Level

Ubisoft

Senior UI Technical Artist [Tom Clancy's The Division 2: Survivors]

Ubisoft is hiring a Senior UI Technical Artist [Tom Clancy's The Division 2: Survivors] in Malmö, Sweden. Level rates it ; you can apply on Ubisoft.

Level's read on this job

  • Little AI ●○○○ is how Level rates this role: aI is not part of the work.
  • Level classifies it as a senior role.
  • Level lists 326 other open roles at Ubisoft.

AI in this role

Massive Entertainment is a world-renowned AAA game development studio with offices in Malmö and Stockholm, and a proud part of the Ubisoft family. Our diverse and talented team of around 600 professionals hails from more than 50 countries, all driven by a shared passion for crafting memorable gaming experiences. 

At Massive, we are committed to pushing the boundaries of creativity and technology, currently leading projects such as Tom Clancy’s The Division 3, Tom Clancy’s The Division 2 and Tom Clancy’s The Division 2: Survivors. 

We're also at the forefront of tech innovation, developing our proprietary Snowdrop engine, which powers many of Ubisoft’s flagship titles, and contributing to Ubisoft Connect, Ubisoft's digital ecosystem and distribution platform. 

Join us, and you'll have the opportunity to do what you love while shaping the future of interactive entertainment. 

Tom Clancy's The Division 2: Survivors is the return of winter survival to The Division franchise with improvements and bold new additions to the extraction experience.

As a Senior UI Technical Artist, you're the link between art, design and code. You'll collaborate closely with your Lead, Technical Art Director and other interdisciplinary peers. 

What you'll do

  • Create UI for in-game screens, features, and content, utilizing our node-based editor in Snowdrop
  • Collaborate with all disciplines necessary to deliver features on time, in line with the art direction, and with the players best interest in mind
  • Contribute and participate in a culture of open and honest feedback
  • As a Senior you'll also be mentoring, coaching and sharing feedback with your peers

What you'll bring

  • You have extensive experience in UI Technical Art, a strong sense of interaction design, and a keen eye for visual exploration
  • You’ll work in a multidisciplinary team with Programmers, Designers, and Artists to name a few, so we are looking for a team member that can work autonomously, with an initial focus on good and fast iteration and prototyping
  • You’re open to feedback and enjoy a creative and innovative environment
  • Bonus: HLSL / GLSL knowledge

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown! 

How we rate this

Senior UI Technical Artist [Tom Clancy's The Division 2: Survivors] at Ubisoft rates 34 out of 100 for how much of the daily work is AI. That makes it Little AI (AI Level 1 of 4). The level is about AI in the job, not seniority.

Classification

Little AI. AI is not part of the work.

  1. ●●●● Builds AI80 to 100
  2. ●●●○ Works on AI60 to 79
  3. ●●○○ Uses AI40 to 59
  4. ●○○○ Little AI0 to 39

Levels come from how often the tools, models and workflows of the role are named in the posting itself. Read the description and count the AI tools, models and workflows it names.

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