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Epic Games

Director, Player Marketing

Epic Games is hiring a Director, Player Marketing. It pays $209k-$307k a year and Level rates it ; you can apply on Epic Games.

Level's read on this job

  • Little AI ●○○○ is how Level rates this marketing role: aI is not part of the work.
  • Pay on this posting starts 42% higher than the typical marketing posting on Level.
  • The posting mentions marketing strategy, player acquisition and growth among its tools and skills.
  • Level classes it as a lead role.
  • Epic Games has 137 other open roles on Level.

AI in this role

Lead player marketing strategy, campaigns, and data-driven engagement for the Fortnite ecosystem and third-party content.

marketing-strategyplayer-acquisitiongrowthdata-analysiscampaign-management

WHAT MAKES US EPIC?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.

Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

MARKETING

What We Do

We deliver the most innovative gaming experiences possible to players around the world. Whether through community outreach, world-class events, or partnership integrations, the Epic Games Publishing and Marketing teams seek to surprise players with new experiences every time they drop in to play.

What You'll Do

Epic Games is looking for a Player Marketing Director to lead player-facing marketing strategy across the Fortnite ecosystem — focused on third-party content and games. This role owns the connection between our games and our players, turning insight into campaigns that drive awareness, engagement, and retention at scale, while helping stand up marketing plans for new experiences moving toward launch.

You'll bring rigor to how the team plans, measures, and prioritizes: building real player-funnel visibility, a stronger measurement and experimentation practice, and clear, executive-ready storytelling around impact. You'll manage a small team of marketing managers and report directly to the Senior Director of Marketing.

In this role, you will

  • Own player marketing strategy and execution across a portfolio of 2nd & 3rd party content in the Fortnite ecosystem, including UEFN games, developer-built experiences and more
  • Lead marketing planning for new experiences and IP programs as they move toward launch, partnering closely with product and studio teams from early development onward
  • Build and scale a data-driven marketing practice: define KPIs, build real funnel and player visibility, run experiments, and report results and ROI clearly to senior leadership
  • Own genre-focused campaigns, in-game live events, and IP partnership marketing across the portfolio
  • Manage, coach, and grow a team of marketing managers, helping the team focus on the highest-impact work rather than spreading thin across every request
  • Partner cross-functionally with brand, creative, community, PR, partnerships, data science, product, paid media, and publishing teams, and manage relationships with external partners
  • Represent player marketing in executive conversations — clear, confident, well-prepared storytelling on strategy and impact, not just status updates

What we're looking for

  • 8+ years of marketing experience, including several years in player, lifecycle, or growth marketing for games or other live, player-facing products
  • Experience building growth strategy and campaigns across a portfolio of titles rather than a single game — comfortable thinking at the level of a connected, multi-title ecosystem
  • Strong quantitative and analytical skills, with hands-on experience in marketing analytics, experimentation/A-B testing, attribution, and funnel measurement
  • Track record of prioritizing ruthlessly across a high volume of concurrent workstreams, rather than trying to do everything
  • Excellent executive presence and communication — able to tell a clear, credible story about strategy and impact to senior leadership
  • Experience working with external partners, licensors, or IP holders
  • Comfort operating with ambiguity and adapting plans as new titles and experiences take shape
  • Genuine passion for games and an understanding of player and creator communities
  • Experience adapting marketing strategies and campaigns across different regional markets and audiences
  • Experience managing and developing direct reports

This role is open to multiple locations across the US (including CA, NYC, & WA).

Pay Transparency Information

The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).

New York City Base Pay Range$209,344—$307,038 USDCalifornia Base Pay Range$209,344—$307,038 USDWashington Base Pay Range$190,313—$279,125 USD

ABOUT US

Epic Games​ ​is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

Like what you hear? Come be a part of something Epic!

Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.

Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.

How we rate this

Director, Player Marketing at Epic Games rates 0 out of 100 for how much of the daily work is AI. That makes it Little AI (AI Level 1 of 4). The level is about AI in the job, not seniority.

Classification

Little AI. AI is not part of the work.

  1. ●●●● Builds AI80 to 100
  2. ●●●○ Works on AI60 to 79
  3. ●●○○ Uses AI40 to 59
  4. ●○○○ Little AI0 to 39

Levels come from how often the tools, models and workflows of the role are named in the posting itself. Read the description and count the AI tools, models and workflows it names.

Prepare for this job

Built from this posting and from similar jobs on Level.

Skills and AI tools this role asks for

Marketing StrategyPlayer AcquisitionGrowthData AnalysisCampaign Management

Also common in marketing jobs at this level

Pay

This job starts at
$209k
Typical marketing job
$147k

This posting starts 42% above the typical marketing job. See marketing jobs

Questions you could be asked

  1. Tell me about a project where marketing strategy was part of your work. What did you do?
  2. Tell me about a project where player acquisition was part of your work. What did you do?
  3. Tell me about a project where growth was part of your work. What did you do?
  4. Tell me about a project where data analysis was part of your work. What did you do?
  5. Tell me about a project where campaign management was part of your work. What did you do?

Adapt your resume

  • List these exact terms on your resume: Marketing Strategy, Player Acquisition, Growth, Data Analysis, and Campaign Management. An applicant tracking system matches the wording, not the idea.
  • Attach one line of real, concrete experience to at least one of them. A tool named with nothing behind it rarely survives a human read.

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