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Roblox

Senior Site Reliability Engineer, Compute

Roblox is hiring a Senior Site Reliability Engineer, Compute in San Mateo, United States. It pays $243k-$295k a year and Level rates it ; you can apply on Roblox.

Level's read on this job

  • Level rates this role Little AI ●○○○: aI is not part of the work.
  • Roblox mentions visa sponsorship in this posting.
  • Tools and skills the posting cites include Kubernetes, site reliability engineering and cloud infrastructure.
  • Level classifies it as a senior role.
  • Level lists 271 other open roles at Roblox.

AI in this role

Build and scale private cloud compute infrastructure and Kubernetes-based platforms ensuring high reliability.

Kubernetes
site-reliability-engineeringcloud-infrastructureautomationobservabilityfault-tolerance

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

The Infrastructure Compute Site Reliability Engineering mission is to own and manage the successful operation of our underlying cell infrastructure system, along with elements of service discovery, secrets management and related software layers. We’re looking for a skilled Senior Site Reliability Engineer with strong programming skills to help us build Roblox's private cloud, productionize our growing Kubernetes-based infrastructure, and institute reliability best practices across the Roblox Compute team.

You will:

  • Design and Develop systems & libraries that promote fault-tolerance and resilience, automate much of the management and lifecycle of our clusters, and ensure systems are observable.
  • Promote and Institute reliability best practices across the Infra Compute group, drive common reliability initiatives. Provides collaborative technical reviews and operational guidance to strengthen system reliability.
  • Build, Automate and Standardize process automation to create a "golden path" of tooling and platform support that powers the fundamental Roblox ecosystem.
  • Create Tooling that provides production guardrails, by evaluating release candidate capacity with load testing tooling before deploying to production.
  • Create Performance Monitoring Services and observability towards understanding capacity issues and platform degradations, monitoring production services and their changes, like generalized canarying services with alerting.
  • Analyze systems and system designs for production readiness

You have:

  • A Bachelor degree (or equivalent professional experience) in Computer Science or related engineering field with a proven track record including at least 6 years as an SRE or Software Engineer.
  • Fluency with high-level programming languages like Go, Java, C#.
  • 7+ years of experience with Kubernetes, or similar orchestration systems. Experience in Nomad, Vault, and Consul is strongly desired.
  • Experience and good habits around building software and tools and getting them adopted. Your system's focus advises a view of code needing to be deeply reliable.

You are:

  • A Partner: You know that the best tools integrate broadly with the tooling ecosystem. You approach partners and processes with curiosity and seek to understand a problem deeply before you start coding.
  • A Developer: You love building durable and reliable complex systems.
  • Passionate about problem-solving, finding creative work solutions, and addressing unexpected challenges as part of a team.
  • Problem Solver: You ask the right questions to tackle issues within your expertise and you use data to test your theories.
  • Planner: You have experience in large project lifecycles. You have experience working in sprints, breaking down complex tasks into achievements, and reporting status to keep project scheduling accurate.

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.

Annual Salary Range$243,290—$295,250 USD

Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).

Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.

For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

How we rate this

Senior Site Reliability Engineer, Compute at Roblox rates 20 out of 100 for how much of the daily work is AI. That makes it Little AI (AI Level 1 of 4). The level is about AI in the job, not seniority.

Classification

Little AI. AI is not part of the work.

  1. ●●●● Builds AI80 to 100
  2. ●●●○ Works on AI60 to 79
  3. ●●○○ Uses AI40 to 59
  4. ●○○○ Little AI0 to 39

Levels come from how often the tools, models and workflows of the role are named in the posting itself. Read the description and count the AI tools, models and workflows it names.

Prepare for this job

Built from this posting and from similar jobs on Level.

Skills and AI tools this role asks for

Site Reliability EngineeringCloud InfrastructureAutomationObservabilityFault ToleranceKubernetes

Questions you could be asked

  1. Tell me about a project where site reliability engineering was part of your work. What did you do?
  2. Tell me about a project where cloud infrastructure was part of your work. What did you do?
  3. Tell me about a project where automation was part of your work. What did you do?
  4. Tell me about a project where observability was part of your work. What did you do?
  5. Tell me about a project where fault tolerance was part of your work. What did you do?

Adapt your resume

  • List these exact terms on your resume: Site Reliability Engineering, Cloud Infrastructure, Automation, Observability, and Fault Tolerance. An applicant tracking system matches the wording, not the idea.
  • Attach one line of real, concrete experience to at least one of them. A tool named with nothing behind it rarely survives a human read.

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