Senior Desktop Applications Engineer
Epic Games is hiring a Senior Desktop Applications Engineer. It pays $166k-$243k a year and Level rates it ; you can apply on Epic Games.
Level's read on this job
- Level rates this role Little AI ●○○○: aI is not part of the work.
- Tools and skills the posting cites include Unreal Engine, desktop applications and software engineering.
- Level classifies it as a senior role.
- Level lists 136 other open roles at Epic Games.
AI in this role
Build and evolve desktop applications like the Epic Games Launcher to empower developers and gamers globally.
WHAT MAKES US EPIC?
At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.
ENGINEERING - EPIC GAMES SERVICES
What We Do
Driving the plug-in power behind Unreal Engine 5. We bridge connections for licensees and our own internal game teams to online services. This allows games like Fortnite to utilize a combination of platform online services as well as Epic’s own online services to build cross-platform online features. Login, parties, voice chat, matchmaking, purchasing, cloud storage, and analytics are just a few examples of online features that our Online Game Services team helps games utilize.
What You'll Do
The Applications Team builds desktop and web applications, as well as supporting online services to power content discovery and digital delivery. Our team of engineering experts is always innovating to improve the tools and technology that empower internal and external developers to deliver their digital content to users across multiple platforms. Whether it be supporting Fortnite, the Epic Games Store, or external partners, we are committed to improving the scalability, efficiency, portability, and stability of our tech offerings. As a member of our Applications team, you can expect to coordinate with a cross-site group of highly skilled individuals. You will have opportunities to architect new features and evolve existing products used daily by millions of gamers, developers, and enterprise professionals. You will partner closely with backend services teams to ensure that the underlying systems we build meet internal and external customer needs.
In this role, you will
- Focus on the technical implementation and evolution of the Epic Games Launcher desktop application
- Be hands-on and use your technical expertise to drive solutions for a range of challenges
- Collaborate with other teams (including Product, Design, QA, and Backend Service Teams)
- Design, architect, implement, and ship well-documented new features
- Improve, and evolve existing tools and features
- Maintain and hunt for bugs in existing code bases
- Take part in foundational work as we embark on a new chapter for our desktop clients
What we're looking for
- Experience building perfect experience-focused desktop applications, as well as strong professional experience building production software in Rust
- Owned and shipped large initiatives that require coordination across multiple teams
- Ability to architect system interfaces and tools
- Track record of development on tight schedules with complex technical requirements
- Passion for building great user experiences and products that serve diverse use cases
- Someone who is user-focused, solution-oriented, passionate, and innovative. These traits equal success at Epic and are at the core of just about everything we do
This role is open to multiple locations across the US (including WA).
Pay Transparency Information
The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).
Washington Base Pay Range$165,686—$243,007 USDABOUT US
Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.
Like what you hear? Come be a part of something Epic!
Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.
Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.
How we rate this
Senior Desktop Applications Engineer at Epic Games rates 0 out of 100 for how much of the daily work is AI. That makes it Little AI (AI Level 1 of 4). The level is about AI in the job, not seniority.
Little AI. AI is not part of the work.
- ●●●● Builds AI80 to 100
- ●●●○ Works on AI60 to 79
- ●●○○ Uses AI40 to 59
- ●○○○ Little AI0 to 39
Levels come from how often the tools, models and workflows of the role are named in the posting itself. Read the description and count the AI tools, models and workflows it names.
Prepare for this job
Built from this posting and from similar jobs on Level.
Skills and AI tools this role asks for
Questions you could be asked
- Tell me about a project where desktop applications was part of your work. What did you do?
- Tell me about a project where software engineering was part of your work. What did you do?
- Tell me about a project where c was part of your work. What did you do?
- Tell me about a project where architecture was part of your work. What did you do?
- Walk me through how you've used Unreal Engine in your day-to-day work.
Adapt your resume
- List these exact terms on your resume: Desktop Applications, Software Engineering, C, Architecture, and Unreal Engine. An applicant tracking system matches the wording, not the idea.
- Attach one line of real, concrete experience to at least one of them. A tool named with nothing behind it rarely survives a human read.
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