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SpaceX

Build Engineer, COPVS (Starship)

SpaceX is hiring a Build Engineer, COPVS (Starship). It pays $100k-$118k a year and Level rates it ; you can apply on SpaceX.

Level's read on this job

  • Level rates this role Little AI ●○○○: aI is not part of the work.
  • Tools and skills the posting cites include CAD, mechanical engineering and aerospace engineering.
  • Level classifies it as a mid-level role.
  • Level lists 2,800+ other open roles at SpaceX.

AI in this role

Design and build engineering role for Starship COPV hardware, focusing on manufacturing processes and mechanical testing.

CAD
mechanical-engineeringaerospace-engineeringmanufacturingdesign-for-manufacturability

SpaceX was founded under the belief that a future where humanity is out exploring the stars is fundamentally more exciting than one where we are not. Today SpaceX is actively developing the technologies to make this possible, with the ultimate goal of enabling human life on Mars.

BUILD ENGINEER, COPVS (STARSHIP)

The build engineer is responsible for production, qualification, and the design/analysis of hardware manufactured on the lines, as well as advancement of the manufacturing system itself. Development scope includes identifying inputs, detailed design and analysis, design reviews, qualification, and production implementation. This includes mechanical testing, weld process development, inspection techniques, personnel access, and all associated tooling required to create COPVs for Starship and Super Heavy Booster. Additional responsibilities include developing and reviewing work instructions as designs evolve and resolving issues that often require one-off analysis to determine the path forward.

RESPONSIBILITIES:

  • Work closely with vehicle analysts to ensure solutions meet the requirements for vehicle design as well as the manufacturing processes
  • Develop production procedures/processes and manage the transition of parts and assemblies from development to high-rate production
  • Coordinate and execute development, qualification, and acceptance testing of systems and tooling needed to meet hardware deadlines
  • Execute design for manufacturability changes to enhance production efficiency
  • Create original CAD models and prints for flight and/or tooling components
  • Lead the on-site design engineering for the efficient build of parts and assemblies
  • Create and maintain build schedules
  • Resolve and analyze manufacturing discrepancies while interfacing with the quality team (resolving issues for design, fabrication, and assembly)
  • Participate in design reviews internally and with suppliers and customers
  • Partner with engineering & production teams to generate ideas, designs, and improvements for current and next-generation vehicles
  • Source, retain, and advise new and experienced vendors from a technical perspective

BASIC QUALIFICATIONS:

  • Bachelor's degree in mechanical or aerospace engineering
  • 1+ years of engineering experience in manufacturing or production (internship and school projects experience qualify)

PREFERRED SKILLS AND EXPERIENCE:

  • Master’s degree in mechanical, manufacturing, aerospace, materials or industrial engineering
  • Involvement in a professional engineering society or collegiate design project
  • Experience with the build, assembly, or integration of large mechanical assemblies
  • Knowledge of composite manufacturing techniques, processes, and equipment related to resin curing, cylinder cleaning & inspection, and pressurized testing
  • Knowledge of metallic manufacturing techniques, processes, and equipment related to welding, metal forming, fastening, drilling, bonding and automation
  • Mechanical component and/or tooling design and analysis experience using 3D CAD software
  • Experience with design for manufacture and assembly (DFMA)
  • Experience transitioning complex products from R&D to high-volume manufacturing in a fast-paced environment
  • Experience writing work instructions and procedures for critical aerospace parts
  • Experience in a production environment within the aerospace industry

ADDITIONAL REQUIREMENTS:

  • Position will be based in Westminster, MD and will require relocation if not already local
  • Must be able to work extended hours and weekends based on site operational needs
  • Stand: Up to 3 hours per day
  • Sit: Up to 6 hours per day
  • Push/Pull: Up to 50lbs. (unassisted) Up to 15 minutes per day
  • Overhead reach: Up to 3 hours per day
  • Walk: Up to 3 hours per day
  • Lift/Carry: Up to 25lbs. (unassisted) Up to 15 minutes per day
  • Climb (ladder/stairs): Up to 1 hour per day
  • Kneel/Crouch: N/A
  • Upper body twist: N/A

COMPENSATION AND BENEFITS:

Pay Range:
Level 1: $100,000.00 - $117,500.00
Level 2: $115,000.00 - $140,000.00

Your actual level and base salary will be determined on a case-by-case basis and may vary based on the following considerations: job-related knowledge and skills, education, and experience.

Base salary is just one part of your total rewards package at SpaceX. You may also be eligible for long-term incentives, in the form of company stock or long-term cash awards, as well as potential discretionary bonuses and the ability to purchase additional stock at a discount through an Employee Stock Purchase Plan. You will also receive access to comprehensive medical, vision, and dental coverage, access to a 401(k) retirement plan, short and long-term disability insurance, life insurance, paid parental leave, and various other discounts and perks. You may also accrue 3 weeks of paid vacation and will be eligible for 10 or more paid holidays per year. Employees accrue paid sick leave pursuant to Company policy which satisfies or exceeds the accrual, carryover, and use requirements of the law.

ITAR REQUIREMENTS:

  • To conform to U.S. Government export regulations, applicant must be a (i) U.S. citizen or national, (ii) U.S. lawful, permanent resident (aka green card holder), (iii) Refugee under 8 U.S.C. § 1157, or (iv) Asylee under 8 U.S.C. § 1158, or be eligible to obtain the required authorizations from the U.S. Department of State. Learn more about the ITAR here.

SpaceX is an Equal Opportunity Employer; employment with SpaceX is governed on the basis of merit, competence and qualifications and will not be influenced in any manner by race, color, religion, gender, national origin/ethnicity, veteran status, disability status, age, sexual orientation, gender identity, marital status, mental or physical disability or any other legally protected status.

Applicants wishing to view a copy of SpaceX’s Affirmative Action Plan for veterans and individuals with disabilities, or applicants requiring reasonable accommodation to the application/interview process should reach out to EEOCompliance@spacex.com.

How we rate this

Build Engineer, COPVS (Starship) at SpaceX rates 0 out of 100 for how much of the daily work is AI. That makes it Little AI (AI Level 1 of 4). The level is about AI in the job, not seniority.

Classification

Little AI. AI is not part of the work.

  1. ●●●● Builds AI80 to 100
  2. ●●●○ Works on AI60 to 79
  3. ●●○○ Uses AI40 to 59
  4. ●○○○ Little AI0 to 39

Levels come from how often the tools, models and workflows of the role are named in the posting itself. Read the description and count the AI tools, models and workflows it names.

Prepare for this job

Built from this posting and from similar jobs on Level.

Skills and AI tools this role asks for

Mechanical EngineeringAerospace EngineeringManufacturingDesign For ManufacturabilityCAD

Questions you could be asked

  1. Tell me about a project where mechanical engineering was part of your work. What did you do?
  2. Tell me about a project where aerospace engineering was part of your work. What did you do?
  3. Tell me about a project where manufacturing was part of your work. What did you do?
  4. Tell me about a project where design for manufacturability was part of your work. What did you do?
  5. Walk me through how you've used CAD in your day-to-day work.

Adapt your resume

  • List these exact terms on your resume: Mechanical Engineering, Aerospace Engineering, Manufacturing, Design For Manufacturability, and CAD. An applicant tracking system matches the wording, not the idea.
  • Attach one line of real, concrete experience to at least one of them. A tool named with nothing behind it rarely survives a human read.

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