Level

Applied Intuition

Software Engineer - Game Development

Applied Intuition is hiring a Software Engineer - Game Development in Sunnyvale, United States. It pays $173k-$233k a year and Level rates it ; you can apply on Applied Intuition.

Level's read on this job

  • On Level's scale, this software engineer role is Works on AI ●●●○: the daily work is on AI products, without building the model.
  • The listed pay starts close to the typical software engineer posting on Level.
  • Tools and skills the posting cites include Unreal Engine, Cesium and game development.
  • Level classifies it as a mid-level role.
  • Level lists 327 other open roles at Applied Intuition.

AI in this role

Develop real-time 3D simulation environments and Unreal Engine plugins for autonomous vehicle testing platforms.

unreal-enginecesium
game-development3d-simulationrealtime-renderingsoftware-engineering

Applied Intuition, Inc. is powering the future of physical AI. Founded in 2017 and now valued at $15 billion, the Silicon Valley company is creating the digital infrastructure needed to bring intelligence to every moving machine on the planet. Applied Intuition services the automotive, defense, trucking, construction, mining and agriculture industries in three core areas: tools and infrastructure, operating systems, and autonomy. Eighteen of the top 20 global automakers, as well as the United States military and its allies, trust the company’s solutions to deliver physical intelligence. Applied Intuition is headquartered in Sunnyvale, California, with offices in Washington, D.C.; San Diego; Ft. Walton Beach, Florida; Ann Arbor, Michigan; London; Stuttgart; Munich; Stockholm; Bangalore; Seoul; and Tokyo. Learn more at applied.co.

We are an in-office company, and our expectation is that full-time employees primarily work from their Applied Intuition office 5 days a week. However, we also recognize the importance of flexibility and trust our employees to manage their schedules responsibly. This may include occasional remote work, starting the day with morning meetings from home before heading to the office, or leaving earlier when needed to accommodate family commitments. This in-office expectation does not apply to contractor positions

About the role

We are looking for a software engineer with a strong background in game engine/realtime development. As a realtime 3D specialist, you will work with Unreal Engine to further develop our simulation capabilities for virtual environments for autonomous vehicles. This role will focus on bridging our core simulation engine with the game engine as well as developing new gameplay type features within Unreal. At Applied, we encourage all engineers to take ownership over technical and product decisions, closely interact with users to collect feedback, and contribute to a thoughtful, dynamic team culture.

At Applied, you will

  • Work on a new exciting simulation framework for detailed 3D simulation at massive scale

  • Utilize Cesium to create massive scale simulation environments.

  • Collaborate with engineers and customers to gather requirements, plan features, and create roadmaps.

  • Customize plugins in Unreal for content ingestion creation and more

  • Integrate engines into Applied Intuition’s simulation workflow for seamless customer experience

  • Query, visualize, and inspect scalable systems integrated directly into autonomy stacks including robotics control and planning across real-world mapping, localization, and simulation challenges.

  • Deploy engines on various platforms (local or cloud) based on customer needs

  • Collaborate closely with other autonomy engineers to test, debug, and validate end-to-end robotic vehicle behavior in simulated and real-world scenarios.

  • Optimize our simulations based on performance and accuracy needs

  • Advise customers on the effective use of simulation to evaluate autonomy performance, safety, and system robustness.


We’re looking for someone who

  • Has 3+ years experience in developing and maintaining game engines at an AAA game studio

  • Has a bachelor's degree or higher. in a technical field such as computer design, graphics, game development or adjacent fields.

  • Has a background in deploying and optimizing software on multiple platforms (on-prem/cloud)

  • Is an expert in best practices for game engine architecture for scalability and flexibility

  • Is familiar with both Unreal and Content workflows


Nice to have

  • Prior experience in shipping Unreal Engine games

  • Prior work in either autonomous vehicles or simulation products

  • Experienced with integrating third party physics libraries

  • Experience with Houdini or other DCC packages (Maya 3DS Max or Blender)

  • Experience with networking and multiplayer use cases.


Autonomy is one of the leading technological advances of this century that will come to impact our lives. The work you’ll do at Applied will meaningfully accelerate the efforts of the top autonomy teams in the world. At Applied, you will have a unique perspective on the development of cutting edge technology while working with major players across the industry and the globe

Compensation at Applied Intuition for eligible roles includes base salary, equity, and benefits. Base salary is a single component of the total compensation package, which may also include equity in the form of options and/or restricted stock units, comprehensive health, dental, vision, life and disability insurance coverage, 401k retirement benefits with employer match, learning and wellness stipends, and paid time off. Note that benefits are subject to change and may vary based on jurisdiction of employment.

Applied Intuition pay ranges reflect the minimum and maximum intended target base salary for new hire salaries for the position. The actual base salary offered to a successful candidate will additionally be influenced by a variety of factors including experience, credentials & certifications, educational attainment, skill level requirements, interview performance, and the level and scope of the position.

Don’t meet every single requirement? If you’re excited about this role but your past experience doesn’t align perfectly with every qualification in the job description, we encourage you to apply anyway. You may be just the right candidate for this or other roles.

Applied Intuition is an equal opportunity employer and federal contractor or subcontractor. Consequently, the parties agree that, as applicable, they will abide by the requirements of 41 CFR 60-1.4(a), 41 CFR 60-300.5(a) and 41 CFR 60-741.5(a) and that these laws are incorporated herein by reference. These regulations prohibit discrimination against qualified individuals based on their status as protected veterans or individuals with disabilities, and prohibit discrimination against all individuals based on their race, color, religion, sex, sexual orientation, gender identity or national origin. These regulations require that covered prime contractors and subcontractors take affirmative action to employ and advance in employment individuals without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, protected veteran status or disability. The parties also agree that, as applicable, they will abide by the requirements of Executive Order 13496 (29 CFR Part 471, Appendix A to Subpart A), relating to the notice of employee rights under federal labor laws.

FOR US-BASED ROLES: Applied Intuition is committed to providing an accessible and inclusive application and interview experience to applicants who are disabled veterans and other applicants with disabilities or medical conditions. Reasonable accommodations are available, requesting an accommodation will not affect your candidacy in any way, and you are not required to disclose the nature of your disability or medical condition in order to make a request. If you require an accommodation please contact careers@applied.co. We will work with you!

How we rate this

Software Engineer - Game Development at Applied Intuition rates 60 out of 100 for how much of the daily work is AI. That makes it Works on AI (AI Level 3 of 4). The level is about AI in the job, not seniority.

Classification

Works on AI. The daily work is on AI products, without building the model.

  1. ●●●● Builds AI80 to 100
  2. ●●●○ Works on AI60 to 79
  3. ●●○○ Uses AI40 to 59
  4. ●○○○ Little AI0 to 39

Levels come from how often the tools, models and workflows of the role are named in the posting itself. Read the description and count the AI tools, models and workflows it names.

Prepare for this job

Built from this posting and from similar jobs on Level.

Skills and AI tools this role asks for

Game Development3d SimulationRealtime RenderingSoftware EngineeringUnreal EngineCesium

Also common in software engineer jobs at this level

Pay

This job starts at
$173k
Typical software engineer job
$168k

This posting starts close to the typical software engineer job. See software engineer jobs

Questions you could be asked

  1. Tell me about a project where game development was part of your work. What did you do?
  2. Tell me about a project where 3d simulation was part of your work. What did you do?
  3. Tell me about a project where realtime rendering was part of your work. What did you do?
  4. Tell me about a project where software engineering was part of your work. What did you do?
  5. Walk me through how you've used Unreal Engine in your day-to-day work.

Adapt your resume

  • List these exact terms on your resume: Game Development, 3d Simulation, Realtime Rendering, Software Engineering, and Unreal Engine. An applicant tracking system matches the wording, not the idea.
  • Attach one line of real, concrete experience to at least one of them. A tool named with nothing behind it rarely survives a human read.
  • Show where AI is part of your daily process, not a one-off project. This role expects it to be a running habit.

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