Silicon Emulation Engineer
Waymo is hiring a Silicon Emulation Engineer in Mountain View, United States. It pays $175k-$215k a year and Level rates it ; you can apply on Waymo.
Level's read on this job
- On Level's scale, this role is Little AI ●○○○: aI is not part of the work.
- The posting mentions C Dpi, silicon emulation and hardware verification among its tools and skills.
- Level classes it as a senior role.
- Waymo has 371 other open roles on Level.
AI in this role
Design and optimize hardware emulation platforms and testbenches for custom automotive silicon compute systems.
Waymo is an autonomous driving technology company with the mission to be the world's most trusted driver. Since its start as the Google Self-Driving Car Project in 2009, Waymo has focused on building the Waymo Driver—The World's Most Experienced Driver™—to improve access to mobility while saving thousands of lives now lost to traffic crashes. The Waymo Driver powers Waymo’s fully autonomous ride-hail service and can also be applied to a range of vehicle platforms and product use cases. The Waymo Driver has provided over ten million rider-only trips, enabled by its experience autonomously driving over 100 million miles on public roads and tens of billions in simulation across 15+ U.S. states.
Waymo's Compute Team is tasked with a critical and exciting mission: We deliver the compute platform responsible for running the fully autonomous vehicle’s software stack. To achieve our mission, we architect and create high-performance custom silicon; we develop system-level compute architectures that push the boundaries of performance, power, and latency; and we collaborate closely with many other teammates to ensure we design and optimize hardware and software for maximum performance. We are a multidisciplinary team seeking curious and talented teammates to work on one of the world’s highest performance automotive compute platforms.
This role follows a hybrid work schedule and you will report to a Silicon Engineering Lead.
You will:
- Collaborate with the Design, Verification, and Software teams to simulate future silicon designs and software on an emulation platform, targeting functional and performance validation and left-shift of software development
- Design, implement, and optimize emulation testbenches, balancing performance and debug capabilities based on user needs and hardware constraints
- Write end-to-end synthesizable transactors to interact with emulated designs through software APIs and C-DPI
- Triage and root-cause failures alongside emulation users, leveraging waveforms, software logging, and custom-built emulation monitors
- Assist with post-silicon bring-up, debug, and characterization
- Build infrastructure to support the emulation user base, including tools for model build, regression, automation, continuous integration, data analysis, and training
You have:
- BS degree in Computer Science / Electrical Engineering or related field and 5 years of silicon development experience.
- Experience with at least one major hardware emulation platform (Palladium, Zebu, Veloce, Protium, HAPS).
- High level of proficiency with one or more of the following emulation approaches: virtual prototyping, testbench acceleration, hybrid emulation, in-circuit emulation (speed bridge), QEMU, or VirtualBox
- Experience with SystemVerilog and design verification methodologies
- Programming and scripting (C++, Python, or TCL) for automation, test development, debug flows, and release process.
- Strong debug and problem-solving ability across hardware and software
We prefer:
- Experience with AXI/AMBA, PCIe, DRAM, and Ethernet interfaces
- Performance and power analysis techniques
- Experience with JTAG, DFT, UART, SPI, GPIO and other test/low-speed interfaces
- Knowledge of advanced design verification methods (coverage, gate-level simulation, assertions, and UVM).
- Post-silicon debug software (e.g. Trace32, OpenOCD, TARMAC) and lab bench tools (analyzers, scopes, meters)
- Understanding of bare metal programming, embedded systems, Linux internals, operating systems, boot loaders, drivers, and firmware
The expected base salary range for this full-time position across US locations is listed below. Actual starting pay will be based on job-related factors, including exact work location, experience, relevant training and education, and skill level. Your recruiter can share more about the specific salary range for the role location or, if the role can be performed remote, the specific salary range for your preferred location, during the hiring process.
Waymo employees are also eligible to participate in Waymo’s discretionary annual bonus program, equity incentive plan, and generous Company benefits program, subject to eligibility requirements.
Salary Range$175,000—$215,000 USDHow we rate this
Silicon Emulation Engineer at Waymo rates 10 out of 100 for how much of the daily work is AI. That makes it Little AI (AI Level 1 of 4). The level is about AI in the job, not seniority.
Little AI. AI is not part of the work.
- ●●●● Builds AI80 to 100
- ●●●○ Works on AI60 to 79
- ●●○○ Uses AI40 to 59
- ●○○○ Little AI0 to 39
Levels come from how often the tools, models and workflows of the role are named in the posting itself. Read the description and count the AI tools, models and workflows it names.
Prepare for this job
Built from this posting and from similar jobs on Level.
Skills and AI tools this role asks for
Questions you could be asked
- Tell me about a project where silicon emulation was part of your work. What did you do?
- Tell me about a project where hardware verification was part of your work. What did you do?
- Tell me about a project where digital design was part of your work. What did you do?
- Tell me about a project where c was part of your work. What did you do?
- Walk me through how you've used C Dpi in your day-to-day work.
Adapt your resume
- List these exact terms on your resume: Silicon Emulation, Hardware Verification, Digital Design, C, and C Dpi. An applicant tracking system matches the wording, not the idea.
- Attach one line of real, concrete experience to at least one of them. A tool named with nothing behind it rarely survives a human read.
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