Staff Product Designer
Moniepoint is hiring a Staff Product Designer for a remote role open to applicants in Spain. Level rates it ; you can apply on Moniepoint.
Level's read on this job
- Little AI ●○○○ is how Level rates this role: aI is not part of the work.
- This is listed as a remote role.
- The posting mentions product design, user experience and accessibility among its tools and skills.
- Level classes it as a senior role.
- Moniepoint has 147 other open roles on Level.
AI in this role
Drive complex end-to-end product design and set long-term design direction for Moniepoint's financial ecosystem and operational tools.
Who we are
Moniepoint Inc. is Africa’s all-in-one financial ecosystem, helping 10 million businesses and individuals access seamless payments, banking, credit, and business management tools since 2019. As Nigeria’s largest merchant acquirer, it powers most of the country’s Point of Sale (POS) transactions. Through its subsidiaries, Moniepoint Inc. processes $22 billion monthly for its customers while operating profitably.
Curious about what makes Moniepoint an incredible place to work? Check out posts on how we cultivate a culture of innovation, teamwork, and growth.
About the role
As a Staff Product Designer, you will take on our largest and most ambiguous design problems and set the long-term design direction for your product area. You will shape what we build as well as how it works: complex journeys, patterns other teams depend on, and the questions that decide what comes next.
Designing for money means designing for trust, often for people on low-end devices and unreliable internet connections, and your work will set the standard for how we do that.
You will join one of our product teams, working either on the products our customers use on POS, mobile and web, or on the operational tools our teams use to serve them. Your home team is where your work starts, not where it ends. The journeys you design and the patterns you create will cut across several teams, so you will work closely with designers, product managers and engineers on those teams to make sure the product holds together as one experience.
This is a hands-on individual contributor role: you will lead through your work and your influence, partnering with design, product and engineering leaders, with support from researchers and content designers.
What you'll do
- Own the design of our most complex work end to end, from discovery through launch and beyond.
- Set the long-term design direction for your product area, thinking ahead to where the product is going so teams can plan and build towards it.
- Work with product and engineering leaders to decide what we build and why, starting from the problem, not the solution.
- Think in systems, creating templates and patterns that can be configured and reused, and partner with our design system team to shape its direction.
- Set the bar for accessibility and inclusion in your product area and help other teams reach it, so our products work for everyone, whatever their ability, device, internet connection or level of digital literacy.
- Spot where features built by different teams overlap or conflict, and bring those teams to one design that works across the whole product.
- Shape our biggest product bets by testing them with customers and data before we commit to building them.
- Stay with the work through build so that what ships matches what was designed, then measure its impact on customers and the business and keep improving it. Present your work with conviction and defend your decisions to senior leadership. Mentor designers and lead critique, raising the bar for design beyond your own work.
What you need to succeed
- 10+ years of product design experience, with recent hands-on work on large, ambiguous problems.
- Exceptional interaction and visual design craft across mobile and web, with a sharp eye for hierarchy, typography, layout and detail.
- A portfolio of shipped work that shows how you framed the problem, your role, the direction you set and what changed as a result, with the evidence to back it. Experience leading work that spans several teams or product areas, and bringing designers, product managers and engineers behind a shared direction. Experience setting design direction and influencing what gets built, working with senior product and engineering leaders.
- Strong systems thinking, with patterns or templates that other designers have adopted. A track record of shipping accessible, inclusive products, and the ability to show the decisions you made for people with disabilities, low digital literacy or limited devices. Fluency in both research and data: you know which questions each can answer, and you use them to set direction and to judge whether shipped work succeeded. The confidence to defend your design decisions to senior leadership, and the judgment to change course on evidence.
- Experience mentoring designers and leading design critique.
- Curiosity about customers whose devices, connectivity and digital habits differ from your own.
- Hands-on experience using AI tools to explore and prototype faster, while owning the judgment and the quality of the result.
Nice to have
Experience designing for POS terminals is a strong plus. Experience in financial services, multiple markets or operational tools is also welcome.
What you’ll get
- A leadership role in shaping the future of fintech - your work will impact millions of users.
- Career growth opportunities.
- A culture of experimentation - we encourage innovative thinking and rapid iteration.
- Competitive compensation and benefits.
- Remote-friendly work culture, with access to learning resources.
What to expect in the hiring process
- Application & portfolio review: we look for strong UX case studies that showcase process, research, impact, and leadership.
- Preliminary phone call with the recruiter: a brief conversation to discuss your background, interests, and expectations.
- Interview with a design team member: a discussion about your experience, approach to design, alignment with our mission, and a portfolio walkthrough.
- Design Challenge: an advanced exercise to assess problem-solving, UX/UI craft, and strategic thinking.
- Final executive conversation: a discussion with senior leadership about your ability to think strategically, collaborate across teams, and drive business and user impact through design.
How we rate this
Staff Product Designer at Moniepoint rates 0 out of 100 for how much of the daily work is AI. That makes it Little AI (AI Level 1 of 4). The level is about AI in the job, not seniority.
Little AI. AI is not part of the work.
- ●●●● Builds AI80 to 100
- ●●●○ Works on AI60 to 79
- ●●○○ Uses AI40 to 59
- ●○○○ Little AI0 to 39
Levels come from how often the tools, models and workflows of the role are named in the posting itself. Read the description and count the AI tools, models and workflows it names.
Prepare for this job
Built from this posting and from similar jobs on Level.
Skills and AI tools this role asks for
Questions you could be asked
- Tell me about a project where product design was part of your work. What did you do?
- Tell me about a project where user experience was part of your work. What did you do?
- Tell me about a project where accessibility was part of your work. What did you do?
- Tell me about a project where systems thinking was part of your work. What did you do?
- Tell me about a project where mobile design was part of your work. What did you do?
Adapt your resume
- List these exact terms on your resume: Product Design, User Experience, Accessibility, Systems Thinking, and Mobile Design. An applicant tracking system matches the wording, not the idea.
- Attach one line of real, concrete experience to at least one of them. A tool named with nothing behind it rarely survives a human read.
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