Senior Board Design Engineer, Electro Optical
NVIDIA is hiring a Senior Board Design Engineer, Electro Optical. Level rates it ; you can apply on NVIDIA.
Level's read on this job
- Level rates this role Little AI ●○○○: aI is not part of the work.
- Tools and skills the posting cites include Cadence, electro optical and board design.
- Level classifies it as a senior role.
- Level lists 2,600+ other open roles at NVIDIA.
AI in this role
Design and develop high-speed electro-optical devices and evaluation boards for next-generation data center communication systems.
The company's Advanced Research (ARG) team in Yokneam is looking for a Senior Electro-Optical / Board Design Engineer for research and development. The ARG group is doing research and development of next-generation electro-optical devices and EO sub-systems for high-speed communication. Our solutions include laser diodes, photo-diodes, modulators, and electronics for use in optoelectronics. The selected candidate would work as part of a multi-disciplinary team, composed of engineers and researchers, supporting the development of future components and systems, for current and next generations.
What you’ll be doing:
Take part in research and development of next-generation electro-optical devices and EO sub-systems for high-speed communication.
The candidates tasks will include electrical specification of EO sub-systems and evaluation boards, schematic design, component selection and characterization, layout considerations and implementation, Fabrication and Assembly guidance.
Hands-on development and testing within Data Center interconnect lab environment.
What we need to See:
B.Sc./M.S.c.in Electrical Engineering or Practical Engineer certificate or equivalent experience.
10+ years experience with electro-optical and High-Speed Board Design.
Strong background in high-frequency and broadband (>20GHz) design.
Strong system-level understanding.
Background in thermal and mechanical design considerations.
Good SI/PI understanding in perspective of multi-layer PCB design.
Experience in electro-optical and High-Speed lab environment – High-end measurements.
Knowledge of electro-optical components: Drivers, CDR, Gearbox, DSP, Lasers, Detectors, Amplifiers…etc.
Strong abilities to work as part of a team. Highly motivated.
Ways to stand out from the crowd:
Design and knowledge with Data-Center environment [Switches/CPU/DPU/GPU]
Experience in layout extraction and board-level simulation.
Knowledge with board-design tools (Cadence environment).
Familiar with NRZ/PAM-4 signaling schemes as well as familiar with various communication protocols: SPI, I2C, SerDes, PCIe, Ethernet.
Previous experience as a technician\Practical Engineer at IDF technology units.
How we rate this
Senior Board Design Engineer, Electro Optical at NVIDIA rates 0 out of 100 for how much of the daily work is AI. That makes it Little AI (AI Level 1 of 4). The level is about AI in the job, not seniority.
Little AI. AI is not part of the work.
- ●●●● Builds AI80 to 100
- ●●●○ Works on AI60 to 79
- ●●○○ Uses AI40 to 59
- ●○○○ Little AI0 to 39
Levels come from how often the tools, models and workflows of the role are named in the posting itself. Read the description and count the AI tools, models and workflows it names.
Prepare for this job
Built from this posting and from similar jobs on Level.
Skills and AI tools this role asks for
Questions you could be asked
- Tell me about a project where electro optical was part of your work. What did you do?
- Tell me about a project where board design was part of your work. What did you do?
- Tell me about a project where hardware was part of your work. What did you do?
- Tell me about a project where high speed design was part of your work. What did you do?
- Walk me through how you've used Cadence in your day-to-day work.
Adapt your resume
- List these exact terms on your resume: Electro Optical, Board Design, Hardware, High Speed Design, and Cadence. An applicant tracking system matches the wording, not the idea.
- Attach one line of real, concrete experience to at least one of them. A tool named with nothing behind it rarely survives a human read.
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