Product Manager - Puzzle Games
Voodoo is hiring a Product Manager - Puzzle Games for a remote role open to applicants in Türkiye. Level rates it ; you can apply on Voodoo.
Level's read on this job
- On Level's scale, this role is Little AI ●○○○: aI is not part of the work.
- The posting lists this role as remote.
- Level classifies it as a mid-level role.
- Level lists 103 other open roles at Voodoo.
AI in this role
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
TeamOur Gaming team is made up of hybrid-casual, casual and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.
Voodoo is creating a new Studio with a big mission: find the next best way to entertain the world by taking our best hits to a new level. You will join a small team that is growing, composed of veterans from the industry, where you will participate in every aspect of development.
The Studio is working on refreshing and expanding one of our top legacy games. This game has already achieved great success, and we're eager to build on that momentum to (i) deploy learnings to more portfolio games and (ii) obtain a moonshot outcome; Paper.io & Hole.io are good such past examples.
RoleAs a Product Manager for one of our Puzzle Studio, you will be at the heart of the game's evolution. You will work closely with a multidisciplinary team of engineers, artists, and product experts to design, test, and refine features that keep our players engaged and entertained.
Participate in the design and creation of engaging, challenging, and fun levels that maintain player interest and progression
Develop and iterate on game mechanics and features that enhance the core gameplay loop
Analyze player behavior, game metrics, and feedback to identify opportunities for improvement
Collaborate with engineers and artists to bring level designs and features to life
Structure, run, and monitor A/B tests to validate design decisions and optimize player experience
Balance game difficulty curves to ensure appropriate challenge and retention across all levels
Stay up-to-date with the hybrid-casual and puzzle game market, analyzing competitor games and emerging trends
Test and playtest levels and features to ensure quality and enjoyment
Contribute to the product roadmap and strategic direction
Work iteratively, rapidly prototyping ideas and incorporating feedback from the team and data
2+ years of professional experience in game design, product specialist, or similar role in the mobile gaming industry
Strong passion for mobile puzzle and hybrid-casual games, with a deep understanding of what makes them engaging and successful
Analytical mindset with the ability to interpret data, identify trends, and make data-driven design decisions
Understanding of player psychology and what drives engagement, retention, and satisfaction in puzzle games
Strong communication skills and ability to clearly articulate design ideas to cross-functional teams
Iterative mindset with the ability to rapidly test, learn, and improve designs based on feedback
Fluent in English
Bonus: Experience with Unity or game development tools, knowledge of A/B testing methodologies, experience shipping successful mobile games
Best-in-class compensation
Other benefits according to the country you reside
How we rate this
Product Manager - Puzzle Games at Voodoo rates 15 out of 100 for how much of the daily work is AI. That makes it Little AI (AI Level 1 of 4). The level is about AI in the job, not seniority.
Little AI. AI is not part of the work.
- ●●●● Builds AI80 to 100
- ●●●○ Works on AI60 to 79
- ●●○○ Uses AI40 to 59
- ●○○○ Little AI0 to 39
Levels come from how often the tools, models and workflows of the role are named in the posting itself. Read the description and count the AI tools, models and workflows it names.
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