Funding CircleRemote · London
Epic GamesPosted 3mo ago
Senior Game Designer at Epic Games scores 0 out of 100 on AI centrality, which makes it AI Level 1 of 4 (Little AI) on this board. The level measures how much of the work is AI, not seniority.
AI in this role
Design and implement music-based gameplay features, interactive systems, and social experiences for Epic Games.
WHAT MAKES US EPIC?
At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.
DESIGN
What We Do
Put your design skills to work at a cutting-edge company that challenges the norm. From character and level design to competitive gameplay and system design, help shape the future of interactive entertainment at Epic.
What You'll Do
Epic Games is seeking an experienced Senior Game Designer to join our Music team, contributing across various aspects of highly social and music-based gameplay and interactive experiences. In this role, you will collaborate closely with multidisciplinary teams to shape and refine music systems, tune gameplay mechanics, craft engaging activities and social experiences, and ensure compelling and expressive player experiences.
In this role, you will
- Own the design and hands-on implementation of music-based gameplay features and systems, including using Jam Tracks, music interaction mechanics, and social music experiences, while fostering innovation
- Effectively communicate project vision to team members across all disciplines, collaborating closely with audio, engineering, art, UX, and product teams to ensure compelling player experiences and overall ecosystem health
- Set and maintain high-quality standards for music gameplay and social interaction design, actively participating in big-picture decisions to drive superior results
- Create clear, structured design documents and drive collaborative, iterative prototyping processes to rapidly explore and refine music systems, player interactions, and emergent gameplay opportunities
- Design and tune systems that support music gameplay, progression, discovery, and player expression, leveraging data and playtest feedback to react quickly to changing project needs and drive effective solutions
- Partner closely with audio and engineering teams to develop intuitive tools and mechanics that empower players to create, remix, and engage with music-driven experiences
What we're looking for
- Minimum 5+ years of experience shipping multiple titles as a game designer, with expertise in systems design and multiplayer gameplay, ideally including music gameplay, rhythm mechanics, social experiences, and player expression features
- Hands-on experience designing, prototyping, and implementing gameplay features in Unreal Engine
- Passion for games and music experiences, with a broad understanding of player motivations and how music, creativity, and social interaction combine to create compelling gameplay
- Ability to react quickly to changing project needs and directions, along with strong problem-solving skills and a solution-oriented mindset
- Strong communication and collaboration skills, with experience working closely with audio, engineering, UX, art, and product teams to bring music-driven experiences from concept to release
- Interest in emerging Al tools and workflows, with curiosity around how they can be thoughtfully applied to prototyping, iteration, and the game development process
- Experience with multiplayer cooperative games, systems design, analytics tools/languages/processes, and visual scripting is a plus
- Experience designing rhythm games, music gameplay systems, creator tools, or social sandbox experiences, along with familiarity with music production workflows or musical training
- Experience with UEFN is a plus
EPIC JOB + EPIC BENEFITS = EPIC LIFE
Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance & a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Throughout the year we celebrate our employees with events and company-wide paid breaks. We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical.
ABOUT US
Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.
Like what you hear? Come be a part of something Epic!
Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.
Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.
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A free preview built only from this posting: what it asks for, what you could be asked in an interview, and how to adjust your resume.
Skills and AI tools this role asks for
Questions you could be asked
- Tell me about a project where game design was part of your work. What did you do?
- Tell me about a project where prototyping was part of your work. What did you do?
- Tell me about a project where system design was part of your work. What did you do?
- Tell me about a project where gameplay was part of your work. What did you do?
- Walk me through how you've used Unreal Engine in your day-to-day work.
Adapt your resume
- List these exact terms on your resume: Game Design, Prototyping, System Design, Gameplay, and Unreal Engine. An applicant tracking system matches the wording, not the idea.
- Attach one line of real, concrete experience to at least one of them — a tool named with nothing behind it rarely survives a human read.
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