Senior UX Designer
Ubisoft is hiring a Senior UX Designer in Barcelona, Spain. Level rates it ; you can apply on Ubisoft.
Level's read on this job
- Little AI ●○○○ is how Level rates this role: aI is not part of the work.
- Level classifies it as a senior role.
- Level lists 321 other open roles at Ubisoft.
AI in this role
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!
Ubisoft Barcelona, part of Ubisoft’s international network of production studios, has developed for over 20 years a strong expertise in the production of videogames from a large variety of genres and platforms. The Studio is continuously looking to grow its team with highly professional, passionate and talented people.
Rainbow Six Siege is looking for a UX Designer to help shape the player experience of one of the world's leading tactical multiplayer games. In this role, you will design intuitive, engaging, and scalable user experiences that support both new and veteran players throughout their journey. You will work closely with game designers, UI artists, product owners, and developers to create experiences that are accessible, efficient, and aligned with the strategic and competitive nature of Siege.
Responsibilities
- Define end-to-end user journeys for the game areas owned by Barcelona studio.
- Create user flows, wireframes, prototypes, information architectures, and interaction models.
- Collaborate with Game Design, UI Art, Engineering, Data Analytics, and Production teams to deliver high-quality player experiences.
- Advocate for player needs and usability throughout the development process.
- Translate complex systems into clear and intuitive interactions.
- Leverage player research, analytics, usability testing, and community feedback to identify opportunities and inform design decisions.
- Contribute to and evolve UX guidelines, design systems, and best practices across the Siege ecosystem.
- Mentor junior and mid-level UX designers, providing feedback and design leadership.
- Present design solutions and rationale to stakeholders at all levels.
- 6+ years of professional UX design experience, within the gaming industry.
- Demonstrated experience designing in-game UX, including interaction design, player feedback systems, HUD/UI elements, communication systems, onboarding, tutorials, and gameplay mechanics support.
- Proven experience designing complex digital products, live-service games, or multiplayer experiences.
- Strong portfolio demonstrating end-to-end UX design process and measurable impact.
- Proficiency with industry-standard design and prototyping tools such as Figma, Adobe Creative Suite, or similar.
- Strong understanding of usability, accessibility, and interaction design best practices.
- Excellent communication, collaboration, and stakeholder management skills.
- Ability to balance player needs, business goals, and technical constraints.
Nice to have
- Experience working on AAA games, competitive multiplayer titles, or live-service products.
- Passion for tactical shooters and deep understanding of Rainbow Six Siege and its player community.
- Knowledge of player behavior, progression systems, social features, and retention mechanics.
Benefits:
- Private Health Insurance and fitness subsidies.
- Employee mental health assistance.
- Tickets restaurant
- Free coffee, fruits and daily breakfast.
- Spectacular roof-top terrace with sea views
How we rate this
Senior UX Designer at Ubisoft rates 32 out of 100 for how much of the daily work is AI. That makes it Little AI (AI Level 1 of 4). The level is about AI in the job, not seniority.
Little AI. AI is not part of the work.
- ●●●● Builds AI80 to 100
- ●●●○ Works on AI60 to 79
- ●●○○ Uses AI40 to 59
- ●○○○ Little AI0 to 39
Levels come from how often the tools, models and workflows of the role are named in the posting itself. Read the description and count the AI tools, models and workflows it names.
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