Senior Game Designer [The Division 2]
Ubisoft is hiring a Senior Game Designer [The Division 2] in Bucharest, Romania. Level rates it ; you can apply on Ubisoft.
Level's read on this job
- Level rates this role Little AI ●○○○: aI is not part of the work.
- Level classes it as a senior role.
- Ubisoft has 313 other open roles on Level.
- Posted in the last few days.
AI in this role
Before applying, please ensure you meet below eligibility criteria:
- Be employed on a permanent or fixed-term contract,
- You need to have spent at least 1 year in your current role at Ubisoft.
- Be eligible and willing to work where the position is located and in accordance with local legal guidelines.
This position is not yet open to candidates outside this studio/entity.
Job Description
As a Senior Game Designer at Ubisoft Bucharest, you will design and refine game systems and gameplay for Tom Clancy's Division 2. You’ll work with the Game Director, design team and other disciplines to bring designs from concept to final polish.
What you’ll do
- Design, implement and tune game systems and gameplay, including balancing, character controls, cameras and enemy behavior
- Develop systems for the living world, economy, progression and onboarding
- Refine designs through an iterative approach and feedback from the team
- Collaborate with designers, programmers and artists to bring designs from concept to final polish
- Align your work with the game’s gameplay vision alongside the Game Director and design team
- Present design concepts and workflows through clear documentation and presentations
- Guide junior designers through feedback and collaboration
What you bring to the team
- Experience Designing game systems and an understanding of game development processes and best practices
- Experience in developing video games, especially online games and shooters
- Ability to work with Blueprints in Unreal Engine, Snowdrop or similar game engines
- Work in a self-directed way and take ownership of designs from idea to implementation
- Listen attentively, welcome feedback and adapt your approach as designs evolve
- Solve design problems through creative thinking and iteration
- Communicate clearly and concisely in spoken and written English, including documentation and presentations
- Ability to comfortably use Confluence, Excel and Power Point to write your designs and present them.
What to send our way
- Your CV highlighting relevant skills and experiences
- Links to relevant game design projects or design work
For more details on how to update your Career Hub profile, please check the following link: Career Hub Has a New Home – Now in SmartRecruiters! – Ubisoft Agora
This recruitment process is ongoing and closely aligned with the evolution of our new projects. While we carefully review every application, it’s possible that not all applicants will be interviewed immediately.
However, don’t be discouraged if you don’t receive an invitation. You may well be an excellent fit for the next phase of our selection process when more openings occur. We really encourage you to apply and express your interest/preference moving forward.
How we rate this
Senior Game Designer [The Division 2] at Ubisoft rates 17 out of 100 for how much of the daily work is AI. That makes it Little AI (AI Level 1 of 4). The level is about AI in the job, not seniority.
Little AI. AI is not part of the work.
- ●●●● Builds AI80 to 100
- ●●●○ Works on AI60 to 79
- ●●○○ Uses AI40 to 59
- ●○○○ Little AI0 to 39
Levels come from how often the tools, models and workflows of the role are named in the posting itself. Read the description and count the AI tools, models and workflows it names.
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