Skip to content

SpaceX

Sr. Build Engineer (Starship)

SpaceX is hiring a Sr. Build Engineer (Starship). Level rates it ; you can apply on SpaceX.

Level's read on this job

  • Level rates this role Little AI ●○○○: aI is not part of the work.
  • The posting mentions CAD, design for manufacturability and tooling design among its tools and skills.
  • Level classes it as a senior role.
  • SpaceX has 2,800+ other open roles on Level.

AI in this role

Leads manufacturing design, tooling development, and integration processes for Starship and Super Heavy vehicle structures.

CAD
design-for-manufacturabilitytooling-designprocess-engineeringcad-modeling

SpaceX was founded under the belief that a future where humanity is out exploring the stars is fundamentally more exciting than one where we are not. Today SpaceX is actively developing the technologies to make this possible, with the ultimate goal of enabling human life on Mars.

SENIOR BUILD ENGINEER (STARSHIP)

The Build Engineer role is responsible for taking design-for-manufacturability concepts through to integration and testing of the full vehicle. Build Engineers will be deeply involved in the primary and secondary structures of Starship and Super Heavy, including the design of tooling (assembly aids, welding fixtures, part fixturing, etc.) and the development of processes for welding, large part movement, and major structure integration. This role will rapidly develop early versions of the vehicles and later transition into integration operations sequencing and the installation of flight-critical hardware. Throughout the program, Build Engineers will document processes and drive continuous improvement for future builds. Engineers in this role will also be expected to act as de facto technical supervisors and advisors to production technicians, welders, and other skilled trades.

RESPONSIBILITIES:

  • Work closely with vehicle analysts and the design team to ensure hardware meets both vehicle design requirements and manufacturing process constraints
  • Develop production procedures and manage the transition of parts and assemblies from development to high-rate production
  • Coordinate and execute development, qualification, and acceptance testing of tooling and systems required to meet hardware deadlines
  • Identify and implement design-for-manufacturability (DFM) improvements to increase production efficiency
  • Create original CAD models and drawings for flight hardware and tooling
  • Serve as the primary on-site design engineering point of contact for efficient build and assembly of parts and vehicle systems
  • Create and maintain build schedules
  • Analyze and resolve manufacturing discrepancies, working closely with the Quality team on issues related to design, fabrication, and assembly
  • Participate in design reviews with internal teams, suppliers, and customers
  • Partner with engineering and production teams to generate ideas and improvements for current and next-generation vehicles
  • Provide technical direction and support to vendors; assist in sourcing and qualifying new suppliers

BASIC QUALIFICATIONS:

  • Bachelor’s or advanced degree in Aerospace Engineering, Mechanical Engineering, Manufacturing Engineering, Materials Engineering, or Engineering Physics
  • Hands-on project experience with complex mechanical systems, preferably as a team or sub-team lead
  • 5+ years of professional engineering experience

PREFERRED SKILLS AND EXPERIENCE:

  • Experience working on SpaceX vehicles or builds
  • Strong experience with GD&T
  • Experience with large steel structure fabrication and assembly (civil, naval, aerospace, or heavy mechanical)
  • Experience leading the mechanical design of operationally critical hardware, including structures and basic structural analysis
  • Proficiency with Finite Element Analysis (FEA)
  • Experience developing, maintaining, and improving welding processes
  • Experience with process development, facility/line layouts, and error-proofing (poka-yoke)
  • Experience with Siemens NX and Teamcenter (CAD and PLM systems)
  • Strong interpersonal, organizational, and communication skills

ADDITIONAL REQUIREMENTS

  • Flight hardware typically is built in tight quarters and physical dexterity is required
  • Ability to perform job duties that require standing, kneeling, crouching, twisting upper body, working in cramped positions in small openings and climbing hand over hand
  • Typically exposed to work in extreme outdoor environments – heat, cold, rain
  • Work performed in an environment requiring exposure to fumes, odors, and noise
  • Schedule varies depending on site operational needs; flexibility required
  • Flexibility to travel to remote build sites, up to 10%
  • Stand: Up to 6 hours per day
  • Sit: Up to 6 hours per day
  • Push/Pull: Up to 50lbs. (unassisted) 30 minutes to 1 hour per day
  • Overhead reach: Up to 1 hour per day
  • Walk: Up to 1 hour per day
  • Lift/Carry: Up to 25lbs. (unassisted) 30 minutes to 1 hour per day
  • Climb (ladder/stairs): Up to 6 hours per day
  • Kneel/Crouch: Up to 6 hours per day
  • Upper body twist: Up to 6 hours per day
  • Ability to work in temperatures over 80 degrees 6 hours or greater per day
  • Candidate must be capable of safely working at heights (up to 500ft), in confined spaces, using an air purifying respirator, operating heavy equipment and machinery, and performing the physical requirements of the job listed in the job description
  • Candidate may be required to complete a pre-employment questionnaire and/or physical to confirm these capabilities, which may include a medical history review

ITAR REQUIREMENTS:

  • To conform to U.S. Government export regulations, applicant must be a (i) U.S. citizen or national, (ii) U.S. lawful, permanent resident (aka green card holder), (iii) Refugee under 8 U.S.C. § 1157, or (iv) Asylee under 8 U.S.C. § 1158, or be eligible to obtain the required authorizations from the U.S. Department of State. Learn more about the ITAR here.

SpaceX is an Equal Opportunity Employer; employment with SpaceX is governed on the basis of merit, competence and qualifications and will not be influenced in any manner by race, color, religion, gender, national origin/ethnicity, veteran status, disability status, age, sexual orientation, gender identity, marital status, mental or physical disability or any other legally protected status.

Applicants wishing to view a copy of SpaceX’s Affirmative Action Plan for veterans and individuals with disabilities, or applicants requiring reasonable accommodation to the application/interview process should reach out to EEOCompliance@spacex.com.

How we rate this

Sr. Build Engineer (Starship) at SpaceX rates 1 out of 100 for how much of the daily work is AI. That makes it Little AI (AI Level 1 of 4). The level is about AI in the job, not seniority.

Classification

Little AI. AI is not part of the work.

  1. ●●●● Builds AI80 to 100
  2. ●●●○ Works on AI60 to 79
  3. ●●○○ Uses AI40 to 59
  4. ●○○○ Little AI0 to 39

Levels come from how often the tools, models and workflows of the role are named in the posting itself. Read the description and count the AI tools, models and workflows it names.

Prepare for this job

Built from this posting and from similar jobs on Level.

Skills and AI tools this role asks for

Design For ManufacturabilityTooling DesignProcess EngineeringCAD ModelingCAD

Questions you could be asked

  1. Tell me about a project where design for manufacturability was part of your work. What did you do?
  2. Tell me about a project where tooling design was part of your work. What did you do?
  3. Tell me about a project where process engineering was part of your work. What did you do?
  4. Tell me about a project where cad modeling was part of your work. What did you do?
  5. Walk me through how you've used CAD in your day-to-day work.

Adapt your resume

  • List these exact terms on your resume: Design For Manufacturability, Tooling Design, Process Engineering, CAD Modeling, and CAD. An applicant tracking system matches the wording, not the idea.
  • Attach one line of real, concrete experience to at least one of them. A tool named with nothing behind it rarely survives a human read.

Get your CV reviewed before you apply

Send your CV and the role you want next. Your review arrives by email within 3 days.

Get new software engineering jobs by email

One email a week, each job rated for how much AI is in the work. No recruiter spam, unsubscribe in one click.

Free.

Similar roles

Software Engineering roles that involve little AI, at other companies.

What kind of AI work fits you?

Answer 12 practical questions in about three minutes. Get a simple profile, the work it points to, and live roles to explore next.

Find my next step

More jobs at SpaceX

Related searches

Same AI level