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Epic Games

Game Design Intern

Epic Games is hiring a Game Design Intern. Level rates it ; you can apply on Epic Games.

Level's read on this job

  • Little AI ●○○○ is how Level rates this role: aI is not part of the work.
  • Tools and skills the posting cites include Unreal Engine, game design and level design.
  • Level classifies it as an internship.
  • Level lists 136 other open roles at Epic Games.

AI in this role

Design and implement multiplayer gameplay features and live events for Fortnite using Unreal Engine.

unreal-engine
game-designlevel-designblueprintsgameplay-programming

WHAT MAKES US EPIC?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.

Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

DESIGN

What We Do

Put your design skills to work at a cutting-edge company that challenges the norm. From character and level design to competitive gameplay and system design, help shape the future of interactive entertainment at Epic.

GAME DESIGN INTERN

What You'll Do

We are looking for a Game Design Intern to join the Fortnite Events team and help create memorable large scale multiplayer experiences. You will work with internal and co-dev designers, artists, engineers and producers to prototype, implement and polish gameplay features for upcoming live events.

In this role, you will

  • Help design and implement gameplay features for live events
  • Learn how to prototype dynamic player experiences in a large scale client-server replicated environment and expand on those ideas
  • Work within level sequences to help align keyframed event triggers, work with cinematic artists to manage structure and timing, and implement gameplay features into the event
  • Participate in team playtests, providing and addressing feedback
  • Collaborate with others and independently iterate on work based on feedback and evolving needs
  • Clearly communicate updates, progress, and potential risks to relevant stakeholders
  • Make and update documents for designs, technical adjustments, or reference materials

What we're looking for

  • Practical experience with Unreal Engine
  • Proficiency with Blueprints and the Gameplay Ability System
  • Portfolio of playable projects demonstrating experience across the video game production cycle, including student, indie, or freelance work
  • Interest in Fortnite, particularly live events and ambitious, narrative-driven content
  • Experience with level design systems such as World Partition and Data Layers, Level Sequencer, and basic multiplayer replication
  • Ability to independently troubleshoot problems and use available resources to identify solutions to blocking issues
  • Ability to clearly communicate needs, risks, ideas, scope, and progress to the team
  • Ability to collaborate effectively across disciplines to safely implement content into a project
  • Ability to debug systems and interactive gameplay issues and develop test plans that support both debugging and QA validation

This internship has a flexible start date in 2027. Recruitment will be ongoing until teams find an ideal match. Applicants must be legally authorized to work in the posting location for the duration of the internship. For more information about Epic’s Early Career Program, visit epicgames.com/earlycareers. This is going to be Epic!

ABOUT US

Epic Games​ ​is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

Like what you hear? Come be a part of something Epic!

Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.

Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.

How we rate this

Game Design Intern at Epic Games rates 0 out of 100 for how much of the daily work is AI. That makes it Little AI (AI Level 1 of 4). The level is about AI in the job, not seniority.

Classification

Little AI. AI is not part of the work.

  1. ●●●● Builds AI80 to 100
  2. ●●●○ Works on AI60 to 79
  3. ●●○○ Uses AI40 to 59
  4. ●○○○ Little AI0 to 39

Levels come from how often the tools, models and workflows of the role are named in the posting itself. Read the description and count the AI tools, models and workflows it names.

Prepare for this job

Built from this posting and from similar jobs on Level.

Skills and AI tools this role asks for

Game DesignLevel DesignBlueprintsGameplay ProgrammingUnreal Engine

Questions you could be asked

  1. Tell me about a project where game design was part of your work. What did you do?
  2. Tell me about a project where level design was part of your work. What did you do?
  3. Tell me about a project where blueprints was part of your work. What did you do?
  4. Tell me about a project where gameplay programming was part of your work. What did you do?
  5. Walk me through how you've used Unreal Engine in your day-to-day work.

Adapt your resume

  • List these exact terms on your resume: Game Design, Level Design, Blueprints, Gameplay Programming, and Unreal Engine. An applicant tracking system matches the wording, not the idea.
  • Attach one line of real, concrete experience to at least one of them. A tool named with nothing behind it rarely survives a human read.

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