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Roblox

Senior Software Engineer, Developer Tools

Roblox is hiring a Senior Software Engineer, Developer Tools in San Mateo, United States. It pays $243k-$295k a year and Level rates it ; you can apply on Roblox.

Level's read on this job

  • On Level's scale, this software engineer role is Works on AI ●●●○: the daily work is on AI products, without building the model.
  • The listed pay starts 46% above the typical software engineer posting on Level.
  • Roblox mentions visa sponsorship in this posting.
  • Level classifies it as a senior role.
  • Level lists 271 other open roles at Roblox.

AI in this role

Senior software engineer building test automation platforms and evolving systems toward AI-native testing workflows.

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

The App Test team builds the test automation platform that enables Roblox engineers to deliver reliable, high-quality experiences across the Roblox Universal App. Our systems span test frameworks, execution and orchestration, device-farm infrastructure, debugging tools, dashboards, and the supporting infra that power end-to-end testing across mobile, desktop, console, and VR.

As a Senior Software Engineer on the App Test team, you will design, build, and scale tools and services that power the test automation lifecycle. You will work on foundational systems that enable engineers to author, select, execute, debug, maintain, and triage tests efficiently, while helping evolve our platform toward an AI-native testing experience.

You will have the opportunity to solve complex engineering problems across distributed systems, cross-platform automation, developer tooling, and AI orchestration. Your work will help teams identify regressions earlier, improve release confidence, and deliver software faster without compromising quality.

You will:

  • Build and scale test automation infrastructure: Design, implement, and evolve the frameworks, runners, orchestration services, device-farm integrations, and supporting infrastructure that power reliable end-to-end testing across Roblox's supported platforms
  • Advance the AI-native test lifecycle: Develop intelligent tooling that improves test authoring, selection, execution, maintenance, and failure triage, using AI to reduce manual effort and make testing more accessible and effective
  • Develop test orchestration and intelligence: Build systems that connect test planning, test selection, execution, and failure analysis, enabling more efficient use of test infrastructure and faster feedback to engineers
  • Improve test reliability and debugging: Build tools and services that improve test stability, observability, failure diagnosis, and maintenance across a large and evolving test ecosystem
  • Shift quality earlier in the development lifecycle: Integrate automated quality checks and actionable test feedback into development and CI/CD workflows to help teams identify and resolve issues earlier
  • Drive projects end to end: Take ownership of technical initiatives from problem definition, design, and implementation through production deployment, adoption, measurement, and continuous improvement
  • Collaborate across engineering: Partner with application, platform, QA, infrastructure, and developer productivity teams to develop scalable solutions that address the needs of engineers across Roblox

You have:

  • Software engineering experience: Experience designing, building, testing, and operating production software, with a track record of solving complex engineering problems in large codebases
  • Programming fundamentals: Strong programming skills in C++, Python, Go, or another modern programming language, with an emphasis on writing maintainable, reliable, and well-tested code
  • Automation and infrastructure experience: Experience building test automation frameworks, developer tools, distributed systems, CI/CD infrastructure, or other engineering platforms
  • Systems and architecture: Experience designing and evolving services or frameworks, with an understanding of scalability, reliability, observability, and operational excellence
  • Cross-platform engineering: Experience developing or supporting systems across multiple platforms or environments, such as Windows, macOS, Linux, Android, or iOS
  • Ownership and collaboration: Ability to take ownership of projects, work effectively across teams, communicate technical decisions clearly, and deliver solutions that improve the experience of engineers who use your tools

Nice to have

  • Experience with cross-platform test automation frameworks such as Appium, Selenium, or comparable tools, including mobile, desktop, or game testing
  • Experience building CI/CD, release engineering, developer productivity, or internal platform systems
  • Experience applying LLMs, agents, or other AI techniques to developer tools, including test authoring, intelligent test selection, test maintenance, failure analysis, or automated debugging
  • Experience working with large-scale software development workflows and integrating automated quality checks into the development lifecycle

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.

Annual Salary Range$243,290—$295,250 USD

Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).

Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.

For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

How we rate this

Senior Software Engineer, Developer Tools at Roblox rates 65 out of 100 for how much of the daily work is AI. That makes it Works on AI (AI Level 3 of 4). The level is about AI in the job, not seniority.

Classification

Works on AI. The daily work is on AI products, without building the model.

  1. ●●●● Builds AI80 to 100
  2. ●●●○ Works on AI60 to 79
  3. ●●○○ Uses AI40 to 59
  4. ●○○○ Little AI0 to 39

Levels come from how often the tools, models and workflows of the role are named in the posting itself. Read the description and count the AI tools, models and workflows it names.

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Pay

This job starts at
$243k
Typical software engineer job
$167k

This posting starts 46% above the typical software engineer job. See software engineer jobs

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