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Intel

GPU Validation Engineer

Intel is hiring a GPU Validation Engineer. It pays $122k-$232k a year and Level rates it ; you can apply on Intel.

Level's read on this job

  • Little AI ●○○○ is how Level rates this role: aI is not part of the work.
  • The posting mentions Hardware Tools, gpu validation and silicon debug among its tools and skills.
  • Level classes it as a mid-level role.
  • Intel has 798 other open roles on Level.

AI in this role

Define and execute validation methodologies, debugging, and optimizing GPU features for graphics and AI workloads.

hardware-tools
gpu-validationsilicon-debugemulation
Job Details:

Job Description: 

Intel is shaping the future of technology to help create a better future for the entire world. Our work in pushing forward fields like AI, analytics, and cloud-to-edge technology is at the heart of countless innovations. With a career at Intel, you'll have the opportunity to use technology to power major breakthroughs and create enhancements that improve our everyday quality of life. Join us and help make the future more wonderful for everyone. Want to learn more? Visit our YouTube Channel or the link below.


Life at Intel


The Role and Impact
As a GPU Validation Engineer, you will play a pivotal role in ensuring the reliability and performance of Intel's industry-leading graphics processing units (GPUs). Your day-to-day responsibilities will involve defining and executing validation methodologies, debugging, and optimizing GPU features. By contributing to the development of cutting-edge validation infrastructure, you will help deliver products that meet rigorous performance, power, and quality standards. This position offers an exciting opportunity to innovate and make a tangible impact on Intel's graphics technology.

Business group
You will be part of Intel's Data Center Group (DCG), a team dedicated to delivering world-class GPU solutions for diverse applications such as gaming, AI, and high-performance computing. DCG focuses on driving innovation and supporting Intel's mission to shape the future of technology by creating advanced graphics architectures that power systems across desktop, mobile, server, and edge environments.

Key Responsibilities
- Define, develop, and execute validation methodologies for GPUs, focusing on interaction between media, display, and system-level features.

- Build and test emulation and prototyping models for GPU.
- Perform silicon debug to identify root causes and resolve functional and triage failures for GPU-related issues.
- Develop and maintain post-silicon validation infrastructure, including performance monitors, behavioral checkers, and test environments.
- Conduct validation testing to ensure performance, power, and area goals are met, leveraging hardware and software tools.
- Review design changes to assess their impact on validation plans, timelines, and tasks.
- Test interactions between GPU features using validation tools and infrastructure.
- Collaborate with architecture, design, board, platform, and manufacturing teams to optimize validation methodologies.
- Publish comprehensive GPU validation reports, summarize results, and communicate findings to relevant teams.

Qualifications:

You must possess the below minimum qualifications to be initially considered for this position. Preferred qualifications are in addition to the minimum requirements and are considered a plus factor in identifying top candidates. Experience listed below would be obtained through a combination of your school work/classes/research and/or relevant previous job and/or internship experiences.


Minimum Qualifications:

  • Bachelor's degree in Electrical Engineering, Computer Engineering, or related field with 4+ years of industry experience OR Master's degree in a relevant field with 3+ years of experience.
  • 4+ years' experience in pre-silicon validation techniques, tools, and debugging.
  • 4+ years' experience in C, C++, Python, and scripting for automation and validation tasks.
  • 4+ years' experience in computer architecture and microarchitecture fundamentals.
  • 4+ years' experience with emulation (preferably ZeBu/Palladium).

Preferred Qualifications:

  • Familiarity with PCIe standards and compliance processes.
  • Knowledge of GPU architecture.
  • Experience with FPGA prototyping, or acceleration platforms.
  • Experience developing validation protocols and strategies.
  • Experience with hardware debug tools such as logic analyzers, oscilloscopes, and in-circuit emulators.
  • Exposure to Design for Debug (DFD) tools and methodologies.
  • Familiarity with GPU artificial intelligence benchmarks, rendering concepts, and industry-standard APIs.
  • Strong communication and collaboration skills with cross-functional teams.

Join Intel's GPU Validation team and contribute to shaping the future of graphics technology through innovation and excellence. Apply now and take the next step in advancing your career.


Benefits at Intel

Our total rewards package goes above and beyond just a paycheck. Whether you're looking to build your career, improve your health, or protect your wealth, we offer generous benefits to help you achieve your goals. Go to Intel Benefits | Intel Careers for details of benefits available to you. Intel reserves the right to modify, change or discontinue benefit plans at any time in its sole discretion.

 

          

Job Type:

Experienced Hire

Shift:

Shift 1 (United States of America)

Primary Location: 

US, California, Folsom

Additional Locations:

US, Arizona, Phoenix, US, California, Santa Clara, US, Oregon, Hillsboro, US, Texas, Austin

Posting Statement:

All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.

Position of Trust

N/A

Benefits

We offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock bonuses, and benefit programs which include health, retirement, and vacation. Find out more about the benefits of working at Intel.

 

 

Annual Salary Range for jobs which could be performed in the US: $122,440.00-232,190.00 USD

 

 

The range displayed on this job posting reflects the minimum and maximum target compensation for the position across all US locations. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your recruiter can share more about the specific compensation range for your preferred location during the hiring process.

 

 

Work Model for this Role

This role will be eligible for our hybrid work model which allows employees to split their time between working on-site at their assigned Intel site and off-site. * Job posting details (such as work model, location or time type) are subject to change.

*

ADDITIONAL INFORMATION: Intel is committed to Responsible Business Alliance (RBA) compliance and ethical hiring practices. We do not charge any fees during our hiring process. Candidates should never be required to pay recruitment fees, medical examination fees, or any other charges as a condition of employment. If you are asked to pay any fees during our hiring process, please report this immediately to your recruiter.

How we rate this

GPU Validation Engineer at Intel rates 20 out of 100 for how much of the daily work is AI. That makes it Little AI (AI Level 1 of 4). The level is about AI in the job, not seniority.

Classification

Little AI. AI is not part of the work.

  1. ●●●● Builds AI80 to 100
  2. ●●●○ Works on AI60 to 79
  3. ●●○○ Uses AI40 to 59
  4. ●○○○ Little AI0 to 39

Levels come from how often the tools, models and workflows of the role are named in the posting itself. Read the description and count the AI tools, models and workflows it names.

Prepare for this job

Built from this posting and from similar jobs on Level.

Skills and AI tools this role asks for

GPU ValidationSilicon DebugEmulationHardware Tools

Questions you could be asked

  1. Tell me about a project where gpu validation was part of your work. What did you do?
  2. Tell me about a project where silicon debug was part of your work. What did you do?
  3. Tell me about a project where emulation was part of your work. What did you do?
  4. What's a project where you used Hardware Tools hands-on?

Adapt your resume

  • List these exact terms on your resume: GPU Validation, Silicon Debug, Emulation, and Hardware Tools. An applicant tracking system matches the wording, not the idea.
  • Attach one line of real, concrete experience to at least one of them. A tool named with nothing behind it rarely survives a human read.

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