Level

NVIDIA

Tegra System Software Engineer

AI in this role

Design and develop core OS software, kernel drivers, and pre-silicon simulation features for NVIDIA Tegra SoCs.

carm
system-softwaresoc-bringupkernel-driversembedded-softwarelow-level-debugging

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It’s a unique legacy of innovation that’s fueled by great technology—and amazing people. Today, we’re tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what’s never been done before takes vision, innovation, and the world’s best talent. As an NVIDIAN, you’ll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world.


The Tegra Team searching for a creative and highly motivated engineer with expertise in system software to join the Tegra system-on-chip (SOC) Software organization. You will design key aspects of our Tegra SoC kernel drivers and embedded Software. This role will be dedicated to advancing ARM SoC on pre-silicon and silicon platforms. Join us to build a world class System software team.


What you'll be doing:

  • Design, develop and verify features for our next generation SoC architecture, collaborating with hardware engineers and fellow software engineers.
  • Heavily involved with the early modeling simulation required to produce our outstanding products.
  • Working closely with the hardware, silicon, pre-silicon teams to bring-up new platforms, products, and prototype systems.
  • Involved in SoC bringup with a focus on enabling the core OS software on new platforms.
  • Get to craft, develop, unit test, document and maintain features for Tegra SoCs.
  • You will influence hardware architecture and system software by creating architecture and design specification.

What we need to see:

  • BS or MS degree in Computer Engineering, Computer Science, or related degree or equivalent experience
  • 5+ years of relevant software development experience
  • Proven leadership skills and strong ownership on past projects
  • Hands on technical experience and demonstrated excellence in an environment with complex software and hardware designs
  • Outstanding C programming and low-level driver experience; background and strength with complex system-level debugging
  • Experienced with ARM based processor architecture
  • Familiarity with computer system architecture, microprocessor, and microcontroller fundamentals (caches, buses, memory controllers, DMA, etc.)

Ways to stand out from the crowd:

  • Background with Chip or Board bring-up
  • Experience developing high quality embedded code
  • Experience with JTAG and other debugging tools

Widely considered to be one of the technology world’s most desirable employers, NVIDIA offers highly competitive salaries and a comprehensive benefits package. As you plan your future, see what we can offer to you and your family www.nvidiabenefits.com/

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD for Level 3, and 184,000 USD - 287,500 USD for Level 4.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until October 3, 2026.

This posting is for an existing vacancy. 

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

How we rate this

Tegra System Software Engineer at NVIDIA rates 10 out of 100 for how much of the daily work is AI. That makes it Little AI (AI Level 1 of 4). The level is about AI in the job, not seniority.

Classification

Little AI. AI is not part of the work.

  1. ●●●● Builds AI80 to 100
  2. ●●●○ Works on AI60 to 79
  3. ●●○○ Uses AI40 to 59
  4. ●○○○ Little AI0 to 39

Levels come from how often the tools, models and workflows of the role are named in the posting itself. Open the description and count.

Prepare for this job

A free preview built only from this posting: what it asks for, what you could be asked in an interview, and how to adjust your resume.

Skills and AI tools this role asks for

System SoftwareSoc BringupKernel DriversEmbedded SoftwareLow Level DebuggingCArm

Questions you could be asked

  1. Tell me about a project where system software was part of your work. What did you do?
  2. Tell me about a project where soc bringup was part of your work. What did you do?
  3. Tell me about a project where kernel drivers was part of your work. What did you do?
  4. Tell me about a project where embedded software was part of your work. What did you do?
  5. Tell me about a project where low level debugging was part of your work. What did you do?

Adapt your resume

  • List these exact terms on your resume: System Software, Soc Bringup, Kernel Drivers, Embedded Software, and Low Level Debugging. An applicant tracking system matches the wording, not the idea.
  • Attach one line of real, concrete experience to at least one of them — a tool named with nothing behind it rarely survives a human read.

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