are named in the posting itself. Read the description and count the AI tools, models and workflows it names.
Prepare for this job
Built from this posting and from similar jobs on Level.
Skills and AI tools this role asks for
Questions you could be asked
- Tell me about a project where ui ux was part of your work. What did you do?
- Tell me about a project where figma was part of your work. What did you do?
- Tell me about a project where product design was part of your work. What did you do?
- Tell me about a project where user research was part of your work. What did you do?
- Tell me about a project where api design was part of your work. What did you do?
Adapt your resume
- List these exact terms on your resume: UI UX, Figma, Product Design, User Research, and API Design. An applicant tracking system matches the wording, not the idea.
- Attach one line of real, concrete experience to at least one of them. A tool named with nothing behind it rarely survives a human read.
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