Senior DL Compiler Engineer - CUDA Tile LPU
AI in this role
NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It’s a unique legacy of innovation that’s fueled by great technology—and amazing people. Today, we’re tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what’s never been done before takes vision, innovation, and the world’s best talent. As an NVIDIAN, you’ll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world.
We are hiring software engineers for the CUDA Tile team. NVIDIA GPUs are at the center of the deep learning revolution and continue to enable breakthroughs in generative AI, large language models, recommendation systems, speech recognition, image classification and other areas. Come join us to work with a top-notch team and have broad impact across the entire deep learning community.
What you'll be doing:
- In this role, you will be working on supporting CUDA Tile, a new tile-based programming model, for NVIDIA LPUs. CUDA Tile shipped with CUDA 13.1 and is a major addition to CUDA (https://developer.nvidia.com/cuda/tile).
- You will design and implement compiler transformations, develop MLIR-based dialects and lowering passes, and optimize the performance of tile-based kernels to ensure they execute efficiently across multiple generations of NVIDIA GPU and LPU architectures.
- The scope of these efforts includes defining public APIs, crafting and implementing compiler and optimization techniques, performance optimization, and other general software engineering work.
What we need to see:
- Bachelors, Masters or Ph.D. in Computer Science, Computer Engineering or a related field (or equivalent experience)
- 3+ years of relevant work or research experience in compiler optimization, performance analysis and IR design.
- Ability to work independently, define project goals and scope, and lead your own development effort.
- Excellent C/C++ programming and software design skills, including debugging, performance analysis, and test design.
- Strong interpersonal skills are required along with the ability to work in a dynamic product-oriented team.
Ways to stand out from the crowd:
- Knowledge of CPU and/or GPU architecture. CUDA or OpenCL programming experience.
- Experience with the following technologies: MLIR, LLVM, XLA, TVM and deep learning models and algorithms.
With highly competitive salaries and a comprehensive benefits package, NVIDIA is widely considered to be one of the technology industry's most desirable employers. We have some of the most brilliant and hardworking people in the world working with us and our product lines are growing fast in some of the hottest state of the art fields such as Virtual Reality, Artificial Intelligence, Deep Learning and Autonomous Vehicles.
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD.You will also be eligible for equity and benefits.
Applications for this job will be accepted at least until October 10, 2026.This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.
NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.#deeplearningHow we rate this
Senior DL Compiler Engineer - CUDA Tile LPU at NVIDIA rates 89 out of 100 for how much of the daily work is AI. That makes it Builds AI (AI Level 4 of 4). The level is about AI in the job, not seniority.
Builds AI. The job is building AI systems.
- ●●●● Builds AI80 to 100
- ●●●○ Works on AI60 to 79
- ●●○○ Uses AI40 to 59
- ●○○○ Little AI0 to 39
Levels come from how often the tools, models and workflows of the role are named in the posting itself. Open the description and count.
Prepare for this job
A free preview built only from this posting: what it asks for, what you could be asked in an interview, and how to adjust your resume.
Skills and AI tools this role asks for
Questions you could be asked
- What have you built with speech recognition or text-to-speech, and where did it break?
- How would you decide a model or AI system is ready to ship?
- Tell me about a time a model underperformed in production. How did you find out, and what did you change?
Adapt your resume
- List these exact terms on your resume: Speech. An applicant tracking system matches the wording, not the idea.
- Attach one line of real, concrete experience to at least one of them — a tool named with nothing behind it rarely survives a human read.
- Lead with what you built, trained or shipped — this role is judged on the AI system itself, not the tools around it.
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