Senior Software Engineer, Service Mesh
Roblox is hiring a Senior Software Engineer, Service Mesh in San Mateo, United States. It pays $197k-$243k a year and Level rates it ; you can apply on Roblox.
Level's read on this job
- On Level's scale, this software engineer role is Little AI ●○○○: aI is not part of the work.
- The listed pay starts 17% above the typical software engineer posting on Level.
- Roblox mentions visa sponsorship in this posting.
- Tools and skills the posting cites include Kubernetes, Nomad and service mesh.
- Level lists 268 other open roles at Roblox.
AI in this role
Build and scale hybrid service mesh infrastructure and networking fabric for microservices at Roblox.
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.
At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
Who We Are:
Roblox is reimagining the way people come together to connect, create, and express themselves. To support our massive scale, we are powered by thousands of microservices. The Application Networking team connects and secures these services, building ingress gateways, managing the service mesh, and enabling seamless communication across Roblox’s hybrid on-prem and cloud infrastructure.
We are executing on Cloud Bursting, a strategic initiative to enable Roblox’s core services to transparently burst from on-prem data centers to the cloud, allowing us to handle historical peak concurrent players and survive regional failures. You will join our Service Mesh team to build the networking fabric that makes this possible.
You Will:
- Design and build the service mesh infrastructure that enables communication across Roblox’s hybrid Kubernetes and Nomad environments, supporting billions of daily requests.
- Drive the integration of service mesh with Kubernetes, ensuring reliable sidecar injection, mTLS, traffic policies, and observability for production workloads.
- Build the networking foundation for Cloud Bursting, enabling Roblox’s top services to transparently burst from on-prem data centers to the cloud, with service discovery, traffic management, and locality-aware routing across environments.
- Partner with internal application teams to understand their connectivity pain points, ensuring the service mesh provides a frictionless 'paved road' for thousands of developers
- Collaborate with the Gateway and CNI teams to deliver a unified, multi-cluster service fabric that abstracts cluster and regional boundaries from application developers.
- Serve as a primary escalation point for complex service mesh issues, troubleshooting across Envoy sidecars, Istio control plane, and the underlying network stack.
- Act as a senior voice on the team, mentoring junior engineers and promoting best practices in testing, deployment, and reliability engineering.
You Are:
- A professional with 3+ years of experience in distributed systems, with strong expertise in service mesh technologies (Istio, Envoy, Consul, or Linkerd). You understand the tradeoffs of sidecar-based architectures at scale.
- Deeply knowledgeable of service mesh concepts: traffic management, service discovery, mTLS, observability, and routing policies.
- Experienced running Kubernetes in production and familiar with the K8s networking model.
- Comfortable working with Envoy proxy internals, xDS APIs, and control plane architectures.
- Excellent at designing large-scale distributed systems that span multiple clusters, regions, and runtime environments.
- Fluent in Go, C/C++, or Rust.
- Experienced with on-call rotations and approach infrastructure with a “reliability-first” mindset.
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
Annual Salary Range$196,750—$243,290 USDRoles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
How we rate this
Senior Software Engineer, Service Mesh at Roblox rates 0 out of 100 for how much of the daily work is AI. That makes it Little AI (AI Level 1 of 4). The level is about AI in the job, not seniority.
Little AI. AI is not part of the work.
- ●●●● Builds AI80 to 100
- ●●●○ Works on AI60 to 79
- ●●○○ Uses AI40 to 59
- ●○○○ Little AI0 to 39
Levels come from how often the tools, models and workflows of the role are named in the posting itself. Read the description and count the AI tools, models and workflows it names.
Prepare for this job
Built from this posting and from similar jobs on Level.
Skills and AI tools this role asks for
Pay
- This job starts at
- $197k
- Typical software engineer job
- $168k
This posting starts 17% above the typical software engineer job. See software engineer jobs
Questions you could be asked
- Tell me about a project where service mesh was part of your work. What did you do?
- Tell me about a project where networking was part of your work. What did you do?
- Tell me about a project where microservices was part of your work. What did you do?
- Tell me about a project where cloud bursting was part of your work. What did you do?
- Tell me about a project where distributed systems was part of your work. What did you do?
Adapt your resume
- List these exact terms on your resume: Service Mesh, Networking, Microservices, Cloud Bursting, and Distributed Systems. An applicant tracking system matches the wording, not the idea.
- Attach one line of real, concrete experience to at least one of them. A tool named with nothing behind it rarely survives a human read.
Want an expert to read your CV for this job?
Free. Send your CV and the role you want next. You get your review by email within 24 hours.
Get new software engineer jobs by email
One email a week with the new software engineer jobs, each rated for how much AI is in the work. No recruiter spam, unsubscribe in one click.
Free. One email a week. Unsubscribe in one click.
Similar roles
Software Engineering roles that involve little AI, at other companies.
What kind of AI work fits you?
Answer 12 practical questions in about three minutes. Get a simple profile, the work it points to, and live roles to explore next.
Find my next step