Online Programmer - OS (Game Network)
Ubisoft is hiring an Online Programmer - OS (Game Network). Level rates it ; you can apply on Ubisoft.
Level's read on this job
- Little AI ●○○○ is how Level rates this role: aI is not part of the work.
- Level lists 288 other open roles at Ubisoft.
- The role was posted in the last few days.
AI in this role
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!
As a Senior C++ Engine Programmer at Ubisoft, you’ll join the Core Services - Online Tech Foundations team. The team builds technology that supports online services across many Ubisoft productions. You’ll help design and evolve distributed systems and middleware used in games, including game engine, low-level, networking, and engine-integrated web components.
What you’ll do
- Develop and improve reliable, high-performing, maintainable C++ middleware.
- Contribute to technical direction and architecture choices.
- Improve code quality through good practices, code reviews, and continuous improvement.
- Solve complex technical problems and optimize performance.
- Reduce risks and technical debt to help keep solutions sustainable.
- Collaborate with teams and other stakeholders.
- Share knowledge and keep up with technical developments.
What you bring to the team
- Advanced proficiency in modern C++ (C++17/20/23 and beyond).
- Strong expertise in software architecture and complex systems.
- Deep low-level programming knowledge (memory management, multithreading, CPU optimization).
- Ability to design high-performance algorithms and optimized data structures.
- Excellent debugging and profiling skills.
- Proficiency with Continuous Integration and Continuous Deployment (CI/CD) practices and tools.
- Strong analytical and problem-solving abilities for complex challenges.
- Excellent communication and collaboration skills.
- Self-driven, proactive, and highly autonomous.
- Strong attention to detail and quality-oriented mindset.
- Ability to influence technical decisions and strategic directions.
Assets :
- Console development experience (PlayStation, Xbox, Nintendo Switch).
- Expertise in C#.
- Experience with one or more game engines (Snowdrop, Anvil, Unreal Engine, Unity).
- Knowledge of cloud infrastructure and services (AWS, Azure).
- Experience working on game productions with significant online/multiplayer components.
- Advanced technical expertise in areas such as online services and networking
How we rate this
Online Programmer - OS (Game Network) at Ubisoft rates 21 out of 100 for how much of the daily work is AI. That makes it Little AI (AI Level 1 of 4). The level is about AI in the job, not seniority.
Little AI. AI is not part of the work.
- ●●●● Builds AI80 to 100
- ●●●○ Works on AI60 to 79
- ●●○○ Uses AI40 to 59
- ●○○○ Little AI0 to 39
Levels come from how often the tools, models and workflows of the role are named in the posting itself. Read the description and count the AI tools, models and workflows it names.
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