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Voodoo

Senior/Staff Unity Engineer

Voodoo is hiring a Senior/Staff Unity Engineer for a remote role open to applicants in France. Level rates it ; you can apply on Voodoo.

Level's read on this job

  • Little AI ●○○○ is how Level rates this role: aI is not part of the work.
  • This is listed as a remote role.
  • The posting mentions Unity, C# and AWS among its tools and skills.
  • Level classes it as a senior role.
  • Voodoo has 103 other open roles on Level.

AI in this role

Design, develop, and maintain Unity SDKs and tooling to empower game developers across the company.

UnityC#AWSKubernetesTerraform
game-developmentsoftware-architecturesdk-developmentperformance-optimization
About Voodoo

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.

Team

The Engineering & Data team builds innovative tech products and platforms to support the impressive growth of their gaming and consumer apps which allow Voodoo to stay at the forefront of the mobile gaming industry.

Our Game Tech team builds scalable, reliable, and developer-friendly solutions for our studios. Our SDKs support various functionalities including ads, in-app purchases, segmentation, authentication, analytics, and more. We also manage a platform for Experimentation and Remote Configuration, CI/CD and an SDK to support cloud save and multiplayer functionalities.

This role is fully remote within any EU based country.

Role

We’re looking for a Staff Unity Engineer to join our Engineering & Data team our SDK team of 10 engineers.

In this role, you’ll deliver world-class solutions and drive the team towards technical excellence. You’ll be working on an SDK that empowers hundreds of engineers across our company to create engaging gaming experiences for millions worldwide. You will:

  • Design, develop, and maintain SDKs for Unity platform integration

  • Collaborate with game developers to understand their needs and optimize SDK performance

  • Troubleshoot and resolve complex issues

  • Ensure SDK compatibility across different Unity versions and platforms

  • Create clear documentation and sample implementations for SDK users

  • Implement best practices for performance optimization

  • Participate in code reviews and architectural decisions

Profile
  • 8+ years of professional experience

  • 3+ years of experience in game development

  • Strong proficiency in Unity and C#

  • Strong knowledge of software design patterns and architecture

  • Excellent interpersonal and communication skills, capable of influencing teams and interfacing effectively with various stakeholders

  • Strong command of written and spoken English

  • Excellent problem-solving and debugging skills

  • Experience with performance profiling and optimization tools

  • Familiarity with CI/CD pipelines

Our Stack
  • Unity; C#; AWS; Kubernetes; Terraform

Benefits
  • Competitive salary based on experience

  • Swile Lunch voucher

  • Gymlib (100% covered by Voodoo)

  • Premium healthcare coverage with SideCare, 100% covered for you and your family

  • Wellness activities in our Paris office

  • Remote Fridays

How we rate this

Senior/Staff Unity Engineer at Voodoo rates 0 out of 100 for how much of the daily work is AI. That makes it Little AI (AI Level 1 of 4). The level is about AI in the job, not seniority.

Classification

Little AI. AI is not part of the work.

  1. ●●●● Builds AI80 to 100
  2. ●●●○ Works on AI60 to 79
  3. ●●○○ Uses AI40 to 59
  4. ●○○○ Little AI0 to 39

Levels come from how often the tools, models and workflows of the role are named in the posting itself. Read the description and count the AI tools, models and workflows it names.

Prepare for this job

Built from this posting and from similar jobs on Level.

Skills and AI tools this role asks for

Game DevelopmentSoftware ArchitectureSdk DevelopmentPerformance OptimizationUnityC#AWSKubernetes

Questions you could be asked

  1. Tell me about a project where game development was part of your work. What did you do?
  2. Tell me about a project where software architecture was part of your work. What did you do?
  3. Tell me about a project where sdk development was part of your work. What did you do?
  4. Tell me about a project where performance optimization was part of your work. What did you do?
  5. Walk me through how you've used Unity in your day-to-day work.

Adapt your resume

  • List these exact terms on your resume: Game Development, Software Architecture, Sdk Development, Performance Optimization, and Unity. An applicant tracking system matches the wording, not the idea.
  • Attach one line of real, concrete experience to at least one of them. A tool named with nothing behind it rarely survives a human read.

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