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Roblox

Senior Software Engineer - Traffic Proxy

Roblox is hiring a Senior Software Engineer - Traffic Proxy in San Mateo, United States. It pays $243k-$295k a year and Level rates it ; you can apply on Roblox.

Level's read on this job

  • Little AI ●○○○ is how Level rates this software engineer role: aI is not part of the work.
  • Pay on this posting starts 46% higher than the typical software engineer posting on Level.
  • The posting mentions visa sponsorship.
  • The posting mentions Rust, Go and Kubernetes among its tools and skills.
  • Roblox has 271 other open roles on Level.

AI in this role

Senior software engineer building high-performance edge infrastructure, traffic proxies, and automated defense systems.

RustGoKubernetesEbpfEnvoyHaproxyNginx

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

The Traffic Proxy Services team powers the front line of Roblox — operating the global edge network and high-performance Layer 7 proxies that handle billions of web and API requests daily while defending the platform against large-scale automated attacks. In this role, you'll help pioneer the next generation of our edge infrastructure: replacing legacy proxy configurations with programmable, memory-safe Rust services running on Kubernetes, and building intelligent, automated defense systems. Working alongside principal engineers and key partners across Security, Reliability, and Platform teams, you'll tackle high-stakes systems challenges where efficiency, scale, and uptime are critical.

You Are:

  • An experienced systems engineer with 7+ years building and operating backend or infrastructure software, including time owning a tier-0 service in production.
  • Fluent in a systems language. Rust strongly preferred; strong Go experience with the appetite to work in Rust is welcome.
  • Deeply comfortable with networking fundamentals: TCP, TLS, HTTP/1.1 and HTTP/2, QUIC and the internals of at least one production L7 proxy (HAProxy, Envoy, NGINX, Pingora or similar). Able to troubleshoot a live network problem.
  • Familiar with how the kernel and userspace interact, and comfortable tuning the kernel to optimize for efficiency and reliability.
  • Experienced with high-performance packet processing in and around the kernel — kernel-bypass and kernel-path techniques such as eBPF/XDP.
  • Able to independently design, build, and operate systems on Kubernetes end to end, and to reason about node-level behavior when latency and resource isolation matter.
  • Able to write a design doc that survives review by senior stakeholders across several teams, and to disagree productively when it doesn't.
  • Motivated by problems where the blast radius is real and the feedback loop is immediate.
  • Genuinely curious. You pull on the thread until you understand why a system behaves the way it does, and you would rather learn an unfamiliar layer of the stack than route around it.

You Will:

  • Design and build high-performance services that sit directly in the request data path, where performance, reliability, and security are of utmost priority.
  • Effectively leverage AI tools to speed up research, development, and troubleshooting while keeping a critical eye
  • Evolve our edge architecture toward something simpler and programmable, migrating policy incrementally with parity testing and exercised rollback.
  • Improve traffic classification and intelligence to detect and mitigate DDoS and abuse traffic.
  • Build feedback loops that automate mitigation and reduce MTTR.
  • Raise the efficiency of the edge
  • Own your work in production as part of the team's on-call rotation, and raise the reliability bar through design, code review, incident review.
  • Collaborate across Networking, Security, Reliability, and Compute to deliver on Infrastructure and company priorities.
  • Be a gatekeeper for a high code quality bar, architectural designs, and pragmatic vs. long-term approaches.
  • Uphold our company vision by putting the Roblox community first and exemplifying our values.

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.

Annual Salary Range$243,290—$295,250 USD

Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).

Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.

For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

How we rate this

Senior Software Engineer - Traffic Proxy at Roblox rates 10 out of 100 for how much of the daily work is AI. That makes it Little AI (AI Level 1 of 4). The level is about AI in the job, not seniority.

Classification

Little AI. AI is not part of the work.

  1. ●●●● Builds AI80 to 100
  2. ●●●○ Works on AI60 to 79
  3. ●●○○ Uses AI40 to 59
  4. ●○○○ Little AI0 to 39

Levels come from how often the tools, models and workflows of the role are named in the posting itself. Read the description and count the AI tools, models and workflows it names.

Prepare for this job

Built from this posting and from similar jobs on Level.

Skills and AI tools this role asks for

RustGoKubernetesEbpfEnvoyHaproxyNginx

Also common in software engineer jobs at this level

Pay

This job starts at
$243k
Typical software engineer job
$167k

This posting starts 46% above the typical software engineer job. See software engineer jobs

Questions you could be asked

  1. What's a project where you used Rust hands-on?
  2. Walk me through how you've used Go in your day-to-day work.
  3. What are the limits of Kubernetes that you've run into, and how did you work around them?
  4. What's a project where you used Ebpf hands-on?
  5. Walk me through how you've used Envoy in your day-to-day work.

Adapt your resume

  • List these exact terms on your resume: Rust, Go, Kubernetes, Ebpf, and Envoy. An applicant tracking system matches the wording, not the idea.
  • Attach one line of real, concrete experience to at least one of them. A tool named with nothing behind it rarely survives a human read.

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