Tools Programmer Intern
Epic Games is hiring a Tools Programmer Intern. Level rates it ; you can apply on Epic Games.
Level's read on this job
- Little AI ●○○○ is how Level rates this role: aI is not part of the work.
- The posting mentions Unreal Engine, c and programming among its tools and skills.
- Level classes it as an internship.
- Epic Games has 135 other open roles on Level.
AI in this role
Develop engine features and tools for packaging and distributing game content using C++ and Unreal Engine.
WHAT MAKES US EPIC?
At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.
ENGINEERING - UNREAL ENGINE
What We Do
Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of engineering experts are always innovating to improve the tools and technology that empower content developers worldwide.
TOOLS PROGRAMMER INTERN
What You'll Do
We are looking for a Tools / Generalist Programmer Intern to join the Content Architecture team. As part of the team you will work on engine features and tools that configure how game content is packaged, distributed, and streamed to players across every platform.
In this role, you will
- Work alongside some of the most talented engineers in the industry, gaining exposure to real-world development at scale
- Gain hands-on experience working with Unreal Engine's editor and toolchain
- Write clean, efficient, and well-documented C++ code for various tool-related systems
- Resolve bugs and workflow issues for our internal teams
- Have independence in making and owning implementation decisions
What we're looking for
- Strong programming fundamentals with a focus on C++
- A solid grasp of object-oriented programming, patterns, algorithms, and data structures
- Curiosity and creativity in solving complex problems
- Experience with debugging
- Experience with developing on Windows machines
- Someone who is pragmatic, professional, and coachable
- Prior experience with Unreal Engine is a plus but not required
This internship has a flexible start date in 2027. Recruitment will be ongoing until teams find an ideal match. Applicants must be legally authorized to work in the posting location for the duration of the internship. For more information about Epic’s Early Career Program, visit epicgames.com/earlycareers. This is going to be Epic!
ABOUT US
Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.
Like what you hear? Come be a part of something Epic!
Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.
Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.
How we rate this
Tools Programmer Intern at Epic Games rates 0 out of 100 for how much of the daily work is AI. That makes it Little AI (AI Level 1 of 4). The level is about AI in the job, not seniority.
Little AI. AI is not part of the work.
- ●●●● Builds AI80 to 100
- ●●●○ Works on AI60 to 79
- ●●○○ Uses AI40 to 59
- ●○○○ Little AI0 to 39
Levels come from how often the tools, models and workflows of the role are named in the posting itself. Read the description and count the AI tools, models and workflows it names.
Prepare for this job
Built from this posting and from similar jobs on Level.
Skills and AI tools this role asks for
Questions you could be asked
- Tell me about a project where c was part of your work. What did you do?
- Tell me about a project where programming was part of your work. What did you do?
- Tell me about a project where game development was part of your work. What did you do?
- Tell me about a project where debugging was part of your work. What did you do?
- Tell me about a project where software engineering was part of your work. What did you do?
Adapt your resume
- List these exact terms on your resume: C, Programming, Game Development, Debugging, and Software Engineering. An applicant tracking system matches the wording, not the idea.
- Attach one line of real, concrete experience to at least one of them. A tool named with nothing behind it rarely survives a human read.
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