Research Scientist, Professional Creative Workflows
Stability AI is hiring a Research Scientist, Professional Creative Workflows for a remote role. Level rates it ; you can apply on Stability AI.
Level's read on this job
- Builds AI ●●●● is how Level rates this research scientist role: the job is building AI systems.
- The posting lists this role as remote.
- Tools and skills the posting cites include PyTorch, Python and computer vision.
- Level classifies it as a senior role.
- Level lists 4 other open roles at Stability AI.
AI in this role
Conduct advanced research in generative AI systems for professional creative workflows spanning image, video, 3D, and design.
Research Scientist, Professional Creative Workflows
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About the Role
We are seeking a highly motivated Research Scientist to join our Research team. The role focuses on advancing the next generation of generative AI systems for professional creative workflows, spanning image, video, 3D, vector graphics, and design.
This is a general research role with room for academic publication, long-horizon exploration, and technically ambitious work, while remaining grounded in real projects with meaningful product impact. The ideal candidate can move fluidly between frontier research, rigorous experimentation, and prototype systems that inform how professional creators work with generative AI.
We are looking for a broad, technically deep researcher who can combine ideas across fields and modalities, connecting concepts from areas such as computer vision, graphics, generative modeling, and design to address complex creative workflows.
You will work on research that enables creators and enterprises to generate, edit, structure, refine, and reuse visual assets across modalities, supporting workflows in which different forms of media and design intent work together rather than as isolated generation tasks.
Responsibilities
- Conduct original research in generative AI for professional creative workflows across image, video, 3D, vector graphics, and design.
- Develop new methods that advance the state of the art while remaining relevant to real creative and production workflows.
- Publish research at leading academic venues where appropriate, while also contributing to high-impact internal projects.
- Explore multimodal generative systems that integrate image, video, 3D, vector graphics, and design, with an emphasis on controllability, editability, and reusable asset creation.
- Translate research insights into prototypes, experiments, and model capabilities that can inform product direction.
- Work with researchers, engineers, designers, and product teams to identify important research problems with meaningful downstream impact.
- Design datasets, benchmarks, and evaluation protocols for professional workflows where quality, editability, consistency, brand adherence, and production usefulness matter.
- Stay at the frontier of generative media research and identify opportunities to combine ideas across computer graphics, vision, language, video, and creative tooling.
- Contribute to a research culture that values technical depth, intellectual breadth, publication quality, and practical relevance.
Qualifications
- Strong academic research track record in computer vision, computer graphics, machine learning, generative modeling, computational imaging, visual computing, or a related field.
- PhD or equivalent research experience in Computer Science, Machine Learning, Computer Graphics, Computer Vision, or a closely related discipline.
- Demonstrated ability to conduct original research, publish papers, and build working systems or prototypes.
- Experience in generative and multimodal modeling, including areas such as diffusion models, transformers, 3D generation, neural rendering, inverse rendering, video generation, image editing, controllable generation, or design automation.
- Broad technical background across several of the following areas:
- Generative image models
- Video generation or video editing
- 3D asset generation, reconstruction, neural rendering, or geometry processing
- Differentiable rendering, inverse rendering, materials, lighting, or relighting
- Vector graphics, layout, typography, or design systems
- Multimodal representation learning
- Professional media, VFX, games, e-commerce, design, or creative tooling
- Strong programming skills in Python and PyTorch, with the ability to implement, adapt, and extend modern research code.
- Ability to reason about both research quality and workflow quality, including controllability, iteration speed, editability, consistency, reliability, and integration into existing creative processes.
- Strong communication skills, with the ability to explain research ideas clearly to both research and product-oriented collaborators.
- Evidence of creative technical judgment: the ability to combine ideas from different fields into new research directions rather than only incrementally improving existing systems.
Highly Desirable
- Publications at top-tier venues such as CVPR, ICCV, ECCV, SIGGRAPH, SIGGRAPH Asia, NeurIPS, ICLR, ICML, or related venues.
- Research experience spanning more than one modality, especially across image, video, 3D, vector graphics, design, or multimodal generation.
- Experience with professional creative domains such as VFX, games, animation, product visualization, advertising, graphic design, or 3D asset production.
- Experience with controllable generation, layered image editing, material and lighting decomposition, multi-view consistency, relightable assets, vector-aware generation, or structured design outputs.
- Experience building research prototypes that influence product direction or enable new product capabilities.
Equal Employment Opportunity
We are an equal opportunity employer and do not discriminate on the basis of race, religion, national origin, gender, sexual orientation, age, veteran status, disability, or other legally protected statuses.
How we rate this
Research Scientist, Professional Creative Workflows at Stability AI rates 95 out of 100 for how much of the daily work is AI. That makes it Builds AI (AI Level 4 of 4). The level is about AI in the job, not seniority.
Builds AI. The job is building AI systems.
- ●●●● Builds AI80 to 100
- ●●●○ Works on AI60 to 79
- ●●○○ Uses AI40 to 59
- ●○○○ Little AI0 to 39
Levels come from how often the tools, models and workflows of the role are named in the posting itself. Read the description and count the AI tools, models and workflows it names.
Prepare for this job
Built from this posting and from similar jobs on Level.
Skills and AI tools this role asks for
Also common in research scientist jobs at this level
Pay
- Typical research scientist job
- $192k
This posting doesn't list pay. Use the typical research scientist figure when pay comes up. See research scientist jobs
Questions you could be asked
- Walk me through a computer vision problem you solved, from raw data to a deployed model.
- Tell me about a project where generative ai was part of your work. What did you do?
- Tell me about a project where machine learning was part of your work. What did you do?
- Tell me about a project where computer graphics was part of your work. What did you do?
- Walk me through how you've used PyTorch in your day-to-day work.
Adapt your resume
- List these exact terms on your resume: Computer vision, Generative AI, Machine learning, Computer Graphics, and PyTorch. An applicant tracking system matches the wording, not the idea.
- Attach one line of real, concrete experience to at least one of them. A tool named with nothing behind it rarely survives a human read.
- Lead with what you built, trained or shipped. This role is judged on the AI system itself, not the tools around it.
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