Level

Voodoo

Game Designer (Multiplayer Gameplay Modes) - Paper.io 2

Voodoo is hiring a Game Designer (Multiplayer Gameplay Modes) - Paper.io 2 for a remote role open to applicants in France. Level rates it ; you can apply on Voodoo.

Level's read on this job

  • Little AI ●○○○ is how Level rates this role: aI is not part of the work.
  • The posting lists this role as remote.
  • Level classifies it as a senior role.
  • Level lists 115 other open roles at Voodoo.

AI in this role

About Voodoo

Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.

Team

Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.

Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.

You will be joining one of our Live Studios, working on Paper.io2.

Role

Paper Party is the multiplayer mode of Paper.io 2. We are looking for a dedicated Game Designer to improve the modes we already have and create new ones from scratch.

All modes will keep the Paper universe, camera and controls. Beyond that, there is a lot of creative freedom. You will explore new rules, objectives, win conditions, pacing and team setups to create a broad range of fun and replayable multiplayer experiences.

You will:

  • Design and prototype new gameplay modes

  • Improve existing Paper Party modes

  • Define simple, readable rules for one-finger controls

  • Iterate quickly through testing, feedback and playtests

  • Balance accessibility, competition, pacing and replayability

  • Identify weak ideas early and confidently cut or reshape them

  • Work closely with the Paper.io 2 team to turn concepts into playable experiences

  • Document your designs clearly

  • Fine-tune modes directly in Unity whenever possible

This is a hands-on role for someone who enjoys moving quickly from an idea to a playable prototype, testing it and improving it.

Profile
  • 5+ years of experience in mobile F2P games, designing new games, gameplay modes or prototypes from scratch

  • Experience shipping player-facing content, ideally in mobile games

  • A strong understanding of multiplayer and competitive gameplay

  • A good sense of pacing, clarity and player motivation

  • A pragmatic and iterative approach: prototype, test, cut and retry

  • The ability to work independently and take full ownership

  • Strong English communication and collaboration skills

  • AI-first mindset: Comfortable using AI daily and building custom agents or reusable automations to speed up your work

Nice to have

  • Strong Unity experience

  • Ability to prototype directly in the engine

  • Experience with mobile controls, multiplayer or party games

  • Experience working on live games or live content

How we rate this

Game Designer (Multiplayer Gameplay Modes) - Paper.io 2 at Voodoo rates 16 out of 100 for how much of the daily work is AI. That makes it Little AI (AI Level 1 of 4). The level is about AI in the job, not seniority.

Classification

Little AI. AI is not part of the work.

  1. ●●●● Builds AI80 to 100
  2. ●●●○ Works on AI60 to 79
  3. ●●○○ Uses AI40 to 59
  4. ●○○○ Little AI0 to 39

Levels come from how often the tools, models and workflows of the role are named in the posting itself. Read the description and count the AI tools, models and workflows it names.

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